A Community discussion forum for Halo Custom Edition, Halo 2 Vista, Portal and Halo Machinima

Home  Search Register  Login Member ListRecent Posts
  
 
»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »How to make AI only spawn once like in campaign.

Author Topic: How to make AI only spawn once like in campaign. (4 messages, Page 1 of 1)
Moderators: Dennis

Keifre
Joined: Jan 3, 2017


Posted: Feb 21, 2017 11:59 PM    Msg. 1 of 4       
Does anyone know how to make AI spawn only once in Sapien? Like if I shot a grunt and it did not respawn.


Spartan314
Joined: Aug 21, 2010

Former biped rigger & FP animator


Posted: Feb 22, 2017 02:53 AM    Msg. 2 of 4       

Someone might correct me, but changing respawn total to 2 should do the trick.


JadeRifter
Joined: Dec 20, 2015


Posted: Feb 22, 2017 04:33 AM    Msg. 3 of 4       
`
Edited by JadeRifter on Oct 23, 2017 at 11:45 AM


DeadHamster
Joined: Jun 8, 2014


Posted: Feb 22, 2017 02:47 PM    Msg. 4 of 4       
Set the respawn totals to 0

Set the number of AI to whatever you'd like it to be.

Create a script and use the function (ai_place)

If you named your Encounter and Squad to be

Covenant > Elites_Plasma_Rifle
Covenant > Grunts_Plasma_Pistol
Marines > Marine_Assault_Rifle


You could place all the covenant at once by using the command (ai_place covenant)

Or you could place only the grunts

(ai_place covenant/grunt_plasma_pistol)



Now if you get platoons involved, you can have some real fun;


Covenant > Elites_Plasma_Rifle (Initial_Encounter)
Covenant > Grunts_Plasma_Pistol (Initial_Encounter)
Covenant > Jackal_Plamsa_Pistol (Second_Encounter)


If you create platoons, you can also order AI using them as well. If your platoon for covenant was named "Initial_Encounter", like above;


(ai_place Covenant/Initial_Encounter) and it'd place both the elites and grunts. But it would NOT place the jackals.

 

 
Previous Older Thread    Next newer Thread





Time: Tue December 12, 2017 11:07 AM 187 ms.
A Halo Maps Website