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Author Topic: How to make AI only spawn once like in campaign. (4 messages, Page 1 of 1)
Moderators: Dennis

Joined: Jan 3, 2017

Posted: Feb 21, 2017 11:59 PM    Msg. 1 of 4       
Does anyone know how to make AI spawn only once in Sapien? Like if I shot a grunt and it did not respawn.

Joined: Aug 21, 2010

Former biped rigger & FP animator

Posted: Feb 22, 2017 02:53 AM    Msg. 2 of 4       

Someone might correct me, but changing respawn total to 2 should do the trick.

Joined: Dec 20, 2015

Posted: Feb 22, 2017 04:33 AM    Msg. 3 of 4       
Edited by JadeRifter on Oct 23, 2017 at 11:45 AM

Joined: Jun 8, 2014


Posted: Feb 22, 2017 02:47 PM    Msg. 4 of 4       
Set the respawn totals to 0

Set the number of AI to whatever you'd like it to be.

Create a script and use the function (ai_place)

If you named your Encounter and Squad to be

Covenant > Elites_Plasma_Rifle
Covenant > Grunts_Plasma_Pistol
Marines > Marine_Assault_Rifle

You could place all the covenant at once by using the command (ai_place covenant)

Or you could place only the grunts

(ai_place covenant/grunt_plasma_pistol)

Now if you get platoons involved, you can have some real fun;

Covenant > Elites_Plasma_Rifle (Initial_Encounter)
Covenant > Grunts_Plasma_Pistol (Initial_Encounter)
Covenant > Jackal_Plamsa_Pistol (Second_Encounter)

If you create platoons, you can also order AI using them as well. If your platoon for covenant was named "Initial_Encounter", like above;

(ai_place Covenant/Initial_Encounter) and it'd place both the elites and grunts. But it would NOT place the jackals.


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