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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »'Unknown propetry: "name" in undefined' error in 3ds max

Author Topic: 'Unknown propetry: "name" in undefined' error in 3ds max (3 messages, Page 1 of 1)
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egordiac
Joined: Jun 13, 2020


Posted: Jun 22, 2020 05:39 PM    Msg. 1 of 3       
I was following wildrender's first tutorial on how to make a halo ce map, when he got to the part with Bluestreak's JMS exporter, he saved the file and everything worked for him. But for me, when I clicked the export jms data buttton, it gave me the error:

Unknown propetry: "name" in undefined

The version of my JMS exporter is 1.0.2 (but I have tried with 1.0.1)


OrangeJuice
Joined: Jan 29, 2009

Still here because their site isn't active either


Posted: Jun 22, 2020 06:33 PM    Msg. 2 of 3       
those bluestreak exporters require a few things when exporting map terrain

The level geometry should be linked to an object called frame. Frame doesn't need a material and it doesn't have to be an editable object. Can see if its linked from the scene-explorer(if you're using a newer 3dsmax that has the scene explorer)

The level geometry needs a 'Multi/Sub-Object' material applied to it, halo won't like it if it's using a 'Standard' material


egordiac
Joined: Jun 13, 2020


Posted: Jun 23, 2020 01:55 AM    Msg. 3 of 3       
The level is parented/linked to an object called frame. It also has a multi material attached. Still the same error.

 

 
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