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Author Topic: Rebuilt map anomaly (5 messages, Page 1 of 1)
Moderators: Dennis

Joined: Sep 23, 2018

Posted: Sep 23, 2018 09:56 AM    Msg. 1 of 5       
Hello! Old modder here trying to get back into this crap..

Anyway, I've run into this strange issue after rebuilding my scenarios. I've been rebuilding The Library with Renamon's converted SP maps. Although everything I add comes through ok(tags), for some reason there seems to be an issue with firing weapons while looking in certain directions.

For example, if the player or any of the AI look in a "northern" direction, everything functions normally. But, if the player or AI are looking in any other direction, firing weapons produce no projectiles, bullet holes, or muzzle flash. Also, particle effects like flood infection forms being popped do not happen. They will simply disappear after being killed.

This also applies to grenade explosions, you get a flash of light, but no actual explosion or particle effects.

Again, if the player or AI do any of these thing while looking "north", it all functions normally lol.

I've searched everywhere and dont see this issue mentioned ever. Is this something that's a known bug? Or am I doing something wrong? I'm stumped.

The Gravemind
Joined: Jul 26, 2016

I Am The Monument To All Your Sins

Posted: Sep 23, 2018 02:59 PM    Msg. 2 of 5       
Yeah I have this problem too I think it's a bug from Halo custom edition other than the tags. It's very annoying but I have gotten used to it at this point. Actually now that I mention it I don't think I have seen it after I installed Chimera, but that's just a guess.

Joined: Nov 4, 2015

This site brings me pain.

Posted: Sep 26, 2018 02:29 AM    Msg. 3 of 5       
I don't know about your issue. But for the best most bugless singleplayer tagset can be found here: https://discord.gg/g7UfDrq

Joined: Jun 8, 2014


Posted: Sep 26, 2018 02:13 PM    Msg. 4 of 5       
Sounds like something is eating particles. Theres a cap, my guess is when you look north the object isnt in view and isnt rendering, but when you turn it does. Any emitters or funky scenery tags doing anything south of the player's position?

Joined: Nov 4, 2015

This site brings me pain.

Posted: Sep 26, 2018 05:27 PM    Msg. 5 of 5       
Oh and I forgot to say this: Don't use HEK+, use refinery. It doesn't make nearly as many bugs when tags are extracted.


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