A Community discussion forum for Halo Custom Edition, Halo 2 Vista, Portal and Halo Machinima

Home  Search Register  Login Member ListRecent Posts
  
 
»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »Getting exceptions after compiling yelo maps on OS_Tool

Author Topic: Getting exceptions after compiling yelo maps on OS_Tool (11 messages, Page 1 of 1)
Moderators: Dennis

Halo305sparts
Joined: Nov 1, 2013

Actually isn't a noob


Posted: Mar 30, 2017 03:50 PM    Msg. 1 of 11       
Tag corruption? I'm using Halonimator's new tagset.
os_tool build-cache-file-ex "" 0 0 1 levels\ is how I began the compiling code in tool.

How do I access Opensauce crash report? "(OpenSauce\Reports\Crashrpt)"

^ Fixed I found the crash report now heres the exception reading

03.30.17 06:41:51 sapien pc 01.00.09.0620 ----------------------------------------------
03.30.17 06:41:51 reference function: _write_to_error_file
03.30.17 06:41:51 reference address: 401b13
03.30.17 06:41:51 CreateDevice succeeded with refresh rate = 0
03.30.17 06:41:52 Initializing 12 button 5 axis 1 pov joystick 'Generic USB Joystick '
03.30.17 06:41:52 Successfully initialized device axis 1282 instance number 5 - Z Rotation to range [-4096,4096]
03.30.17 06:41:52 Successfully initialized device axis 514 instance number 2 - Z Axis to range [-4096,4096]
03.30.17 06:41:52 Successfully initialized device axis 1538 instance number 6 - Z Axis to range [-4096,4096]
03.30.17 06:41:52 Successfully initialized device axis 258 instance number 1 - Y Axis to range [-4096,4096]
03.30.17 06:41:52 Successfully initialized device axis 2 instance number 0 - X Axis to range [-4096,4096]
03.30.17 06:41:52 Successfully initialized device POV 16 instance number 0 - Hat Switch to range [-4096,4096]
03.30.17 06:41:52 Successfully initialized device button 4 instance number 0 - Button 0
03.30.17 06:41:52 Successfully initialized device button 260 instance number 1 - Button 1
03.30.17 06:41:52 Successfully initialized device button 516 instance number 2 - Button 2
03.30.17 06:41:52 Successfully initialized device button 772 instance number 3 - Button 3
03.30.17 06:41:52 Successfully initialized device button 1028 instance number 4 - Button 4
03.30.17 06:41:52 Successfully initialized device button 1284 instance number 5 - Button 5
03.30.17 06:41:52 Successfully initialized device button 1540 instance number 6 - Button 6
03.30.17 06:41:52 Successfully initialized device button 1796 instance number 7 - Button 7
03.30.17 06:41:52 Successfully initialized device button 2052 instance number 8 - Button 8
03.30.17 06:41:52 Successfully initialized device button 2308 instance number 9 - Button 9
03.30.17 06:41:52 Successfully initialized device button 2564 instance number 10 - Button 10
03.30.17 06:41:52 Successfully initialized device button 2820 instance number 11 - Button 11
03.30.17 06:41:52 Could not initialize unknown device object 192 instance number 0 - Collection 0 - Joystick
03.30.17 06:41:52 Could not initialize unknown device object 448 instance number 1 - Collection 1
03.30.17 06:41:52 Sound card doesn't meet minimum hardware requirements. Disabling hardware option.
03.30.17 06:41:53 Increasing sound decompression buffer size to 1048576 bytes
03.30.17 06:42:37 WARNING: cannot spawn actors in Spartans/spartan assualt rifle because the actor variant specified for this squad is NONE or invalid
03.30.17 06:42:37 WARNING: cannot spawn actors in Spartans/spartan shotgun because the actor variant specified for this squad is NONE or invalid
03.30.17 06:42:37 WARNING: cannot spawn actors in Spartans/spartan smg because the actor variant specified for this squad is NONE or invalid
03.30.17 06:42:37 WARNING: cannot spawn actors in Spartans/spartan sniper because the actor variant specified for this squad is NONE or invalid
03.30.17 06:42:37 WARNING: cannot spawn actors in Spartans/spartan dmr because the actor variant specified for this squad is NONE or invalid
03.30.17 06:42:37 WARNING: cannot spawn actors in Spartans/spartan smg because the actor variant specified for this squad is NONE or invalid
03.30.17 06:42:37 WARNING: cannot spawn actors in Spartans/spartan sniper because the actor variant specified for this squad is NONE or invalid
03.30.17 06:42:37 WARNING: cannot spawn actors in Spartans/spartan dmr because the actor variant specified for this squad is NONE or invalid
03.30.17 06:42:37 EAX: 0x00000000
03.30.17 06:42:37 EBX: 0x40018701
03.30.17 06:42:37 ECX: 0x00000000
03.30.17 06:42:37 EDX: 0x00000000
03.30.17 06:42:37 EDI: 0x0019E480
03.30.17 06:42:37 ESI: 0x00000000
03.30.17 06:42:37 EBP: 0x0019E358
03.30.17 06:42:37 ESP: 0x0019E34C
03.30.17 06:42:37 EIP: 0x7715F43C, C2 08 00 90 ?????
03.30.17 06:42:37 EXCEPTION halt in \halopc\haloce\source\objects\objects.c,#1913: function_index>=0 && function_index<NUMBER_OF_OUTGOING_OBJECT_FUNCTIONS


