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Author Topic: [PROJECT] GTA_Halo by Halo CE Collective. (3 messages, Page 1 of 1)
Moderators: Dennis

Joined: Dec 11, 2010

Posted: Dec 30, 2018 12:56 AM    Msg. 1 of 3       
Hello Halo CE Community,
I know you were probably expecting a really cool "GTA" mod for Halo CE, and we want to deliver on that.
However, we have recently done a couple of thorough play tests and decided that the mod is not ready to be released as quickly as anticipated. We want to take some time and really polish the mod, and perhaps remake some aspects of the mod.
I deeply apologize for showing this off before it was ready. I feel terrible revealing all of these details, and then not delivering them as soon as we are anticipating.
To make up for this, we are going to deliver a high quality GTA Halo mod in the future that is extremely fun to play. Most of the features we announced will still be there.

Thank you for your understanding, and I hope you guys are looking forward to what we are making.
Happy New Year!
Edited by Nickster5000 on Jan 1, 2019 at 12:40 AM

Joined: Aug 21, 2010

Former biped rigger & FP animator

Posted: Dec 31, 2018 11:22 PM    Msg. 2 of 3       
Just wanna say I'm loving the desert city aesthetic.
Had a BSP I built a long time ago with a similar idea but with tunnels interconnecting underneath.

Joined: Mar 16, 2013

Make Halomaps Fully Hectic Again

Posted: Jan 1, 2019 04:22 AM    Msg. 3 of 3       


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