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Joined: Apr 18, 2010 05:33 AM
Last Post: May 16, 2010 03:38 AM
Last Visit: May 10, 2015 05:22 AM
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lazer117 has contributed to 2 posts out of 469503 total posts (0.00%) in 3,523 days (0.00 posts per day).

20 Most recent posts:
Halo CE Technical / Map Design » Startup-weapons : A Simple question ? May 16, 2010 03:38 AM (Total replies: 5)

Thanks for the help.

I've tried these options, but that works differently for different game types.

while selecting game types there are two important options:

1. generic : use generic weapon set for all maps. This usually picks up MP_cyborg's dependencies,
as default weapons. Corvette19's method works with this only.

2. custom: use weapons designed for the map. this picks up map globals tags for startup weapons.

so, I need a way to edit the blam.lst file somehow. any pointers ?
Edited by lazer117 on May 16, 2010 at 03:50 AM

Halo CE Technical / Map Design » Startup-weapons : A Simple question ? Apr 18, 2010 05:45 AM (Total replies: 5)

How do I have a particular weapon as the start-up weapon for all players (clients have same start-up weapon as server has. )

Looks simple but is very difficult.

copy pasting tag of a weapon over others in h.m.t. only shows on server, not on clients, who use original maps.

and custom game-types give not much options.

Is there any tag in map file that decides start-up weapons ? or is it in the blam.lst file ?

BTW, I need every player starting with plasma cannon or fuel-rod.


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