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»Forums Index »Halo 2 Vista Forum (Bungie/Microsoft) »Halo 2 Vista General Discussion »Can you make mods like CE or is Vista not as extensive?

Author Topic: Can you make mods like CE or is Vista not as extensive? (9 messages, Page 1 of 1)
Moderators: Dennis

BKTiel
Joined: Mar 18, 2014

strong independent bird needs no cage


Posted: Jan 27, 2017 09:36 PM    Msg. 1 of 9       
yes


EtchyaSketch
Joined: Apr 11, 2014

S P I N


Posted: Jan 27, 2017 09:42 PM    Msg. 2 of 9       
What is a google.


BKTiel
Joined: Mar 18, 2014

strong independent bird needs no cage


Posted: Jan 27, 2017 09:46 PM    Msg. 3 of 9       
no


Kinnet
Joined: Dec 27, 2013

Don't feed the hand that bites you.


Posted: Jan 27, 2017 10:31 PM    Msg. 4 of 9       
Quote: --- Original message by: BKTiel
no

rude


Super Flanker
Joined: Oct 5, 2012

The length of your life depends on my aim.


Posted: Jan 28, 2017 05:46 AM    Msg. 5 of 9       
Maybe.


Halo Noob Modder117
Joined: Jan 22, 2016


Posted: Jan 28, 2017 08:13 AM    Msg. 6 of 9       
Haha shocked you never copped more s### posting here. Good on ya mate, but don't get used to it.
Edited by Halo Noob Modder117 on Jan 28, 2017 at 08:15 AM
Edited by Halo Noob Modder117 on Jan 28, 2017 at 08:16 AM


Super Flanker
Joined: Oct 5, 2012

The length of your life depends on my aim.


Posted: Jan 28, 2017 03:21 PM    Msg. 7 of 9       
K1nnect you have a dank spidey sense.


SBB_Michelle
Joined: Nov 4, 2015

I am me!


Posted: Jan 28, 2017 07:00 PM    Msg. 8 of 9       
The editing kit of Halo 2 vista is really limited and does not have many of the community made tools that CE has at this point that allow us to make better mods. So, no.


Twinreaper
Joined: Jun 5, 2010


Posted: Jan 28, 2017 07:17 PM    Msg. 9 of 9       
Since no one can ever simply answer a question around here without run-around bullcrap, I'll be quick and precise. You can make mp maps and most mp content, but you cannot modify sp content nor can you extract it.

H2PC's HEK was severly lobatomized forcing a LOT of possible custom content impossible. The team I used to co-lead did a lot of work to restore lost functionality and opened up a lot of new content that works without 3rd party, or game breaking modifications to the mainmenu map file.

To date, here is a quick list of what you can make that works...

bitmaps
shaders
collision models (manually by hand using a base coll)
physics models (manually by hand using a base phmo)
scenery
crates
machines
ai
ai dialog
bsp's
render models (convert ce to h2)
cinematic intros
limited sp maps (players dont sync)
weapons
vehicles
equipment
sounds
effects
weather
lots of others.....im sleepy

Surfice to say that the methods are not easy but do yield good results. As for the aformentioned better mods with CE......not really. I can invoke the post process of shaders and lighting without an OS equivilant, I can script anything in CE in H2, the poly and map limits are higher. The only difference is that the animation raw, campaign tags and coll/phmo compiling are not present in the game. So, if you like multiplayer only and don't care about campaign, go check out h2pc.org to learn more about what you can do and learn how to do it.
Edited by Twinreaper on Jan 28, 2017 at 07:18 PM
Edited by Twinreaper on Jan 28, 2017 at 07:20 PM
Edited by Twinreaper on Jan 28, 2017 at 07:22 PM

 

 
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