if there is one thing im good at its not finishing things.
i found a couple old maps that i have decided that i wont be finishing due to my focus shifting to different projects.You Will Need Blender to open these, its free https://www.mediafire.com/file/614054krlzb9im0/killzones_abandoned_maps.rar/file
Backwards S: i never had a good nickname for this map it was based off a forge map in halo reach coolest thing about this map is once the scaling is correct it takes almost the exact same amount of time to walk across the map as it does to drive across the map. there are 3 major paths in the layout with some options. i really liked this layout but it was never worked on past the blockout stage.
Select: this map was inspired by other forge maps as well as halo 3 maps but is my own design
we went as far as making a playable map textured and tested it but it had issues with spawn camping the version included in this file was never playtested but was an attempt at remedying the spawn issue.
Port Authority: this map takes some inspiration from headlong and is a asymmetrical BTB map. i really loved the idea of this map but i lost the drive to finish it
this is all in this release but if i find more files that i forgot about ill be sure to update this threadEdited by killzone64 on Jul 11, 2019 at 08:58 PM