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Viewing User Profile for: altis94
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Joined: Oct 5, 2012 05:46 AM
Last Post: Aug 14, 2017 05:13 AM
Last Visit: Today @ 03:48 PM
Website:  
Location: Lithuania
Occupation: toilet
Interests: Stuff
Your Age: 21 and a half
What Games do you play: halo (duh)
Avatar:
What doesn't ban me makes me stronger
Email: {hidden}


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Post Statistics
altis94 has contributed to 3330 posts out of 464164 total posts (.72%) in 1,781 days (1.87 posts per day).

20 Most recent posts:
Halo CE General Discussion » Cannot join most of the servers Aug 14, 2017 05:13 AM (Total replies: 14)

Put this http://puu.sh/x9GfE/d06abd7f8d.rar in Documents\My Games\Halo CE\hac\ folder.

Halo CE General Discussion » Bipeds - Work in Process thread [WIP] Aug 11, 2017 06:34 AM (Total replies: 8453)

Nice and cool.

Halo CE General Discussion » Universal UI Update? Jul 26, 2017 12:46 PM (Total replies: 16)

I'm not sure why you are suggesting multiplayer maps for an UI, it's not really possible to add them and even if it was possible it would be completely pointless since you can see all custom multiplayer maps in the server list anyway.

Halo CE General Discussion » Is it possible to edit gametype icons? Jul 24, 2017 03:49 PM (Total replies: 2)

Giraffe helped me with this. Apparently I had to modify bitmaps.map in order to compile the map with different bitmaps.

Halo CE General Discussion » Is it possible to edit gametype icons? Jul 24, 2017 03:14 PM (Total replies: 2)

I need to know if it's possible to edit these


If I change the bitmaps it uses then it just becomes invisible. If I keep the same bitmap name and edit the bitmap, ingame it still looks like default one. I'm not sure what else I could try, does anyone know anything about this?

Halo CE General Discussion » Weapons - Works in Process thread [WIP] Jul 21, 2017 09:08 AM (Total replies: 14960)

I can show you my gun ( ͡ ͜ʖ ͡)

Halo CE General Discussion » [Release] Inferno 0.1 (demo) Jul 7, 2017 07:23 PM (Total replies: 8)

is this the map editor?

Halo CE General Discussion » Rcon hack? HELP Jun 15, 2017 02:51 PM (Total replies: 6)

I have never heard of something like this, usually someone just tells rcon to untrustable people. You could just stop using rcon and use sapp based admins instead.

Halo CE General Discussion » How to increase server list to Halo for PC? Jun 14, 2017 05:27 AM (Total replies: 8)

Make sure you are updated to 1.10, get HAC2, try turning off filters and clicking this icon

Halo CE General Discussion » a 2v2 montage.. no editor.. Jun 10, 2017 06:02 PM (Total replies: 4)

ayy


More than one I think

Edited by altis94 on Jun 8, 2017 at 08:52 AM

Halo CE General Discussion » Doing battle with OBS and failing. May 30, 2017 05:43 AM (Total replies: 2)

Play on borderless windowed and record the screen maybe.

Halo CE General Discussion » Wondering... May 24, 2017 06:20 AM (Total replies: 17)

Choose if you want to use either OS or HAC2. OS is only good for single player (like spv3) and HAC2 is only good for multi player.

Halo CE General Discussion » Best comment so far on this forum. May 23, 2017 01:28 PM (Total replies: 33)

Quote: --- Original message by: MatthewDratt
Altis he is in SBB why didnt you give him beta?



Halo CE General Discussion » Best comment so far on this forum. May 23, 2017 12:07 PM (Total replies: 33)

Quote: --- Original message by: altis94
Just FYI this is not how to get a beta.

[18:22] ~Chin: Altis bigassv2119 map download link please
[18:23] {XG}aLTis: no.
[18:58] ~Chin: hi altis
[18:59] <Incoming call from ~Chin. Click the voice button to answer>
[18:59] <You missed a call from ~Chin>
[18:59] <Incoming call from ~Chin. Click the voice button to answer>
[18:59] <You missed a call from ~Chin>
[19:59] ~Chin: ALTIS MAP LINK PLEASE
[19:59] ~Chin: BIGASSV2119

[21:19] ~Chin: hi altis
[21:19] <This user is now playing Halo: Custom Edition>
[21:19] {XG}aLTis: hi.
[21:20] ~Chin: i need bigassv2119 map too
[21:20] {XG}aLTis: what for?
[21:20] ~Chin: playin
[21:20] {XG}aLTis: well nobody is playing it
[21:20] ~Chin: i want to
[21:21] ~Chin: play
[21:21] {XG}aLTis: play public version then
[21:21] ~Chin: bigass v2119 public version
[21:21] ~Chin: where do i find that
[21:21] {XG}aLTis: 2,104
[21:21] ~Chin: i wanna test it out
[21:22] ~Chin: as a SBB member
[21:22] {XG}aLTis: you are not sbb
[21:22] ~Chin: im sbb
[21:22] ~Chin: you wanna check me in a roster
[21:22] {XG}aLTis: im in sbb
[21:22] {XG}aLTis: i know all members
[21:23] ~Chin: o~chin
[21:23] ~Chin: check that name
[21:23] ~Chin: in roster
[21:24] ~Chin: http://zhtw.xfire.com/communities/sbbteam/roster/
[21:25] ~Chin: please give me
[21:26] <Incoming call from ~Chin. Click the voice button to answer>
[21:26] <You missed a call from ~Chin>


Halo CE General Discussion » modifying campaigns with HEK May 23, 2017 09:13 AM (Total replies: 7)

This has most of the tags you need http://hce.halomaps.org/index.cfm?fid=6690

Halo CE General Discussion » Does anyone need AI sync May 17, 2017 05:03 AM (Total replies: 17)

Yes, it already kind of works https://www.youtube.com/watch?v=QJVS_5diMoc

As I already mentioned, I will finish this at some point. I just want to know if anyone wants to make a map using this.

Halo CE General Discussion » Does anyone need AI sync May 15, 2017 03:55 PM (Total replies: 17)

I already asked for a tool weeks ago, nobody responded http://forum.halomaps.org/index.cfm?page=topic&topicID=50105

Halo CE General Discussion » Does anyone need AI sync May 15, 2017 01:59 PM (Total replies: 17)

If you know how to add AI to a map then you can learn how to set it up to be synced. It's not hard, just takes a lot of time because you need to create a vehicle for each animation that you want to sync and stuff.

Halo CE General Discussion » Does anyone need AI sync May 15, 2017 12:09 PM (Total replies: 17)

Here's the deal - I have absolutely no motivation to work on anything halo related and AI sync was pretty much ready for a public beta release. There's still a lot of issues with this: AI doesn't sync in vehicles, sync doesn't work well with a lot of bipeds and of course there are crashes sometimes. Setting up bipeds and weapons for AI sync is pretty complicated (can take 1 or 2 days for one biped), I tried to make it as simple as I could but I failed. If you're willing to put effort into this then I can give you the scripts, tags and stuff. At some point in the future I will finish this, I don't like abandoning projects but I also can't bring myself to work on it.


Time: Sun August 20, 2017 5:04 PM 265 ms.
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