A Community discussion forum for Halo Custom Edition, Halo 2 Vista, Portal and Halo Machinima

Home  Search Register  Login Member ListRecent Posts
  
 
Viewing User Profile for: Slaters Fury
About Contact
Joined: May 6, 2010 06:22 PM
Last Post: Jul 13, 2010 03:57 PM
Last Visit: Oct 31, 2010 10:59 AM
Location:
Occupation:
Interests:
Your Age:
What Games do you play:
Email: {hidden}


Send Private Message
Post Statistics
Slaters Fury has contributed to 6 posts out of 469499 total posts (0.00%) in 3,504 days (0.00 posts per day).

20 Most recent posts:
Halo 2 Vista Map Design / Technical » Recreating missing tags. Jul 13, 2010 03:57 PM (Total replies: 19)

Kills, secretive, I don't think so

Halo 2 Vista Map Design / Technical » need help on shader Jun 3, 2010 01:40 PM (Total replies: 2)

Try transparent shader, One Add Illum, Find a streaky illum bitmap, that should work. Like this except straighter lines.
http://img338.imageshack.us/img338/1318/bloomgasyellowilum.jpg

Edited by Slaters Fury on Jun 3, 2010 at 02:00 PM

Halo 2 Vista Map Design / Technical » Problem exporting files into .ASS May 29, 2010 08:05 PM (Total replies: 3)

there is, but in my early days of map making i tried using it with max 9 didn't work very well get max 8 and u will have no problems. I cant tell u how to get it on this website, google it. it's around.

Halo 2 Vista Map Design / Technical » Problem exporting files into .ASS May 29, 2010 07:44 PM (Total replies: 3)

the .ass exporter that came with halo 2 vista only works with autodesk 3ds max 8 or lower. get that and you will not have any problems exporting.
Edited by Slaters Fury on May 29, 2010 at 07:47 PM

Halo 2 Vista Map Design / Technical » editing teleporter scenery May 29, 2010 03:43 PM (Total replies: 2)

When you're in sapien, In the hierarchy window go to scenery, then in the properties palatte scoll down to variant name. make sure you have the tele selected, type in receiver.
Edited by Slaters Fury on May 29, 2010 at 03:46 PM

Halo 2 Vista Map Design / Technical » Weather System File May 10, 2010 05:17 PM (Total replies: 0)

I'm having a problem and can't figure out how to fix it. Ok, I made some snow for a map and messed around with it and got it looking great, but the problem comes in when you're in the map and move around, the snow is moving by you way to fast. As long as you stand still it looks great, when you walk its like you're in a warthog, thats how fast the snow is moving by you. I've messed with every place in the weather file you can adjust anything and no luck. There has to be a place, maybe in another file, to slow it down, but i can't find it. Does anyone have a clue how to do that?


Time: Sun December 8, 2019 3:49 PM 188 ms.
A Halo Maps Website