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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »make ai's use the melee attack

Author Topic: make ai's use the melee attack (3 messages, Page 1 of 1)
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tolliverj
Joined: Jun 5, 2018


Posted: Jun 13, 2018 11:36 AM    Msg. 1 of 3       
i have a spartan ai variant with the oddball how do i make it use the melee attack it says it has no melee damage key frame what dues that mean and how do i add a melee key frame?


SBB_Michelle
Joined: Nov 4, 2015

Floof


Posted: Jun 13, 2018 01:27 PM    Msg. 2 of 3       
The third person animation set of the spartan has no melee keyframes set as with player physics it would use the first person weapon animation's melee keyframes.

You'll need to manually add these yourself by going into the model_animation's tag referenced in the spartan biped and setting them there at the bottom. It might help to copy the keyframe numbers from the first person animations which are referenced in the weapons.


tolliverj
Joined: Jun 5, 2018


Posted: Jun 13, 2018 03:24 PM    Msg. 3 of 3       
so i go into the cyborg.model_animations then go to the bottom where it says animations and add it there or did i miss understand remember i'm an idiot pics might help

 

 
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