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Author Topic: AI dont appear when I reopen Sapien (6 messages, Page 1 of 1)
Moderators: Dennis

Joined: Apr 24, 2017

Posted: Apr 24, 2017 01:41 AM    Msg. 1 of 6       
Hey guys I have an issue with Sapien. So Ive added AI into my map, Ive done all the things you have to do to make the AI work (and I know all the processes involved like setting the editing type to actor variant and choosing the desired character, adding attacking positions, initital position, so on, I've done this several times) I close and reopen Sapien and I don't see any moving elites or grunts or anything of the kind showing. Help please?


Joined: Feb 13, 2011

When in Doubt, RUN!

Posted: Apr 24, 2017 03:35 AM    Msg. 2 of 6       
Did you remember to set the amount of AI to spawn in the options panel? Stupid thing to say but its possible you forgot it

Joined: Apr 24, 2017

Posted: Apr 24, 2017 06:19 AM    Msg. 3 of 6       
You mean in the properties panel where you can choose the amount to spawn in the normal and insane difficulty level boxes? If so, I already did that

Edited by hugh on Apr 24, 2017 at 06:21 AM

Joined: Nov 4, 2015

This site brings me pain.

Posted: Apr 24, 2017 07:37 AM    Msg. 4 of 6       
Are they set to spawn initially?

Super Flanker
Joined: Oct 5, 2012

The length of your life depends on my aim.

Posted: Apr 24, 2017 10:33 AM    Msg. 5 of 6       
Did you save before closing?

Joined: Sep 11, 2010

HaloCE3.com MattDratt.com

Posted: Apr 24, 2017 04:36 PM    Msg. 6 of 6       
I'm hoping for gods sake that you are working on a singleplayer level. In that case you don't even need the AI to show in Sapien. Just make them spawn with scripting ingame with (ai_place ENCOUNTER)


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