A Community discussion forum for Halo Custom Edition, Halo 2 Vista, Portal and Halo Machinima

Home  Search Register  Login Member ListRecent Posts
  
 
Viewing User Profile for: Pleeber
About Contact
Joined: Feb 8, 2010 07:41 PM
Last Post: Apr 13, 2010 08:43 PM
Last Visit: Apr 17, 2010 03:58 PM
Location:
Occupation:
Interests:
Your Age:
What Games do you play:
Avatar:


Send Private Message
Post Statistics
Pleeber has contributed to 7 posts out of 469458 total posts (0.00%) in 3,570 days (0.00 posts per day).

20 Most recent posts:
Halo CE General Discussion » CMT Presents….. Apr 13, 2010 08:43 PM (Total replies: 738)

Wait, whats the IP?

Halo CE General Discussion » Good map suggestion needed Apr 5, 2010 04:09 PM (Total replies: 3)

Im going up against my friend in a 1v1 tourney. what would be a good map?

Halo CE Technical / Map Design » Idea... Feb 12, 2010 03:58 PM (Total replies: 2)

wow, how is that for crushed dreams...

Halo CE General Discussion » Idea for a map... Feb 11, 2010 04:55 PM (Total replies: 6)

that was what I was thinking about

Halo CE General Discussion » Idea for a map... Feb 11, 2010 04:50 PM (Total replies: 6)

you would only need the ai for when you are bored of online. you don't even need them

Halo CE General Discussion » Idea for a map... Feb 11, 2010 04:45 PM (Total replies: 6)

I am more of an idea guy, not a mapmaker. but I have an idea.

take the amp Hugeass
add three cities with vehicles
make a commandpost capture gametype and put commandposts in the bases and the cities

you could probably also have an activatable ai. that would be pretty cool.

what do you think of my idea?

Halo CE Technical / Map Design » Idea... Feb 11, 2010 04:28 PM (Total replies: 2)

I have a vague idea that would be pretty cool.

Take Hugeass
Add three cities
make a new gametype where you capture command posts (like in starwars battlefront)
add new weapons and debug everything (sometimes it glitches)

it would be really cool


Time: Sun November 17, 2019 9:57 PM 188 ms.
A Halo Maps Website