Ignore the " WARNING: cannot spawn actors in Spartans/spartan sniper because the actor variant specified for this squad is NONE or invalid" I was testing my actor varients in a test scenario.
Edited by Halo305sparts on Mar 30, 2017 at 05:07 PM


Super Flanker
Joined: Oct 5, 2012

The length of your life depends on my aim.


Posted: Mar 30, 2017 05:06 PM    Msg. 2 of 11       
Quote: --- Original message by: Halo305sparts

How do I access Opensauce crash report? "(OpenSauce\Reports\Crashrpt)"



C:/users/xxxx/documents/my games/Halo CE/OpenSauce/Reports/


Quote: --- Original message by: Halo305sparts
Tag corruption? I'm using Halonimator's new tagset.





Halo305sparts
Joined: Nov 1, 2013

Actually isn't a noob


Posted: Mar 30, 2017 05:08 PM    Msg. 3 of 11       
Quote: --- Original message by: Super Flanker
Quote: --- Original message by: Halo305sparts

How do I access Opensauce crash report? "(OpenSauce\Reports\Crashrpt)"



C:/users/xxxx/documents/my games/Halo CE/OpenSauce/Reports/


Quote: --- Original message by: Halo305sparts
Tag corruption? I'm using Halonimator's new tagset.



https://s-media-cache-ak0.pinimg.com/originals/e8/9b/1b/e89b1bab015f32d0b57f64ec9917dd76.gif



Looks like I made a huge mistake :/ I used his previous tagset and I managed to get it working for me :(


DeadHamster
Joined: Jun 8, 2014


Posted: Mar 30, 2017 07:11 PM    Msg. 4 of 11       
Quote: --- Original message by: Halo305sparts
Looks like I made a huge mistake :/ I used his previous tagset and I managed to get it working for me :(


You're still making a huge mistake.


CMT is a team that has constantly been comprised of the best modders in Halo's history over multiple "generations" of modding as they have come and gone. They've spent 10+ years as a team modding the engine while refining and tuning an ever-evolving tagset over 3 completely separate versions of a project that overhauls the entire game and every asset within it.

Halonimator takes their tagset, put's his name on it and can't even list what changes he made.


Halo305sparts
Joined: Nov 1, 2013

Actually isn't a noob


Posted: Mar 31, 2017 01:31 AM    Msg. 5 of 11       
Quote: --- Original message by: DeadHamster
Quote: --- Original message by: Halo305sparts
Looks like I made a huge mistake :/ I used his previous tagset and I managed to get it working for me :(


You're still making a huge mistake.


