Kinnet has contributed to 1286 posts out of 465239 total posts
(.28%) in 1,485 days (.87 posts per day).
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Go to "\tags\globals\" open the "globals.globals" tag
and you must find these fields:
The unit on "multiplayer information" changes the mp biped while the one that's bellow changes it for singleplayer.
Edited by Kinnet on Jan 18, 2018 at 07:54 PM
Create a new scenario with guerrilla
On "skies" add a block and any sky you want, in "type" choose multiplayer.
Then scroll down until the end of the scenario.
Where it says "structure bsps"add a new block and reference the bsp you want in that box, then save and open it with sapien. I might me missing something but I don't think so.
Edited by Kinnet on Jan 11, 2018 at 07:23 PM
Are you using the stock halo 1 multiplayer maps, or graphics mods of them ?
It is "possible" but you would need to remove big chunks of the campaings because some stuff just can't be done in CE, and even then it would take 7-10 years (probably a lot more) to make the maps. Just look how much time it took for MatthewDratt to port one single map from halo 3 to HCE:
lol what a coincidence, I just finished porting the h3 AR to sven coop a few hours ago.
I also have the h5 fp arms models, but the thing is that they are not rigged and i don't have any textures for them either .But i could ask some people and maybe get them...
So somehow i managed to setup my own dedicated server, everything works, people can join and i'm using SAPP. The problem is when i restart my PC the port of the IP address of the server randomly changes, i have specified the port "2312" when launching the server and also i have set up my PC's IP address to static, but the port keeps randomly changing which forces me to have to ask a friend to join the server and tell me in what port is it on, which is really annoying, any help is appreciated.
Make sure you convert it to a editable mesh before exporting.
the launcher just stops working when i open it, and there is no way to play without it which really sucks >.<
I don't know how many players there are normally on Halo PC but on Custom Edition there is a toon of them, so i would suggest moving to CE.
Or you know, you could just get them from the official source that also contains the lua script from this thread :D
Edited by Kinnet on Jun 10, 2017 at 09:05 PM
Working on making a biped with as many halo reach permutations as possible. at the moment i'm at 45 perms. what do you think? (still needs a lot of polish though).
Welp normally when you see a user with a tf2 avatar on the internet is always a 8 - 12 years old kid.
Edited by Kinnet on Apr 17, 2017 at 11:24 PM
I submitted a map 3 months ago and it hasn't been published on halo maps yet lol
Quote: --- Original message by: sbdjazz
A new CMT campaign would also be added.
Quote: --- Original message by: EmmanuelCD
Your using a shortcut, use tool.exe directly instead. (It has to do with account permisions as Alex said before)
That doesn't explain why it was working perfectly fine for 2 years until now though.
oh i forgot to say that i'm already running everything as administrator. But don't worry tool randomly started to work again lol idk how or why o_O
So today i was working on my stuff as normal, and for some reason tool doesn't compile maps anymore, every time i try it gets stuck at:
I've waited for like 30 mins now and nothing happens (i already tried restarting my PC, and i also tried using OS tool but nothing) plz help.
Quote: --- Original message by: LittleRain
Yo kids, i "apparently" gave up with HEK so i think you should too! Maybe move to halo online? :D