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Author Topic: [RELEASE] Planet Flood C Infinite!?! (9 messages, Page 1 of 1)
Moderators: Dennis

Joined: Dec 15, 2014

Posted: Sep 7, 2019 03:30 AM    Msg. 1 of 9       
I have defied masterz1337 and Sparky. I am your shield; I am your sword. I know you: your past, your future. This is the day you have to play more planet flood.


Joined: Mar 21, 2015


Posted: Sep 7, 2019 09:02 AM    Msg. 2 of 9       
Some said this day would never come, what have they to say now?

The Master
Joined: Aug 8, 2014

Posted: Sep 7, 2019 10:35 AM    Msg. 3 of 9       
Quote: --- Original message by: lolslayer
Some said this day would never come, what have they to say now?

"oh no"

Joined: Mar 21, 2015


Posted: Sep 8, 2019 06:42 AM    Msg. 4 of 9       

Joined: Dec 15, 2014

Posted: Sep 25, 2019 12:22 PM    Msg. 5 of 9       

Joined: Mar 5, 2006

halonaminator's unfortunate idol

Posted: Sep 25, 2019 05:31 PM    Msg. 6 of 9       
This may be the only time people will wish I were listened to.

Joined: Dec 15, 2014

Posted: Sep 25, 2019 11:37 PM    Msg. 7 of 9       
Of course, now quit modding... people who rejects me are dumb. I gave you the choise and you didn't want me, im an asset of great importance. sad boy wait for my next project!!!!
Edited by Halonimator on Sep 25, 2019 at 11:37 PM

Joined: Mar 21, 2015


Posted: Nov 7, 2019 08:06 AM    Msg. 8 of 9       
I did an honest playthrough of the game, and it's not that good.

The first encounters were a disaster! There's no fun in spamming massive enemy counts in an open field, with barely any cover, just for you to slowly chip them away one by one. It takes time, barely no tactics, and it doesn't make you feel like an all-powerful supersoldier, which it should. The fact that you require people to play the game in legendary doesn't make it better either. If you could play the game in normal it might have been a bit fun to wreak havoc among the covenant ranks but that simply doesn't work in legendary.

When you finally get through the first few encounters you arrive in the pyramid, which is honestly MUCH more fun to play through. There's a lot of verticality which makes the encounters a lot more interesting, and the is actually space for tactics. It even allows to tackle encounters in multiple, valid, ways which benefits replayability a lot (which is great for this map, because you die a lot and it's nice to experiment a little). I do wonder however if this was actually your intention and not plain luck because the outdoor encounters don't show any thought put into the encounters.

It was however quite annoying that there were almost no health packs found in the map, even with the high difficulty that's present. It's still doable to finish the map, but being stuck with a checkpoint where you only have a single health bar doesn't help with some of the tougher encounters.

Sadly, the map falls apart again when you pick up the skull and you have to make a run for it. I've tried many times to get out with the skull, but I simply can't believe that it's possible without some hidden overshields. There were simply too many enemies, sometimes even found within a hallway that you had to pass. Eventually I just threw the skull away and gunned my way through the escape route. There was some fun to be found finding the optimal route to leave a room to diminish health loss, but again I doesn't feel like you made it fun on purpose, that it was plain luck that it was fun.

When you get out of the pyramid and need to make a run for the pelican, you spam flood types all around the player, and I can't seem to find any possible way to reach the pelican in the way that I should've reached it. Eventually I just ran around the pyramid in the opposite direction where you didn't expect anybody to go to evade the flood. And then it was finally over, I won, even without the skull with me.

I don't know what's more offensive in your map, the awful map design or the hit-pieces on Masterz and Sparky found throughout the map. I don't mind who you have trouble with, but it was rather childish seeing these hit-pieces in the map. I do in some way enjoy the criticism on Christian patriotism found in America, but I feel like you simply added it in to make fun of Sparky. You can say that I agree with the message, but not with the intent.

I knew already what kind of map I could expect when "Erika" started playing and the chief danced spastically. You try really hard to give off the feeling that you don't care and you don't put effort in your work because of it, which renders all criticism as invalid because you didn't put in any effort either way, you don't care either way. But I know you do Adam. You care about your work, and you put effort into it. You're acting like a clown as a coping mechanism for the fact that you didn't succeed to become a respected member of the community, and by doing so you only make it harder to actually become one.

Joined: Dec 15, 2014

Posted: Nov 7, 2019 02:35 PM    Msg. 9 of 9       

the pyramid was from another map... so yes. originally the map was planned to be just the interior and a simple exterior, but it was short so i added the pyramid bsp and few more encounters. also masterz will have a better map +18... he deserves it.
At least im not retarded like neil condom.... no bs im not a low IQ individual like him.

Altheros version (+more):



Edited by Halonimator on Nov 11, 2019 at 03:04 PM


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