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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »Adding fake or dummy players?

Author Topic: Adding fake or dummy players? (2 messages, Page 1 of 1)
Moderators: Dennis

Reshirom200
Joined: Jan 9, 2018

hype 4 binyot


Posted: Apr 19, 2019 10:00 AM    Msg. 1 of 2       
Does anyone know how to add fake players or is there a function i can add to a biped or ai?


sparky
Joined: Jun 27, 2009

Jesus is a friend to the vindictive sociopath


Posted: Apr 19, 2019 11:10 PM    Msg. 2 of 2       
You can launch multiple copies of the game. Simply specify windowed view and other minimal launch arguments. Add launch argument "/?" to see the list of options. Ah, and use Halo Multiclient. If you want actual simulated behaviors for connected client dummies, use memory modding.

If you want dummy bipeds instead, such as for testing purposes, simply use Sapien to place them or use chain spawning by shooting a biped instead of a projectile from a weapon.

If you want AI actors, use Sapien to place .actor_variant instances using platoons and squads in the .scenario tag. You can script their behaviors with .hsc files.

Edited by sparky on Apr 19, 2019 at 11:14 PM

 

 
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