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Bungie LLC has contributed to 444 posts out of 463333 total posts (.10%) in 1,274 days (.35 posts per day).

20 Most recent posts:

Quote: --- Original message by: MosesofEgypt
Could you name the issues you've had with the hek+? It'd really help me if i knew what to look out for. I have no doubt there will be bugs for a while, so any that you know of with hek+ will be ones i should specifically try to avoid.

Aside from the more specific examples already brought up, for me, the issues HEK+ presents are a little more trivial and hard to pinpoint.

Most .model_animations for custom assets (mostly vehicles, in my experience) break often and are not properly handled on extraction, unlike most vanilla assets which seemingly extract without much issue, aside from the scorpion, of course, but that's already been mentioned. A few examples I know of off the top of my head would be things like most of the assets from the old SPV2 tagset release .map file, the animations for the old coldsnap bipedal mechs, and I believe the falcon from bigass also has broken animations and turning values when extracted with HEK+.

I know that, for example, firing effects for weapons always have their marker references misplaced upon extraction. For a while, I thought this was an issue of the .gbxmodel marker references breaking upon extraction with the HEK+, but in actuality, in the weapon's firing effect tag, despite having primary trigger, ejection, etc. present within the .effect's markers block, they are improperly referenced in the actual effect section, and always seem to default to the first marker in the index block (which is usually primary trigger), instead of the properly referenced marker in the original tag.

This is why you get the issue of bullet casings flying out of the primary trigger of a weapon upon extraction with HEK+.

It's these kind of inconsistent and trivial issues that are scattered around the HEK+ that just completely dissuade me from using it whenever possible.

Halo CE General Discussion » Wondering... May 24, 2017 07:48 PM (Total replies: 17)

Quote: --- Original message by: DeadHamster
HAC2 is terribly made software that adds superfluous features and crashes if it can't connect to its update server, preventing you from starting Halo. Outside of increasing the BSP poly limit akin to OS it's all gimmicks, poorly peced together.


engine upgrades > "muh map downloads, m-muh server bookmarks"

Halo CE General Discussion » Wondering... May 24, 2017 11:45 AM (Total replies: 17)

(rip fireyscythe)

At last, a replacement for the HEK+ with added OpenSauce support is finally scheduled for release after all these years.

I had hopes that FireyScythe would push more updates back when OS 4.0 made it's debut in 2015, including his own cache file extractor that was to be integrated into the OpenSauce IDE (the general framework of which is still present, I believe), but it seems that after TSC:E was over with and done, so was further development with 4.0.

Regardless, seriously looking forward to this. I hope you're able to smooth out all of the various problems with the original HEK+ and it's ilk when handling tags.

Halo CE General Discussion » Money Apr 24, 2017 11:53 PM (Total replies: 121)

Quote: --- Original message by: sparky
Much more has been written. Do you read books? If so, how long is the average book you read?

Do you believe online forums to be the appropriate place for text-based discourse rivaling the length of books, fool?

Are you not humble enough to remain succinct? Have you not considered that you may receive a better reception from members of this forum if you were not so shamelessly grandiloquent, and more to the point?

Quote: --- Original message by: DeadHamster
Quote: --- Original message by: Kinnet

Welp normally when you see a user with a tf2 avatar on the internet is always a 8 - 12 years old kid.
Edited by Kinnet on Apr 17, 2017 at 11:24 PM


I've been waiting for someone to put this dumb furfag in his place. You really set yourself up for this one.

Halo CE General Discussion » Marine Variant Ideas Apr 13, 2017 04:45 PM (Total replies: 19)

There seems to be an abysmal lack of understanding about what The Insurrection was, and the critical role it had within the Halo mythos.

Before the threat of the Covenant, humanity was locked in a bitter civil war of sorts between the pro-Earth government agencies (the UEG, and subsequently, the UNSC), and the large swaths of organized rebel groups in the Outer Colonies, collectively known as the Insurrectionists.

According to the Carver Findings, which were a set of political theories developed by Dr. Elias Carver in 2491, "Unless the political situation throughout the colonies is stabilized (preferably by force), the Government will collapse and civil war will rip human society apart."

In fact, The Insurrection was the original reason the SPARTAN-II Program and its precursors were conceived, in order to stomp out the rebels and their leadership with supersoldiers, not to fight aliens.

Halo CE General Discussion » [RELEASE] Mozzarilla v0.9.1 Feb 16, 2017 12:47 PM (Total replies: 84)

Was choosing Python 3.6 over 3.5 a mistake? It seems that whenever I attempt to do anything with the program outside of establishing my tagset directory and type, such as trying to view the program's config, or open a tag, I get huge chunks of error and exception data in the output.


Everything has been installed correctly, and I'm a windows 10 Home 64 user.

Halo CE General Discussion » Jesse's Thread of Unamazing Things. Feb 12, 2017 01:51 PM (Total replies: 400)

Dropping by to say this is looking immensely dope. Impatiently awaiting the day of arrival, fantastic visuals.

You've made me a believer, Jesse. Take your time with this, it'll undoubtedly be worth the wait.

Halo CE General Discussion » Installation 01 (Halo Fan Game) Thread Sep 12, 2016 06:22 PM (Total replies: 490)

Halo CE General Discussion » Installation 01 (Halo Fan Game) Thread Sep 11, 2016 09:16 PM (Total replies: 490)

Quote: --- Original message by: DaLode
Opinions can never be wrong. There is absolutely no discussion about that.
They can however be justified by misinformation.

You may have thought that to be something profound to bring to the table, but think, for just a fleeting moment, about how wrong you actually are.

well, i seem to have gotten a response

that leads me to believe otherwise

legend has it that R93 is still misusing meme arrows on the halomaps forum to this very day

Quote: --- Original message by: PRPatxi

Come back when your balls drop, you silly transvestite.

Also if you need to learn English there's a very popular platform called Open English that can help you sip the language like a cup of tea. Your horrific syntax and grammar are hard to look at, not to mention disgusting.


Halo CE General Discussion » Halo: Composition Jul 10, 2016 05:11 PM (Total replies: 391)









Halo CE General Discussion » Halo: Composition Jul 10, 2016 04:51 PM (Total replies: 391)

what's the scoop from IGN?

Halo CE General Discussion » Halo: Composition Jul 10, 2016 04:47 PM (Total replies: 391)


LEGITGAMEREVIEWS gonna catch deez hands
(ur it fool)

Halo CE General Discussion » Halo: Composition Jul 10, 2016 04:41 PM (Total replies: 391)

dont touch me or ill sue

Halo CE General Discussion » Halo: Composition Jul 10, 2016 04:36 PM (Total replies: 391)

yo he bodied lol

[Q, V, D, H]

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Halo CE General Discussion » Halo: Composition Jul 10, 2016 04:31 PM (Total replies: 391)


[Q, D, V]

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Edited by Bungie LLC on Jul 10, 2016 at 04:32 PM

Time: Sat June 24, 2017 9:58 PM 578 ms.
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