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Author Topic: OUT OF OBJECTS (ERROR) please help (4 messages, Page 1 of 1)
Moderators: Dennis

Joined: May 23, 2015

Posted: Oct 22, 2017 04:54 PM    Msg. 1 of 4       
I made a vehicle, but when i place it in sapien appears that mistake, and my vehicles doesn't appear, maybe did i do something wrong with the nodes and markers?

Edited by helldeath360 on Oct 22, 2017 at 05:10 PM

Joined: Jan 7, 2015

End my suffering

Posted: Oct 22, 2017 09:12 PM    Msg. 2 of 4       
You need to paste the nodechecksum from the animations to the gbxmodel

Joined: Feb 13, 2011

When in Doubt, RUN!

Posted: Oct 23, 2017 02:44 AM    Msg. 3 of 4       
"out of objects" error generally means exactly what it says: There's too many objects on the map. Reduce that amount and you should be fine.

Joined: Dec 11, 2010

Posted: Oct 23, 2017 02:14 PM    Msg. 4 of 4       
If you made a custom vehicle, then you screwed up somewhere down the line.

Here's two things to check for:
1) Make sure the gbxmodel, collision, and animations have the same exact node counts, and the same exact node names.
2) Check to make sure the node list checksum matches. If not, copy the ones from the animation file into the gbxmodel file.

This should at least get it to spawn ingame. I'm not sure if it'll spawn correctly, or look very ugly. If it is very ugly and things are scaled awkwardly, you're going to have to revisit your animations.


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