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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »Sapien isn't opening

Author Topic: Sapien isn't opening (5 messages, Page 1 of 1)
Moderators: Dennis

Joined: Apr 2, 2017

Posted: Feb 21, 2018 05:19 PM    Msg. 1 of 5       
From what I understand, the bloodgulch bitmap, scenario structure bsp, and the bsp itself is failing to load? could anyone provide a reason for this?

02.21.18 16:03:33 sapien pc ----------------------------------------------
02.21.18 16:03:33 reference function: _write_to_error_file
02.21.18 16:03:33 reference address: 401b13
02.21.18 16:03:33 Couldn't read map file './sapienbeta.map'
02.21.18 16:03:33 CreateDevice succeeded with refresh rate = 0
02.21.18 16:03:34 Sound card doesn't meet minimum hardware requirements. Disabling hardware option.
02.21.18 16:03:34 Increasing sound decompression buffer size to 1048576 bytes
02.21.18 16:03:35 file_read('tags\levels\test\bloodgulch\bloodgulch.bitmap') error 0x00000026 'Reached the end of the file. '
02.21.18 16:03:35 couldn't read #108 bytes from offset #64 in local tag 'tags\levels\test\bloodgulch\bloodgulch.bitmap'
02.21.18 16:03:35 couldn't read elements for bitmap block
02.21.18 16:03:35 failed to load bitmap tag 'levels\test\bloodgulch\bloodgulch'
02.21.18 16:03:35 failed to load scenario_structure_bsp tag 'levels\test\bloodgulch\bloodgulch'
02.21.18 16:03:35 failed to load structure bsp 'levels\test\bloodgulch\bloodgulch'

Joined: Feb 4, 2015

Posted: Feb 21, 2018 06:31 PM    Msg. 2 of 5       
sounds like you are attempting to open a modded bloodgulch map and not the original. Some of the tag references for the scenario tag are missing or corrupt. I always make a clean backup of my tags and global files to copy them back into their respective directories then try and open the sceanrio tag

Joined: Apr 3, 2013

Posted: Feb 21, 2018 06:57 PM    Msg. 3 of 5       
Actually, his "levels\test\bloodgulch\bloodgulch.bitmap" tag is corrupt. Sapien couldn't even read the 108 byte body after the 64 byte header. The tag is literally garbo.

Joined: Oct 27, 2013

Posted: Jun 25, 2018 11:29 AM    Msg. 4 of 5       
I think I know what happend. You downloaded a older version from HEK+. I did the same, and the older version always corrupts the bitmap file. Therefore you get the error. Just use the new HEK+ from 2006 and extract the bitmap tag again.

Joined: Nov 4, 2015


Posted: Jun 25, 2018 05:53 PM    Msg. 5 of 5       
No, don't use hek+, use refinery. It's the most accurate tag ripper. Hek+ is garbo.


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