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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »[Release] Immured - an immure variant

Author Topic: [Release] Immured - an immure variant (14 messages, Page 1 of 1)
Moderators: Dennis

Slap Happy
Joined: Feb 2, 2009

Life ain't fair, buy a helmet.


Posted: May 25, 2017 01:25 AM    Msg. 1 of 14       
Name: Immured (an Immure variant)
Map Size: Medium
Author: Slap Happy
Original by: Mothergoat / Neuro ko neza

Immure, an open air prison facility built by the Forerunners for those forced into exile. No one is confident where exactly on Halo the mountain facility is, but the gigantic communications tower and solar panels provide an amount of autonomy, suggesting that the Forerunners were very interested in maintaining contact with the prisoners.

Includes the WASP human flying vehicle. Modeled by Dominator. Skinned by Lightning. Tagged by SSDC. Concept made for Halo by Mothergoat.

Fixes/Changes (kept close to original game-play design):

-- Added Race gametype: created race track, player and vehicle spawns
-- Added many more oddball spawns
-- Raised vehicle floor to prevent camping with the flag in the wasp & banshee
-- Improved the wasp aiming, removed secondary fire, updated projectiles, reduced speed, reduced height, edited reverse speed to prevent hover camping
-- Fixed vehicle spawns, original had all vehicles designated as red team causing uneven/unpredictable vehicle spawns
-- Added Healthpacks, and Active Camo
-- Added Custom Vehicle: Hoverboard (can only be spawned by script)
-- Added Banshee - (can only be spawned by script)
-- Zombie or Human Flood cannot pickup flag or oddball

Bonus:

-- Added Multiplayer Bipeds (For scripting in Phasor/Sapp - bipeds can use all vehicles/weapons):
-- Masterchief Cyborg (My version of CMT's cyborg)
-- Grunt
-- Human Flood (by Altis) for Zombies gametype (use your own script) has it's own Melee weapon (a frond/appendage)

Bonus:
-- Immured_setup.lua Custom Team/FFA Race sapp script: Red Team = Grunts, Blue Team = Cyborg, FFA = Random: Cyborg or Grunt or Flood
-- Enter your zombie gametype/mode name for Zombie biped selection (red team = zombie team, spawn as human flood) use your own zombie script
-- If you need help with setting up using a sapp script - then this is NOT for you. Ain't got time fo' dat!

Link: http://www.mediafire.com/file/9i78q49ynun78pf/immured.zip






Download THIS map: http://www.mediafire.com/file/9i78q49ynun78pf/immured.zip

Try it out! Map is also running on various game types at: 173.199.98.9:2302


or
original map has more pics: http://hce.halomaps.org/index.cfm?fid=1278









Edited by Slap Happy on May 25, 2017 at 04:35 PM
Edited by Slap Happy on May 25, 2017 at 04:36 PM
Edited by Slap Happy on May 25, 2017 at 04:40 PM
Edited by Slap Happy on May 25, 2017 at 04:47 PM
Edited by Slap Happy on May 25, 2017 at 04:50 PM


DeadHamster
Joined: Jun 8, 2014


Posted: May 25, 2017 01:33 AM    Msg. 2 of 14       
Thats a name I haven't seen in many, many years.


lolslayer
Joined: Mar 21, 2015

https://www.youtube.com/watch?v=uMHbAKvPJkU


Posted: May 25, 2017 09:34 AM    Msg. 3 of 14       
I'm not even sure if I've ever seen that name before, but I think I did


PRPatxi
Joined: Oct 30, 2010

Dennis ban me, please,


Posted: May 25, 2017 11:51 AM    Msg. 4 of 14       
Pics (>'.')>


Slap Happy
Joined: Feb 2, 2009

Life ain't fair, buy a helmet.


Posted: May 25, 2017 04:40 PM    Msg. 5 of 14       
Images added to post

Am I correct to say that Halomaps is no longer adding any maps to publish/make available for download? (also sent pm to publish in HAC2)

Map is also running on various game types at: 173.199.98.9:2302
Edited by Slap Happy on May 25, 2017 at 04:45 PM


XxPopeAK49xX
Joined: Jan 31, 2016

It's better being a jerk.


Posted: May 25, 2017 05:41 PM    Msg. 6 of 14       
No Remorse would have been better.


Spiral
Joined: Apr 3, 2011

I hope i'm out of the way


Posted: May 25, 2017 06:35 PM    Msg. 7 of 14       
Slap Happy, haven't seen you in on halomaps in a while. Good to see you.


Masters1337
Joined: Mar 5, 2006

halonaminator's unfortunate idol


Posted: May 25, 2017 07:32 PM    Msg. 8 of 14       
He returns!


Super Flanker
Joined: Oct 5, 2012

The length of your life depends on my aim.


Posted: May 26, 2017 09:40 AM    Msg. 9 of 14       
Quote: --- Original message by: Slap Happy

Am I correct to say that Halomaps is no longer adding any maps to publish/make available for download? (also sent pm to publish in HAC2)


It's on Dennis's list of things to do.


Dontu
Joined: Oct 8, 2006

42


Posted: May 26, 2017 04:42 PM    Msg. 10 of 14       
Nice! good to see you again Slap Happy :)


Spartan314
Joined: Aug 21, 2010

Former biped rigger & FP animator


Posted: May 27, 2017 03:03 AM    Msg. 11 of 14       
Are these your hard candy shaders? I loved those


Corvette19
Joined: Feb 27, 2007


Posted: Jun 13, 2017 10:46 PM    Msg. 12 of 14       
Heck to a yeah


DeadHamster
Joined: Jun 8, 2014


Posted: Jun 14, 2017 07:51 PM    Msg. 13 of 14       
Quote: --- Original message by: Corvette19
Heck to a yeah


Damn theres another name that brings me back.


Oskarmandude
Joined: Mar 16, 2013

Make Halomaps Fully Hectic Again


Posted: Jun 15, 2017 05:38 AM    Msg. 14 of 14       
who spilt the vaseline on the spartan biped?

 

 
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