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Viewing User Profile for: AdobE666
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Joined: Jul 19, 2010 06:02 PM
Last Post: Aug 7, 2010 11:38 AM
Last Visit: Nov 29, 2011 03:36 PM
Location: Not behind you
Occupation: Gamer
Interests: Gaming
Your Age: 14
What Games do you play: halos 1 and 3, assassin's creed 2, modern warfare and mw 2, fear (sometimes)
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AdobE666 has contributed to 4 posts out of 469389 total posts (0.00%) in 3,381 days (0.00 posts per day).

20 Most recent posts:
Halo CE General Discussion » Weapons - Works in Process thread [WIP] Aug 7, 2010 11:38 AM (Total replies: 14974)

Quote: --- Original message by: jesse

Since no one wanted to texture the H3MT brute shot model, i decided to use what little photoshop skills i have, and make the retail texture fit the H3MT model.
http://screenshot.xfire.com/s/101646675-4.jpg
http://screenshot.xfire.com/s/101646684-4.jpg
http://screenshot.xfire.com/s/101646702-4.jpg


It isn't the best, but it's all i've got.

Also working on the Bubble shield. I'm using the old one because some people can't see the rasterizer used for the bubble.

http://screenshot.xfire.com/s/101646710-4.jpg

Edited by jesse on Jul 27, 2010 at 08:49 PM


Is that foundry I see?
oh and the bubble shield doesn't look....bubbly?...enough, it's not too shiny.
But the brute shot's lookin pretty good.

Halo CE General Discussion » gmax tutorials? Jul 20, 2010 10:02 AM (Total replies: 3)

hey ty so much

Halo CE General Discussion » gmax tutorials? Jul 20, 2010 08:36 AM (Total replies: 3)

Does anyone have any good tutorials for Gmax? I want to start modeling basic things (weapons :) ) but can't figure out gmax (or 3ds max). Post links plz kthxbai.

Halo CE General Discussion » Weapons - Works in Process thread [WIP] Jul 20, 2010 08:33 AM (Total replies: 14974)

Quote: --- Original message by: DarkHalo003
I would post something, but considering Gmax and 3ds Max trials no longer work all of my work is null and void. xP
Edited by DarkHalo003 on Jul 30, 2008 at 09:23 PM


pshh
i would post something, but considering i have almost no idea how to use gmax or 3ds max my idea is null and void.
lol


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