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Author Topic: How to compile model_animations_yelo tags? (1 messages, Page 1 of 1)
Moderators: Dennis

Joined: Dec 27, 2013


Posted: Sep 15, 2018 10:27 PM    Msg. 1 of 1       
So i was wondering how is it possible to compile exported animation files from 3ds max into "model_animations_yelo" tags. the regular "tool animations" command just creates the regular "model_animations" one even when using os_tool. Is it even possible? pls halp


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