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Author Topic: Nickster5000's Release Thread (6 messages, Page 1 of 1)
Moderators: Dennis

Joined: Dec 11, 2010

Posted: Mar 7, 2019 03:01 PM    Msg. 1 of 6       
Nickster's Final Release:

Stuff that the public has never seen:
-Operation Coldcoast
-Mass Driver Cannon and other stuff (RPG_PZ)
-RPG_Wilderness (W/ Halo wars base and other stuff)
-Snow APC from Zulu
-5 ships (Battleship, Barracuda, Frigate, Cruiser, Halberd Class destroyer) - Scenery + Space battles - Map + Drive-able ships listed above.
-Cars (Ingamed versions, and versions rigged up)
-Twisted Metal maps
-Scarab Test
-VKMT Invasion beginning area
-Rammstein Stuff
-Polyonymous Multiplayer map blockout
-All previous versions of Zulu (or whatever versions I have... the BSP has undergone many changes throughout its 33 different builds).
Sector 09:
-All versions of the map, hopefully in 3DS Format (V1 (The long fight-to-the-top version), V2, V3, and the final version)
-All scripts (I might have released this already, but I will place another link in here for completeness).
Custom Vehicles
-This includes all Fast & Furious related vehicles & minigun mounted vehicles
-[ACTIVELY WIP] Source for the mod will be available on GitHub around August 2019.
Misc Stuff
-Eternal Source Material
-A bunch of 3D Models that I still need to go through.
-Other vehicles I forgot about: SalvationB6
-Old Project Zulu Prototypes (F10, F20, F30_v2)
-Celer Exile ODST (B5, B6, Final. Recommend B5 for RP purposes) V3
Hello Everyone,

Over the past 5 years, I have made a lot of stuff for Halo CE. Some of it you have seen (Sector 09, some VKMT stuff, Zulu, so on and so forth), but there is a lot of things I haven't mentioned at all. These things are largely incomplete, but I thought everyone would enjoy the source content.

My goal is, by the end of this year, to release everything on this list. I am busy with school and life right now, so it will be a slow effort to organize everything and release it.

I will release them in any format I have available. If you would like them in a different format (let's say 3DS Max format, or whatever) I will take requests until the end of the year, and attempt to hunt them down.

I will be updating the main post with links to the project as I get them ready for release. Once everything in this list is complete, I will be making a copy of this post over on OpenCarnage.

Anything that you know I made that I forgot to include in this list, let me know, and I will add it to the list.

I will feature every release I do, just like what I am about to do with Coldcoast. For each release, I will try to do the following:
-Provide a few pictures
-What you are able to currently do with the project in its current state
-What my intentions were with the project.
-A link to download it, as well as update this main post.

So, let's start it off with Operation Coldcoast.
Remember when I posted this preview picture?

This is Operation Coldcoast. You basically deploy in a pelican, listen to my really crappy WIP dialog, and fight your way up to the operations center. When you kill the last encounter at the Operations Post, and nothing happens, don't worry. You aren't going crazy. I never finished past this point. However, you can drive around and probably spawn some encounters randomly.

My goal with this map was to have a free-roam aspect, where you have to take down three covenant arrays, and explore the map to find them, which would spawn random encounters.

But anyways, give it a shot, and feel free to rip the BSP and do your own thing with it.

Ah, right, forgot to mention... it's single player... so play it by typing
map_name op_cdcst
in halo.

Download Coldcoast by clicking this link.
Edited by Nickster5000 on Mar 7, 2019 at 03:05 PM
Edited by Nickster5000 on Mar 7, 2019 at 03:06 PM
Edited by Nickster5000 on Mar 7, 2019 at 06:15 PM
Edited by Nickster5000 on Mar 9, 2019 at 01:22 AM
Edited by Nickster5000 on Mar 13, 2019 at 02:14 AM

Joined: Feb 19, 2007

Frobisher Bay

Posted: Mar 10, 2019 04:51 PM    Msg. 2 of 6       
Nice to see you're still around, seems awfully quiet around here otherwise ;)

Joined: Dec 11, 2010

Posted: Mar 13, 2019 02:15 AM    Msg. 3 of 6       
Good to hear from you too OpsY. Sent you a DM.

Also, time for more releases. I have a couple in this bunch. Let's start with the pretty ones with images.
A map I generated with heightmaps. Was trying to make some sort of campaign / RP map out of it. I think it looks pretty cool.

Type: sv_map

This was a definite RP map work in progress. I didn't like the terrain after a while, so I stopped working on it. I think there's still good stuff that can be scrapped from it:

Type: sv_map

This was for a Terminator event I was working on. Features this cool prisoner transport ship I made from Terminator: Salvation

Type: sv_map

These are the drive-able versions of the ships from a while back. Includes the original map with the ships as well.

Type: map_name

Project Zulu: This was my "prized possession" project back from 2011. This archive includes a bunch of cool SP maps to play. Note: The maps with the "_hub" prefix are linked. To play this multimap demo, load bg_hub.
Remember my Project Zulu Trailer from nearly 8 years ago? This is exactly what this release contains, plus more maps.
Type: map_name

Celer Exile V3: The long awaited, complete sequel to the series. B5 is the best version to use for Role-Playing potential, for those who still RP out there.
Type: sv_map


Edited by Nickster5000 on Mar 13, 2019 at 02:16 AM
Edited by Nickster5000 on Mar 13, 2019 at 02:44 AM

Bungie LLC
Joined: Dec 29, 2013

friendly neighborhood contrarian funposter

Posted: Mar 19, 2019 01:50 AM    Msg. 4 of 6       
here's your one [free bump]

next time i'm afraid i'll have to charge ok

Joined: Dec 11, 2010

Posted: Mar 19, 2019 01:53 AM    Msg. 5 of 6       
okay. Thank you for the free complimentary bump, my friend.

I have centralized my entire release onto a website. I am currently working on getting the downloads together. Once they are all together, I will notify this thread one more time, notifying everyone that all downloads for all projects are available.

-Due to bootstrap vulnerabilities, I had to take the website down. I will rebuild it with a different framework and link it when it is live-
Edited by Nickster5000 on Jun 2, 2019 at 04:47 AM
Edited by Nickster5000 on Jun 2, 2019 at 04:47 AM

Joined: May 29, 2019

Posted: May 29, 2019 04:57 PM    Msg. 6 of 6       
I'm shocked that there's still people around that used to play Halo CE in 2009-11, is there a discord that you guys meet up in by chance? Seriously been missing the community all these years


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