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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »[Utility] Bonobo - Halo 2/3/ODST Animation Extraction

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Author Topic: [Utility] Bonobo - Halo 2/3/ODST Animation Extraction (187 messages, Page 6 of 6)
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gpGlobals
Joined: Jan 15, 2020


Posted: Jan 21, 2020 06:20 PM    Msg. 176 of 187       
Quote: --- Original message by: LaikaGlove
I'm in the middle of a big refactor of the code to clean things up for a code release, but it will take some time. What other formats do you want supported?

Also yes I do plan to eventually support halo 4 animations, which may again take some time to reverse engineer because there's another new codec compression implemented for that game. I haven't looked at it but I have a hunch it won't be as difficult as Reach was, but we'll see.

Specifically, I'm looking for .smd export support. I'm currently working on a little personal project to import Halo viewmodels to the Source Engine, and obviously porting the animations is part of that. I actually have a semi-working Lua script up and running to do so that I wrote up, but official support would be a big plus, needless to say.


Devarture
Joined: Nov 6, 2019


Posted: Jan 21, 2020 07:10 PM    Msg. 177 of 187       
Quote: --- Original message by: LaikaGlove
Also yes I do plan to eventually support halo 4 animations, which may again take some time to reverse engineer because there's another new codec compression implemented for that game. I haven't looked at it but I have a hunch it won't be as difficult as Reach was, but we'll see.

Ah, alright. Well, I hope the process won't be too difficult, I can wait for it. I'm also curious about Halo 5 animation extraction, but Adjutant doesn't support browsing through Halo 5 stuff so eh.
Edited by Devarture on Jan 21, 2020 at 07:11 PM


Banshee64
Joined: Dec 4, 2012

oify


Posted: Jan 21, 2020 08:56 PM    Msg. 178 of 187       
Quote: --- Original message by: gpGlobals
Quote: --- Original message by: LaikaGlove
I'm in the middle of a big refactor of the code to clean things up for a code release, but it will take some time. What other formats do you want supported?

Also yes I do plan to eventually support halo 4 animations, which may again take some time to reverse engineer because there's another new codec compression implemented for that game. I haven't looked at it but I have a hunch it won't be as difficult as Reach was, but we'll see.

Specifically, I'm looking for .smd export support. I'm currently working on a little personal project to import Halo viewmodels to the Source Engine, and obviously porting the animations is part of that. I actually have a semi-working Lua script up and running to do so that I wrote up, but official support would be a big plus, needless to say.


good lord just convert them yourself

there's no way a direct smd export is gonna be compile ready and in the right orientation for view models

Quote: --- Original message by: Devarture
I'm curious if there'll be support for Halo 4 animation extraction sometime this year? Reach animation support is good enough for me but I'm curious about it.


Please don't bother, Halo 4 is so ugly.


Pabeung
Joined: Dec 18, 2018

F Neil Kahn


Posted: Jan 22, 2020 09:49 AM    Msg. 179 of 187       
And most of Halo 4's animations are just recycled from Halo Reach.


ryman138
Joined: Jan 23, 2020


Posted: Jan 23, 2020 06:37 PM    Msg. 180 of 187       
“Please don’t do halo 4 I don’t like the way it looks and no one else may want to extract animations from it”


Love the tool, thank you for your work on Bonobo LaikaGlove.


R93_Sniper
Joined: Feb 13, 2011

When in Doubt, RUN!


Posted: Jan 24, 2020 07:48 PM    Msg. 181 of 187       
Quote: --- Original message by: Banshee64

Quote: --- Original message by: Devarture
I'm curious if there'll be support for Halo 4 animation extraction sometime this year? Reach animation support is good enough for me but I'm curious about it.


Please don't bother, Halo 4 is so ugly.


Halo 4 easily has some of the best animations around

Quote: --- Original message by: Pabeung
And most of Halo 4's animations are just recycled from Halo Reach.


Incorrect
Edited by R93_Sniper on Jan 24, 2020 at 07:49 PM


SOI_7
Joined: Mar 23, 2012

Welcome to the true man's world


Posted: Jan 25, 2020 07:06 AM    Msg. 182 of 187       
Quote: --- Original message by: R93_Sniper

Quote: --- Original message by: Banshee64

Quote: --- Original message by: Devarture
I'm curious if there'll be support for Halo 4 animation extraction sometime this year? Reach animation support is good enough for me but I'm curious about it.


Please don't bother, Halo 4 is so ugly.


Halo 4 easily has some of the best animations around

Quote: --- Original message by: Pabeung
And most of Halo 4's animations are just recycled from Halo Reach.


Incorrect
Edited by R93_Sniper on Jan 24, 2020 at 07:49 PM


Don't feed the trolls, it's useless


Banshee64
Joined: Dec 4, 2012

oify


Posted: Jan 25, 2020 09:59 PM    Msg. 183 of 187       
Quote: --- Original message by: R93_Sniper

Quote: --- Original message by: Banshee64

Quote: --- Original message by: Devarture
I'm curious if there'll be support for Halo 4 animation extraction sometime this year? Reach animation support is good enough for me but I'm curious about it.


Please don't bother, Halo 4 is so ugly.


Halo 4 easily has some of the best animations around

Quote: --- Original message by: Pabeung
And most of Halo 4's animations are just recycled from Halo Reach.


Incorrect
Edited by R93_Sniper on Jan 24, 2020 at 07:49 PM


You're showing your age


R93_Sniper
Joined: Feb 13, 2011

When in Doubt, RUN!


Posted: Jan 26, 2020 01:56 AM    Msg. 184 of 187       
Quote: --- Original message by: Banshee64

You're showing your age


You're showing your stupidity

Quote: --- Original message by: SOI_7
Don't feed the trolls, it's useless


Yeah, cant say its not entertaining to see them squirm though
Edited by R93_Sniper on Jan 26, 2020 at 01:57 AM


Banshee64
Joined: Dec 4, 2012

oify


Posted: Jan 26, 2020 02:30 PM    Msg. 185 of 187       
Quote: --- Original message by: R93_Sniper

Quote: --- Original message by: Banshee64

You're showing your age


You're showing your stupidity

Quote: --- Original message by: SOI_7
Don't feed the trolls, it's useless


Yeah, cant say its not entertaining to see them squirm though
Edited by R93_Sniper on Jan 26, 2020 at 01:57 AM




Ivan04
Joined: Sep 20, 2019

For a brick, he flew pretty good


Posted: Jan 26, 2020 04:43 PM    Msg. 186 of 187       
Meanwhile I'm getting my email spammed with replies from this thread.


MrChromed
Joined: Apr 14, 2013

Developer on SPv3 and ShadowMods.


Posted: Feb 11, 2020 08:51 AM    Msg. 187 of 187       
Hey! Any updates regarding this project? It's been a while since the last build and I wonder if you managed to do some progress with Halo 4 stuff

 
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