CMT is a team that has constantly been comprised of the best modders in Halo's history over multiple "generations" of modding as they have come and gone. They've spent 10+ years as a team modding the engine while refining and tuning an ever-evolving tagset over 3 completely separate versions of a project that overhauls the entire game and every asset within it.

Halonimator takes their tagset, put's his name on it and can't even list what changes he made.


I've already personally apologised to masterz.


Halonimator
Joined: Dec 15, 2014

Halo5gsucks.com


Posted: Mar 31, 2017 02:26 AM    Msg. 6 of 11       
Quote: --- Original message by: DeadHamster
Quote: --- Original message by: Halo305sparts
Looks like I made a huge mistake :/ I used his previous tagset and I managed to get it working for me :(


You're still making a huge mistake.


CMT is a team that has constantly been comprised of the best modders in Halo's history over multiple "generations" of modding as they have come and gone. They've spent 10+ years as a team modding the engine while refining and tuning an ever-evolving tagset over 3 completely separate versions of a project that overhauls the entire game and every asset within it.

Halonimator takes their tagset, put's his name on it and can't even list what changes he made.


Because i changed most of the fking varibles, are you a retard?.


Quote: --- Original message by: Halo305sparts

Tag corruption? I'm using Halonimator's new tagset.
os_tool build-cache-file-ex "" 0 0 1 levels\ is how I began the compiling code in tool.

How do I access Opensauce crash report? "(OpenSauce\Reports\Crashrpt)"

^ Fixed I found the crash report now heres the exception reading

03.30.17 06:41:51 sapien pc 01.00.09.0620 ----------------------------------------------
03.30.17 06:41:51 reference function: _write_to_error_file
03.30.17 06:41:51 reference address: 401b13
03.30.17 06:41:51 CreateDevice succeeded with refresh rate = 0
03.30.17 06:41:52 Initializing 12 button 5 axis 1 pov joystick 'Generic USB Joystick '
03.30.17 06:41:52 Successfully initialized device axis 1282 instance number 5 - Z Rotation to range [-4096,4096]
03.30.17 06:41:52 Successfully initialized device axis 514 instance number 2 - Z Axis to range [-4096,4096]
03.30.17 06:41:52 Successfully initialized device axis 1538 instance number 6 - Z Axis to range [-4096,4096]
03.30.17 06:41:52 Successfully initialized device axis 258 instance number 1 - Y Axis to range [-4096,4096]
03.30.17 06:41:52 Successfully initialized device axis 2 instance number 0 - X Axis to range [-4096,4096]
03.30.17 06:41:52 Successfully initialized device POV 16 instance number 0 - Hat Switch to range [-4096,4096]
03.30.17 06:41:52 Successfully initialized device button 4 instance number 0 - Button 0
03.30.17 06:41:52 Successfully initialized device button 260 instance number 1 - Button 1
03.30.17 06:41:52 Successfully initialized device button 516 instance number 2 - Button 2
03.30.17 06:41:52 Successfully initialized device button 772 instance number 3 - Button 3
03.30.17 06:41:52 Successfully initialized device button 1028 instance number 4 - Button 4
03.30.17 06:41:52 Successfully initialized device button 1284 instance number 5 - Button 5
03.30.17 06:41:52 Successfully initialized device button 1540 instance number 6 - Button 6
03.30.17 06:41:52 Successfully initialized device button 1796 instance number 7 - Button 7
03.30.17 06:41:52 Successfully initialized device button 2052 instance number 8 - Button 8
03.30.17 06:41:52 Successfully initialized device button 2308 instance number 9 - Button 9
03.30.17 06:41:52 Successfully initialized device button 2564 instance number 10 - Button 10
03.30.17 06:41:52 Successfully initialized device button 2820 instance number 11 - Button 11
03.30.17 06:41:52 Could not initialize unknown device object 192 instance number 0 - Collection 0 - Joystick
03.30.17 06:41:52 Could not initialize unknown device object 448 instance number 1 - Collection 1
03.30.17 06:41:52 Sound card doesn't meet minimum hardware requirements. Disabling hardware option.
03.30.17 06:41:53 Increasing sound decompression buffer size to 1048576 bytes
03.30.17 06:42:37 WARNING: cannot spawn actors in Spartans/spartan assualt rifle because the actor variant specified for this squad is NONE or invalid
03.30.17 06:42:37 WARNING: cannot spawn actors in Spartans/spartan shotgun because the actor variant specified for this squad is NONE or invalid
03.30.17 06:42:37 WARNING: cannot spawn actors in Spartans/spartan smg because the actor variant specified for this squad is NONE or invalid
03.30.17 06:42:37 WARNING: cannot spawn actors in Spartans/spartan sniper because the actor variant specified for this squad is NONE or invalid
03.30.17 06:42:37 WARNING: cannot spawn actors in Spartans/spartan dmr because the actor variant specified for this squad is NONE or invalid
03.30.17 06:42:37 WARNING: cannot spawn actors in Spartans/spartan smg because the actor variant specified for this squad is NONE or invalid
03.30.17 06:42:37 WARNING: cannot spawn actors in Spartans/spartan sniper because the actor variant specified for this squad is NONE or invalid
03.30.17 06:42:37 WARNING: cannot spawn actors in Spartans/spartan dmr because the actor variant specified for this squad is NONE or invalid
03.30.17 06:42:37 EAX: 0x00000000
03.30.17 06:42:37 EBX: 0x40018701
03.30.17 06:42:37 ECX: 0x00000000
03.30.17 06:42:37 EDX: 0x00000000
03.30.17 06:42:37 EDI: 0x0019E480
03.30.17 06:42:37 ESI: 0x00000000
03.30.17 06:42:37 EBP: 0x0019E358
03.30.17 06:42:37 ESP: 0x0019E34C
03.30.17 06:42:37 EIP: 0x7715F43C, C2 08 00 90 ?????
03.30.17 06:42:37 EXCEPTION halt in \halopc\haloce\source\objects\objects.c,#1913: function_index>=0 && function_index<NUMBER_OF_OUTGOING_OBJECT_FUNCTIONS


