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Viewing User Profile for: SOI_7
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Joined: Mar 23, 2012 04:56 PM
Last Post: Jul 5, 2017 08:07 AM
Last Visit: Today @ 02:28 PM
Location: Italy
Occupation: Everything except animating
Interests: Game design, mods and Photoshop art
Your Age: 22
What Games do you play: Halo, Gears Of War, Dead Space, Mass Effect
Tatsumaki best waifu

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Post Statistics
SOI_7 has contributed to 686 posts out of 464164 total posts (.15%) in 1,977 days (.35 posts per day).

20 Most recent posts:
Halo CE General Discussion » CMT RETURNS! New project and team details inside! Jul 5, 2017 08:07 AM (Total replies: 12092)

Don't ever go to a medical school unless you don't have a life

Halo CE General Discussion » Moses's Refined Campaign Jul 4, 2017 02:22 PM (Total replies: 40)

Change the "opaque distance" in the fog tag to 0 and the fog will look fine, but it won't allow you to open the scenario in sapien anymore unless you change that value again

Halo CE General Discussion » Halo 2 Tagset Redux Jul 3, 2017 12:58 PM (Total replies: 64)

It's just his opinion, guys. He's not a Halo 2 fan, you are, so what's the issue? This "Heresy!! You don't like the chapter X!" thing is quite annoying if you ask me

Halo CE General Discussion » Semi-Official Gallery [WIPS] Jul 1, 2017 02:06 PM (Total replies: 11353)

Quote: --- Original message by: lolslayer

I remember that project, it was really cool :)

WHOOOOOOOOO! Glad you brought it back from the grave!

Halo CE General Discussion » The Omega Campaign Jun 28, 2017 04:31 PM (Total replies: 74)

You know what this needs? OS shaders. For the stock models. That'd be glorious

Halo CE General Discussion » Project Armonia Jun 20, 2017 07:48 AM (Total replies: 34)

Too much sexyness for my eyes.

P.S. Is the yellow quickflash of the plasma grenade intentional? It bugs me a bit, I have the feeling that it should be blue just like the other particles

Halo CE General Discussion » Best comment so far on this forum. May 22, 2017 06:30 PM (Total replies: 33)

My discussions with Flanker about Tatsumaki

Halo CE General Discussion » CMT RETURNS! New project and team details inside! May 19, 2017 11:55 AM (Total replies: 12092)

Quote: --- Original message by: CLASSIFIED
What is happening?

Halomaps just being Halomaps

Halo CE General Discussion » Final Dreamweb Release May 10, 2017 02:16 PM (Total replies: 53)

Quote: --- Original message by: Super Flanker
Is it me or did tatsumaki just prune?

@SOI control your waifu!


Halo CE General Discussion » Final Dreamweb Release May 7, 2017 12:53 PM (Total replies: 53)

Delicious release. What happened to your Forerunner weapons, though?

Halo CE General Discussion » Bungie-fying 343i tags May 5, 2017 02:32 AM (Total replies: 14)

@halonimator I asked to be polite...

Interesting suggestions nonetheless, guys. I was wondering especially about the weapons to be honest, I remember months ago Late Night Gaming made a similar video in which he suggested some specific tips like adding the colored lights on the shotgun or making the sniper rifle scope green, that's what I had in mind

Halo CE General Discussion » Bungie-fying 343i tags May 4, 2017 08:50 AM (Total replies: 14)

This is just a discussion I'm making out of curiosity.
Let's say you were in charge for a new Halo game, and your task is to modify the weapons and the characters from Halo 4 (let's skip Halo 5) in order to make them look more like something that Bungie would have made. What you would you do to each weapon and character model?
I'd appreciate if you were specific and polite, I know the Halo 4 subject creates flames but I'd like a civil discussion (and please avoid comments like "If you wanna make 343i models look like Bungie just delete them and replace them with Halo 3 models")

Well, at least it's in english.
Could have been more interesting than a tag swap, but at least it's polished

Halo CE General Discussion » Maximum Halo Script File (.hsc) Size in bytes Apr 20, 2017 12:23 PM (Total replies: 16)

Quote: --- Original message by: sparky

Do you think that it is worth doing a patch of Kornman's Guerilla, or doing a somewhat-inclusive patch of Guerilla to fix some of these interface problems? Or is that not worth it? It would seem to be a rather simple step for now.

Most notably, this text clipping issue should be fixed:

Edited by sparky on Apr 20, 2017 at 11:09 AM

You can actually fix that running Guerrilla in Windows Vista compatibility mode

Holy cow, that looks and works greatly! Excellent work Spiral!

Halo CE General Discussion » [RELEASE]: New Mombasa Beta Apr 9, 2017 02:43 PM (Total replies: 110)

Quote: --- Original message by: Super Flanker
Looks like you have contracted SOI's disease!


Halo CE General Discussion » Semi-Official Gallery [WIPS] Apr 1, 2017 03:08 PM (Total replies: 11353)

Dahell is going on under the pectoralis major

Halo CE General Discussion » [RELEASE] Mo's Editing Kit (MEK) Mar 10, 2017 11:03 AM (Total replies: 46)

Mr. Moses, you deserve money, cookies and girls

Halo CE General Discussion » flashlights on marines Feb 25, 2017 06:56 AM (Total replies: 11)

It's actually both. The flashlight of the weapon is controlled via a function in the biped tag, and a script activates the flashlight state of that unit

Yeah, looks like I completely misunderstood. My bad. Still looks impressive what you can pull out with Python

Time: Sun August 20, 2017 5:03 PM 250 ms.
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