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Viewing User Profile for: PirateParty
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Joined: Jul 13, 2010 10:40 PM
Last Post: Feb 16, 2011 05:11 PM
Last Visit: May 16, 2013 07:55 PM
Location: Chicago, Illinois
Occupation: Big Kaiser S&R Department
Interests: Computer Programming, Game and Software Development
Your Age: 19
What Games do you play: Too many
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Post Statistics
PirateParty has contributed to 28 posts out of 469496 total posts (.01%) in 3,436 days (.01 posts per day).

20 Most recent posts:
Halo CE Technical / Map Design » My map is invisible? Feb 16, 2011 05:11 PM (Total replies: 3)

Never mind, fixed it


apparently bluestreak did not properly compile my jms file so I manually fixed it.

thanks georgespartan01 for helping me anyway!
Edited by PirateParty on Feb 16, 2011 at 05:14 PM

Halo CE Technical / Map Design » My map is invisible? Feb 16, 2011 04:42 PM (Total replies: 3)

After completing my bsp for my map, and doing UVW mapping. I did all the shaders for my custom bitmaps (2048x2048 each) structure and lightmaps give me no errors at all, but when I open the level in saipen, I get this.



Oh, and I did have nearly coplanar surfaces earlier that I fixed if that means anything.
Edited by PirateParty on Feb 16, 2011 at 05:03 PM

Halo CE General Discussion » what the community hasnt done. Jan 8, 2011 04:11 PM (Total replies: 61)

flood bunnies!!!

have a firefight map and have swarming bunnies!!!

(I really have lost it this weekend....)

Halo CE General Discussion » [Tag release]Gnademassica117's better AI. Jan 7, 2011 09:40 PM (Total replies: 36)

Hmm, I will take a look at these.

these look interesting.

Halo CE General Discussion » Halo 3 Elite biped Jan 7, 2011 09:36 PM (Total replies: 102)

Why are there flame wars on almost every thread, its almost like youtube debates....

Halo CE General Discussion » Hello HaloMaps. Jan 7, 2011 09:33 PM (Total replies: 25)

Or have them small and swarm like flood infection forms!

Halo CE General Discussion » Hello HaloMaps. Jan 6, 2011 07:54 PM (Total replies: 25)

Welcome to the community!

I hope you have a great time with mapping and sharing with us!

Halo CE General Discussion » Mery Christmas everyone Dec 24, 2010 11:12 PM (Total replies: 281)

Merry Christmas everyone!

(yes that means you too dennis)


oh really? same here!

Halo CE General Discussion » Die Deutsch karten. Dec 5, 2010 07:28 PM (Total replies: 17)

Das is sehr wundervoll!

Halo CE General Discussion » bot n00bs !!!!!!!!!!!!!!!!!!!!!!!!! Nov 29, 2010 04:24 PM (Total replies: 53)

Most singleplayer AI are aimbotting terminators on legendary anyway......

Halo CE General Discussion » Valhalla{Halo3}--Wip-- Aug 11, 2010 04:22 PM (Total replies: 69)

Quote: --- Original message by: masterchiefs

oh =)

hey man ineed to know what the messed thing in myne base? explain it ill fix this
Edited by masterchiefs on Aug 11, 2010 at 04:01 PM

oh **** it doesent have any door in the middle xD

brian im in a very big need of those reference images give me them asap ill be very appreciated
Edited by masterchiefs on Aug 11, 2010 at 04:05 PM


Glad you caught that, I was waiting for you to notice....

Halo CE General Discussion » Halo Reach Discussion Aug 11, 2010 03:53 PM (Total replies: 1379)

I think this concept has been discussed for longer than the effort anyone put into the actual product.

Halo CE General Discussion » Valhalla{Halo3}--Wip-- Aug 11, 2010 03:47 PM (Total replies: 69)

The main map looks pretty good.

But the base looks really awkward.......might want to fix that.

Halo CE General Discussion » (OFFICIAL) HRMT thread Aug 11, 2010 01:45 PM (Total replies: 188)

Nice HUD!

You know, I think the original AR is the most sophisticated hardware we have for pumping elites full of lead!

Halo CE Technical / Map Design » HELP!! Aug 11, 2010 01:36 PM (Total replies: 15)

Make sure you check the tools area in the maxscript tab.

Halo CE Technical / Map Design » Campaign mod in planning Aug 11, 2010 01:31 PM (Total replies: 17)

Could we please get back on topic?

Well, if your going to use boats, I would assume you would have some physics work cut out for you.

Halo CE General Discussion » Pokemon in Halo? Aug 7, 2010 10:53 PM (Total replies: 155)

I think this is rather interesting, I'm keeping an eye on this.

Halo CE General Discussion » Why do you play Halo Jul 31, 2010 02:00 AM (Total replies: 73)

Maybe cause he is a diehard COD fanboy who can't accept the fact that a halo PC game gets more players that COD1

Halo CE General Discussion » Why do you play Halo Jul 31, 2010 01:57 AM (Total replies: 73)

Quote: --- Original message by: Zira Vadum
Thats what I said. Pirates had better not pirate my lines >-> I've got me eyes on you blackbeard...


Yar better be carefull landlubber!

Besides, the thread was a TLDR


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