Ignore the " WARNING: cannot spawn actors in Spartans/spartan sniper because the actor variant specified for this squad is NONE or invalid" I was testing my actor varients in a test scenario.
Edited by Halo305sparts on Mar 30, 2017 at 05:07 PM


Did you replaced-copied every tag to your folder?

Quote: --- Original message by: Halo305sparts
Quote: --- Original message by: DeadHamster
Quote: --- Original message by: Halo305sparts
Looks like I made a huge mistake :/ I used his previous tagset and I managed to get it working for me :(


You're still making a huge mistake.


CMT is a team that has constantly been comprised of the best modders in Halo's history over multiple "generations" of modding as they have come and gone. They've spent 10+ years as a team modding the engine while refining and tuning an ever-evolving tagset over 3 completely separate versions of a project that overhauls the entire game and every asset within it.

Halonimator takes their tagset, put's his name on it and can't even list what changes he made.


I've already personally apologised to masterz.


Why? spv3 and tsce have nothing in common. My "MODIFIED" tagset isnt a polished Vanilla HCE tagset like the original TSCE tagset... Ughh... Or the spv3 tagset that has some of most awfull designs choices like remove tension in combat, retarded weapon balance, strategy and tactis, spv3 its the culmination of why i hate 343i's games. exept halo 4-5 are even worse.

The modification i made to the TSCE tagset is my own vision of what i liked and wanted Halo's sandbox to evolve. I only used the original halo trilogy as inspiration, watched all making of halo, documentaries and commentary's. Unlike masterz1337 i dont like my fun to be stupid and predictable, the fun of my modified tagset cames from the interactions between the sandbox. The reason of why i dindt answer how i balaced the tagset is because no one is giving me a "SPECIFIED QUESTION" like for example: What is your philosophy behind the weapons?, How did i scaled the difficulty? There is so many variables that i cant answer it all with one question. Maybe if People only asked specifics i could answer them.
Edited by Halonimator on Mar 31, 2017 at 02:29 AM


not m00kz
Joined: Feb 21, 2017

are you pecking kidding me


Posted: Mar 31, 2017 02:41 AM    Msg. 7 of 11       
I'm not reading all that sweetie perra shorten it up scrub.


