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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »Dual Wielding AI Idea

Author Topic: Dual Wielding AI Idea (4 messages, Page 1 of 1)
Moderators: Dennis

Joined: Nov 13, 2018

Moved to JadeUndead

Posted: Feb 8, 2019 09:26 AM    Msg. 1 of 4       
We can give bipeds seats that can be loaded with blank bipeds that only serve to shoot. It can mimic the parents AI. Has this idea been touched on before, I'm thinking of developing this further with AI that can wield swords and also shoot you.

Joined: Aug 21, 2010

Former biped rigger & FP animator

Posted: Feb 8, 2019 05:11 PM    Msg. 2 of 4       
A sword in one hand and a gun in the other? Sounds wicked

Joined: Apr 3, 2011

I hope i'm out of the way

Posted: Feb 22, 2019 01:32 AM    Msg. 3 of 4       
I'd love to see where this goes!
I don't think I've seen this method before. I've been making separate .weapons that detonates into separate weapons when dropped.

Joined: Feb 22, 2019

Posted: Feb 22, 2019 01:20 PM    Msg. 4 of 4       
I like the idea of having dual wieldable ai. However I'm also interested in what animations they use. An example; could an elite biped use animations from H2 for elites that dual wield, if its dual wielding, and if so will there have to be two separate bipeds; one for an elite that wields only one weapon, and one for dual wielding elites? I'm interested in this.


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