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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »Halo CE campaign compiling error

Author Topic: Halo CE campaign compiling error (3 messages, Page 1 of 1)
Moderators: Dennis

Tobymac01
Joined: Feb 11, 2019


Posted: Feb 11, 2019 01:18 PM    Msg. 1 of 3       
Sorry this might be a simple error but I haven't modded this game for about a year and even then I was a rookie so any help is welcome and appreciated.

Couldn't read map file './toolbeta.map'
game globals didn't specify multiplayer information
the meter definition ui\hud\cyborg shield does not specify a stencil bitmap group.
the meter definition ui\hud\cyborg body does not specify a stencil bitmap group.
WARNING: 1 clusters in structure_bsp levels\a10\a10_space have no background sound or sound environment.
WARNING: command list look_at_halo could be ambiguously attached to BSPs #1 and #8
WARNING: command list look_at_halo could be ambiguously attached to BSPs #1 and #8
### FAILED TO LOAD SCENARIO.
Edited by Tobymac01 on Feb 11, 2019 at 02:23 PM


Mangenkyo
Joined: Jul 14, 2009

Yep!.. i know i'm in Space..


Posted: Feb 11, 2019 07:16 PM    Msg. 2 of 3       
If you have extracted the campaign tags using HEK+, then you are facing with some corrupted/missing tags.
There is someone out there that uploaded the whole campaign tags (fully working and -almost- without errors). I'll edit this if I find it.

EDIT: I think this is the one.
http://haloce.halomaps.org/index.cfm?fid=6690
Edited by Mangenkyo on Feb 11, 2019 at 07:20 PM


JadeMcLain
Joined: Nov 13, 2018

Moved to JadeUndead


Posted: Feb 12, 2019 08:38 AM    Msg. 3 of 3       
Quote: --- Original message by: Tobymac01

Sorry this might be a simple error but I haven't modded this game for about a year and even then I was a rookie so any help is welcome and appreciated.

Couldn't read map file './toolbeta.map'
game globals didn't specify multiplayer information
the meter definition ui\hud\cyborg shield does not specify a stencil bitmap group.
the meter definition ui\hud\cyborg body does not specify a stencil bitmap group.
WARNING: 1 clusters in structure_bsp levels\a10\a10_space have no background sound or sound environment.
WARNING: command list look_at_halo could be ambiguously attached to BSPs #1 and #8
WARNING: command list look_at_halo could be ambiguously attached to BSPs #1 and #8
### FAILED TO LOAD SCENARIO.
Edited by Tobymac01 on Feb 11, 2019 at 02:23 PM


I copied this from the rebel army discord, these should be useful

Quote:
This channel contains links to the tagsets used to build the refined singleplayer, multiplayer, and ui maps
Base multiplayer/singleplayer/ui tagset (extracted from PC and CE maps)
https://www.dropbox.com/s/j6fb3ox6z1xmzzq/fresh_mp_sp_custom_edition_tagset.7z?dl=1
Refined tagset (constant work in progress until we consider it finished)
https://www.dropbox.com/s/p2d76dsu47axrao/refined_halo1_replacement_tags.7z?dl=1
MIRROR:
http://www.proxeninc.net/Halo/Refined/refined_halo1_replacement_tags.7z
If you wish to compile the maps yourself, download the base tagset, and paste any of the refined mini-tagsets over them. Read the readme to see what each tagset offers. If you wish to use the "sotr_shader_fixes" AND the "xbox_bsps_and_scenarios" tagsets, make sure to paste the shader fixes in AFTER the scenario fixes.
The files at these links will be updated whenever I push updates to the archive in my dropbox


I use the mek for extracting tags.

https://cdn.discordapp.com/attachments/441425266523504640/542441638400753679/MEK_Essentials_Setup.exe

Try these out and most of the annoying errors with campaign maps will be gone.
Edited by JadeMcLain on Feb 12, 2019 at 08:39 AM

 

 
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