Halonimator
Joined: Dec 15, 2014

Halo5gsucks.com


Posted: Mar 31, 2017 02:46 AM    Msg. 8 of 11       
Quote: --- Original message by: not m00kz
I'm not reading all that sweetie perra shorten it up scrub.


Childish as always, grow up man... arent you like 25-30 years old?


Super Flanker
Joined: Oct 5, 2012

The length of your life depends on my aim.


Posted: Mar 31, 2017 11:38 AM    Msg. 9 of 11       
Quote: --- Original message by: Halonimator
Quote: --- Original message by: not m00kz
I'm not reading all that sweetie perra shorten it up scrub.


Childish as always, grow up man... arent you like 25-30 years old?



You can talk.....


Quote: --- Original message by: Halonimator

They look better than master's ugly face.



Quote: --- Original message by: Halonimator

Inferior peasant, he thinks he had a chance against my mapping skills. such a shame.



Quote: --- Original message by: Halonimator

learn anatomy or stop drawing. the only type of animations i see will come one day from you will be 3xhentai or poorquality fanfictions with some weird p#rn.



Quote: --- Original message by: Halonimator
Better than Mustardz1337 spv2urd bsp's



Quote: --- Original message by: Halonimator
I have updated the detail maps. At least im not not_mooks, he talks crap and accomplishes nothing... pure waste of space.



Quote: --- Original message by: Halonimator

My tagpack only rensables the astetics of CMT but all the variables where redone from scratch



Quote: --- Original message by: Halonimator

IM NOT A FK LATINO YOU Mfr, wheres the latino in my name!

https://twitter.com/adamspaczynski



Quote: --- Original message by: Halonimator
Uhh... And CMT choosed Masterz as their leader. Bad choice, even halonimator fixed this issue with his amazing modified tagset.



Quote: --- Original message by: Halonimator

Stop using my content you tard. Also, fix your sh#tty animations.



................


not m00kz
Joined: Feb 21, 2017

are you pecking kidding me


Posted: Apr 1, 2017 05:31 PM    Msg. 10 of 11       
Quote: --- Original message by: Halonimator
grow up man


rich


Halo305sparts
Joined: Nov 1, 2013

Actually isn't a noob


Posted: Apr 1, 2017 06:34 PM    Msg. 11 of 11       
Quote: --- Original message by: Halo305sparts

Tag corruption? I'm using Halonimator's new tagset.
os_tool build-cache-file-ex "" 0 0 1 levels\ is how I began the compiling code in tool.

How do I access Opensauce crash report? "(OpenSauce\Reports\Crashrpt)"

