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Viewing User Profile for: Reshirom200
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Joined: Jan 9, 2018 08:19 PM
Last Post: May 2, 2018 08:15 PM
Last Visit: May 20, 2018 02:39 PM
Website: http://steamcommunity.com/profiles/76561198237487716
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Interests: Hardcore Star Wars fan
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What Games do you play: B-lands,STAR WARS RC,BF2(classic),Halo(except 4 5)
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Reshirom200 has contributed to 128 posts out of 466723 total posts (.03%) in 137 days (.93 posts per day).

20 Most recent posts:

i did try to delete it but it just didnt work, and there is a command for it?

I did try to delete some words but that didnt work either, i also made a fourm called A10 Not loading in sapien, i even converted to os tools, and it didnt even work!


My debug got full ;-;

Halo CE General Discussion » Dreamweb 2 (Monthly Tag Releases) Apr 1, 2018 11:58 AM (Total replies: 59)

i love teh AR, isnt it from one of the spv3 betas too?

Halo CE Technical / Map Design » Halo 2 tags Mar 30, 2018 02:23 PM (Total replies: 0)

Is there another place to get halo 2 tags, mainly scenery and bipeds


And with all of this advancement in the halo fourm, i cant make a10 FUQIN open for some reason

Halo CE Technical / Map Design » Doing 3ds stuff in blender Mar 18, 2018 12:38 PM (Total replies: 1)

I found this https://haloce3.com/downloads/applications/blender-gbxmodel-importer-v0-5-1/ on halo ce3, does this mean that i could (with my little experience w/ blender, but by watching tutorials) animate fp, biped, etc in blender?? For CE use
Edited by Reshirom200 on Mar 18, 2018 at 12:38 PM

Halo CE General Discussion » The Thros' Alsthetic Two Betrayals Released! Mar 18, 2018 12:35 PM (Total replies: 32)

much salt in dis area

Halo CE General Discussion » [RELEASE] Mo's Editing Kit Essentials (MEKE) Mar 18, 2018 12:30 PM (Total replies: 29)

Can you compile this into a playable map in sapien or would this take some time to complete??

E: how do you extract halo 2 tags? is it done with adjundant to actually get the levels or by placing the disk into the dd?
Edited by Reshirom200 on Mar 18, 2018 at 12:34 PM

Halo CE General Discussion » [RELEASE] Mo's Editing Kit Essentials (MEKE) Mar 17, 2018 11:00 AM (Total replies: 29)

OOooh, wait, what year?? does it have that beta spartan or that sangheili zealot with the shield??

where can i find this too... in a disk's files or some link from the net??
Edited by Reshirom200 on Mar 17, 2018 at 11:01 AM

Halo CE General Discussion » Lumoria Feedback Mar 15, 2018 09:28 AM (Total replies: 68)

NO!!!

Halo CE General Discussion » The Thros' Alsthetic Two Betrayals Released! Mar 14, 2018 05:26 PM (Total replies: 32)

Eh, it wasnt that bad, i dont quite know why but i just dont really like reach styled tags or mods
(it was actually a really good take on the classic betrayals, i kind of wish that floods were in reach now)

Halo CE General Discussion » Lumoria Feedback Mar 14, 2018 05:21 PM (Total replies: 68)

any predicted release, or is this wait till news is out deal?

Halo CE General Discussion » Lumoria Feedback Mar 13, 2018 05:02 PM (Total replies: 68)

Speaking of UI's, is there going to be a universal 1.2 for these upcoming changes or will you integrate the lumoria into universal??
Edited by Reshirom200 on Mar 13, 2018 at 05:05 PM

Halo CE General Discussion » Dreamweb 2 (Monthly Tag Releases) Mar 10, 2018 04:21 PM (Total replies: 59)

ya know i really dont understand how to use this fourm, i dont no why or how, but i just dont...

Halo CE General Discussion » Lumoria Feedback Mar 10, 2018 03:33 PM (Total replies: 68)

I dont know about the other episodes, but see if you like "An endless Horizon" for the first episode
i dont know if that good enough, but i wold try to mention something about the planet

Halo CE General Discussion » [RELEASE]: New Mombasa Beta Mar 10, 2018 03:26 PM (Total replies: 188)

I have an idea... (this surprises me too...)i can fondly remember when chief was on the highway in a hog?? anyway there was a shadow convoy, and they stopped shooting once you got into the tunnels and started again as you left. well what im trying to say is there could be some moving scenery of invulnerable shadows, or... you could make them destructable but despawn a little after destruction...
tell me what you think of that
(probably a terrible idea, ive got alot of those)
Edited by Reshirom200 on Mar 10, 2018 at 03:28 PM

Halo CE General Discussion » Lumoria Feedback Mar 10, 2018 11:28 AM (Total replies: 68)

the texture is fine, but at least fix the death animation, it just kind of... sits there, looking like some horribly fake movie prop. you could maybe fix the walking animations too...

if you fix anything fix the death animation

Edited by Reshirom200 on Mar 10, 2018 at 11:29 AM

Halo CE General Discussion » [RELEASE]: New Mombasa Beta Mar 10, 2018 11:23 AM (Total replies: 188)

I wonder if anyone has a halo 2 e3 demo or the beta, mombasa could use some of that stuff(mostly the e3 demo)

Halo CE General Discussion » Dreamweb 2 (Monthly Tag Releases) Mar 10, 2018 10:40 AM (Total replies: 59)

Quote: 2559 was a time period filled with many large battles: the ongoing violent Sangheili-Jiralhanae war, an isolated skirmish on Installation 00 between the UNSC Spirit of Fire and the Banished, and the overarching Reclamation.
Quote:
this takes place after or during the events of halo 5:
Quote: 2558:The Infinity returns to Requiem in order to clean up the remaining Covenant threat.Halsey is brought to Infinity to help the UNSC's research efforts but is ultimately captured by the Covenant. She discovers a Forerunner "map" that details the location of all Forerunner technology in the galaxy.
Quote: wow, i like 343's descision to keep the halo 3 styled grunts, it could be a new covenant thing to add or the brutes(probably not the brutes)



the game kind of conflicts with everyting in halo because of the armor and the lore and... omg its just too much
Edited by Reshirom200 on Mar 10, 2018 at 10:43 AM

Halo CE General Discussion » Dreamweb 2 (Monthly Tag Releases) Mar 9, 2018 10:55 AM (Total replies: 59)

Quote: --- Original message by: MEGA_VKNG
I refuse to do anything directly based on Halo 4 and 5.
Quote:


well, you broke that when you made the banished banshees.



and what is that sky???? i love it...
Edited by Reshirom200 on Mar 9, 2018 at 10:56 AM


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