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Author Topic: Project Armonia (38 messages, Page 2 of 2)
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notrododo93
Joined: Mar 26, 2016

Project Armonia lead (and only) developer


Posted: Aug 22, 2017 06:01 AM    Msg. 36 of 38       
The easiest way to know if there are updates is by directly asking me, on Discord or via e-mail, since I check this place once per month at best. There are some updates on my YT channel, but not everything is showcased there; for example, there is nothing about the new bipeds I have ported -which will not be used in Armonia, but will still be released-, or the new vehicles.

Anyway, since some people here seemingly want to know what I've been doing -SPOILER: not just 3 muzzle flares in a month- I'll post some screenshots here.

Family portrait of all the Covie lurking around

Before you ask: yes, that big guy in the middle is the Arbiter from H2A, and the skirmishers use CMT animation set -not too fond of it, but I am not going to make a new one from scratch.

The pelican, inside and outside






The scorpion -still a lot of work to do on that one, but it will stay unfinished until I am done with muzzle flares


Various iterations of the dropship; a pure Reach one, a pure CEA one -compatible with campaign- and an hybrid between the two


And some shade turrets

Edited by notrododo93 on Aug 22, 2017 at 06:02 AM


Spartan314
Joined: Aug 21, 2010

Former biped rigger & FP animator


Posted: Aug 22, 2017 07:20 AM    Msg. 37 of 38       
There's some freakin sick shader work going on here
Good work!


notrododo93
Joined: Mar 26, 2016

Project Armonia lead (and only) developer


Posted: Aug 22, 2017 07:36 AM    Msg. 38 of 38       
When Michelle is reviewing your work, you'd better be paying all due attention to your shaders.
Edited by notrododo93 on Aug 22, 2017 at 07:50 AM

 
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