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Viewing User Profile for: 032 Mendicant Bias
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Joined: Feb 25, 2010 07:48 PM
Last Post: May 17, 2013 08:20 PM
Last Visit: Jun 27, 2016 05:39 PM
Website: http://www.Bungie.net/
Location: The Ark
Occupation: Contender Class A.I.
Interests: Protecting reclaimers on their warthog runs.
Your Age: Very Old
What Games do you play: Pong!
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Magnum periculum est elit.


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Post Statistics
032 Mendicant Bias has contributed to 1108 posts out of 468602 total posts (.24%) in 3,341 days (.33 posts per day).

20 Most recent posts:

I see the nuclear waste is still there.

Halo CE General Discussion » [RELEASE] MORE HALO 4 STUFF Apr 10, 2013 10:14 PM (Total replies: 224)

That is the helmet.

Halo CE General Discussion » [RELEASE] MORE HALO 4 STUFF Apr 4, 2013 06:24 PM (Total replies: 224)

That is quite literally the exact scale.

Halo CE General Discussion » [RELEASE] MORE HALO 4 STUFF Apr 4, 2013 05:37 PM (Total replies: 224)

Agreed.

Halo CE General Discussion » [WIP] SOI's Tag dump Apr 4, 2013 04:49 PM (Total replies: 1142)

I believe that's because of the pipe he always has.

Halo CE General Discussion » [WIP] SOI's Tag dump Apr 4, 2013 04:30 PM (Total replies: 1142)

Quote: --- Original message by: SOI_7
We don't even have a fully-working Scarab, imagine a Mammoth...
Edited by SOI_7 on Apr 4, 2013 at 04:30 PM


Challenge accepted.

Halo CE General Discussion » [RELEASE] MORE HALO 4 STUFF Apr 4, 2013 04:28 PM (Total replies: 224)

I believe that both the tools and the assets will be available.
Edited by 032 Mendicant Bias on Apr 4, 2013 at 04:43 PM

Halo CE General Discussion » [RELEASE] MORE HALO 4 STUFF Apr 4, 2013 04:22 PM (Total replies: 224)

Regarding Multiplayer assets, I haven't exactly attempted to extract the MP spartans. However, since the Master Chief's model is able to be extracted, I believe the same is the case for the spartans.

On a side note, I have decided to include a scale comparison of the Chief and Didact.


Halo CE General Discussion » [RELEASE] MORE HALO 4 STUFF Apr 2, 2013 09:27 PM (Total replies: 224)

As I stated, we can't actually extract Cortana's head.
Edited by 032 Mendicant Bias on Apr 2, 2013 at 09:28 PM

Halo CE General Discussion » [RELEASE] MORE HALO 4 STUFF Apr 2, 2013 08:41 PM (Total replies: 224)

While you do bring up many good points, in the end it isn't really up to me.

Halo CE General Discussion » [RELEASE] MORE HALO 4 STUFF Apr 2, 2013 08:12 PM (Total replies: 224)

I believe the main reason as to why these tools were kept from everyone was because of how unfinished they are. There's still a lot of bugs, and quite a bit of assets that we can't extract yet.

Halo CE General Discussion » [RELEASE] MORE HALO 4 STUFF Apr 2, 2013 07:50 PM (Total replies: 224)

Not quite, you still all lack a lot of content which we've ported already.

Halo CE General Discussion » [RELEASE] MORE HALO 4 STUFF Apr 2, 2013 07:43 PM (Total replies: 224)

Quote: --- Original message by: Alexis
As a side note, you seem to have affiliation with those who have full access to the extraction tools... Is there a reason they are being kept from the 'community'


We had planned on producing a complete tag set and releasing it to the community.

Halo CE General Discussion » [RELEASE] MORE HALO 4 STUFF Apr 2, 2013 07:06 PM (Total replies: 224)

Allow me to elaborate.

Control maps are essentially Multipurpose maps but without a Self-Illumination channel. Halo 4 uses these as specular maps that can be controlled easier, hence the name.

The Halo 4 covenant weapons require a CC, or Color Change. I'm not sure as to why 343i did this to some of their textures. Upon closer observation, it appears 343i used a lot of filters when creating them, so it seems 343i is very lazy.

Halo 4 content also lacks proper rigging when exported.

Halo 4 bipeds such as Cortana and the Didact lack the head and neck, presumably due to the in-ability to extract them.
Edited by 032 Mendicant Bias on Apr 2, 2013 at 07:06 PM

Halo CE General Discussion » Weapons - Works in Process thread [WIP] Mar 8, 2013 10:57 PM (Total replies: 14969)

Is that the BVG magnum?

Halo CE General Discussion » Weapons - Works in Process thread [WIP] Mar 7, 2013 06:30 PM (Total replies: 14969)

I will probably end up releasing some of this content in the future.

Halo CE General Discussion » Weapons - Works in Process thread [WIP] Mar 7, 2013 04:10 PM (Total replies: 14969)

Yes, it is ripped. Also, I just applied the diffuse textures, not the speculars.

Halo CE General Discussion » Weapons - Works in Process thread [WIP] Mar 7, 2013 03:55 PM (Total replies: 14969)

Quote: --- Original message by: killzone64
not bad, it looks really good. is that the lowpoly version of hunters model?

It's the Halo 4 battle rifle, not Hunter's low poly.

Halo CE General Discussion » Weapons - Works in Process thread [WIP] Mar 7, 2013 03:39 PM (Total replies: 14969)



Halo CE General Discussion » [RELEASE] HALO4 ELITE MODEL Mar 7, 2013 12:02 AM (Total replies: 108)

The one on Halomaps is merely a modified H3 AR or something. Anyways, I will have something up soon too.


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