^ Fixed I found the crash report now heres the exception reading

03.30.17 06:41:51 sapien pc 01.00.09.0620 ----------------------------------------------
03.30.17 06:41:51 reference function: _write_to_error_file
03.30.17 06:41:51 reference address: 401b13
03.30.17 06:41:51 CreateDevice succeeded with refresh rate = 0
03.30.17 06:41:52 Initializing 12 button 5 axis 1 pov joystick 'Generic USB Joystick '
03.30.17 06:41:52 Successfully initialized device axis 1282 instance number 5 - Z Rotation to range [-4096,4096]
03.30.17 06:41:52 Successfully initialized device axis 514 instance number 2 - Z Axis to range [-4096,4096]
03.30.17 06:41:52 Successfully initialized device axis 1538 instance number 6 - Z Axis to range [-4096,4096]
03.30.17 06:41:52 Successfully initialized device axis 258 instance number 1 - Y Axis to range [-4096,4096]
03.30.17 06:41:52 Successfully initialized device axis 2 instance number 0 - X Axis to range [-4096,4096]
03.30.17 06:41:52 Successfully initialized device POV 16 instance number 0 - Hat Switch to range [-4096,4096]
03.30.17 06:41:52 Successfully initialized device button 4 instance number 0 - Button 0
03.30.17 06:41:52 Successfully initialized device button 260 instance number 1 - Button 1
03.30.17 06:41:52 Successfully initialized device button 516 instance number 2 - Button 2
03.30.17 06:41:52 Successfully initialized device button 772 instance number 3 - Button 3
03.30.17 06:41:52 Successfully initialized device button 1028 instance number 4 - Button 4
03.30.17 06:41:52 Successfully initialized device button 1284 instance number 5 - Button 5
03.30.17 06:41:52 Successfully initialized device button 1540 instance number 6 - Button 6
03.30.17 06:41:52 Successfully initialized device button 1796 instance number 7 - Button 7
03.30.17 06:41:52 Successfully initialized device button 2052 instance number 8 - Button 8
03.30.17 06:41:52 Successfully initialized device button 2308 instance number 9 - Button 9
03.30.17 06:41:52 Successfully initialized device button 2564 instance number 10 - Button 10
03.30.17 06:41:52 Successfully initialized device button 2820 instance number 11 - Button 11
03.30.17 06:41:52 Could not initialize unknown device object 192 instance number 0 - Collection 0 - Joystick
03.30.17 06:41:52 Could not initialize unknown device object 448 instance number 1 - Collection 1
03.30.17 06:41:52 Sound card doesn't meet minimum hardware requirements. Disabling hardware option.
03.30.17 06:41:53 Increasing sound decompression buffer size to 1048576 bytes
03.30.17 06:42:37 WARNING: cannot spawn actors in Spartans/spartan assualt rifle because the actor variant specified for this squad is NONE or invalid
03.30.17 06:42:37 WARNING: cannot spawn actors in Spartans/spartan shotgun because the actor variant specified for this squad is NONE or invalid
03.30.17 06:42:37 WARNING: cannot spawn actors in Spartans/spartan smg because the actor variant specified for this squad is NONE or invalid
03.30.17 06:42:37 WARNING: cannot spawn actors in Spartans/spartan sniper because the actor variant specified for this squad is NONE or invalid
03.30.17 06:42:37 WARNING: cannot spawn actors in Spartans/spartan dmr because the actor variant specified for this squad is NONE or invalid
03.30.17 06:42:37 WARNING: cannot spawn actors in Spartans/spartan smg because the actor variant specified for this squad is NONE or invalid
03.30.17 06:42:37 WARNING: cannot spawn actors in Spartans/spartan sniper because the actor variant specified for this squad is NONE or invalid
03.30.17 06:42:37 WARNING: cannot spawn actors in Spartans/spartan dmr because the actor variant specified for this squad is NONE or invalid
03.30.17 06:42:37 EAX: 0x00000000
03.30.17 06:42:37 EBX: 0x40018701
03.30.17 06:42:37 ECX: 0x00000000
03.30.17 06:42:37 EDX: 0x00000000
03.30.17 06:42:37 EDI: 0x0019E480
03.30.17 06:42:37 ESI: 0x00000000
03.30.17 06:42:37 EBP: 0x0019E358
03.30.17 06:42:37 ESP: 0x0019E34C
03.30.17 06:42:37 EIP: 0x7715F43C, C2 08 00 90 ?????
03.30.17 06:42:37 EXCEPTION halt in \halopc\haloce\source\objects\objects.c,#1913: function_index>=0 && function_index<NUMBER_OF_OUTGOING_OBJECT_FUNCTIONS


Ignore the " WARNING: cannot spawn actors in Spartans/spartan sniper because the actor variant specified for this squad is NONE or invalid" I was testing my actor varients in a test scenario.
Edited by Halo305sparts on Mar 30, 2017 at 05:07 PM


Did you replaced-copied every tag to your folder?

yes I did
Updated*
I finally managed to get it working by purging my tags and os folder and reinstalling the whole game, hek and ect :P and using a legitimate tagset provided by the "overlord".
Edited by Halo305sparts on Apr 2, 2017 at 08:16 PM

 

 
Previous Older Thread    Next newer Thread





Time: Thu April 27, 2017 6:58 AM 359 ms.
A Halo Maps Website