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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »Need help with model_collision_geometry of hr grunts

Author Topic: Need help with model_collision_geometry of hr grunts (5 messages, Page 1 of 1)
Moderators: Dennis

Sargent 0
Joined: Nov 21, 2017

P.I.M.P.


Posted: Mar 2, 2018 11:02 PM    Msg. 1 of 5       
I'm trying to make Altehros's hr grunts resistant to headshot like it take a couple pistol rounds to knock off a grunt ultra's helmet off. So I opened their model_collision_geomtry tags and I found that material for a grunts head and helmet were merged.
i was thinking of making a separate material for heads but I don't know if that'll work. Any idea of how to do this
Edited by Sargent 0 on Mar 2, 2018 at 11:03 PM
Edited by Sargent 0 on Mar 3, 2018 at 01:04 PM


DeadHamster
Joined: Jun 8, 2014


Posted: Mar 3, 2018 12:08 AM    Msg. 2 of 5       
This would require 3DS max unfortunately. Are you familiar enough with max to import, move around a few objects, and export?


Sargent 0
Joined: Nov 21, 2017

P.I.M.P.


Posted: Mar 3, 2018 01:03 PM    Msg. 3 of 5       
yeah. Im fairly new to 3dsmax. I got it like 10 days ago.


DeadHamster
Joined: Jun 8, 2014


Posted: Mar 3, 2018 01:45 PM    Msg. 4 of 5       
Download discord, send me your discord contact info in a PM. I get home around 930EST, I'll be happy to discuss it with you then but it's a bit in depth for me to type up in a forum post.


Sargent 0
Joined: Nov 21, 2017

P.I.M.P.


Posted: Mar 3, 2018 02:20 PM    Msg. 5 of 5       
https://discord.gg/Zk9HqC i made a discord server
also my discord account info
Sargent 0
#1097
Edited by Sargent 0 on Mar 4, 2018 at 03:29 PM

 

 
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