A Community discussion forum for Halo Custom Edition, Halo 2 Vista, Portal and Halo Machinima

Home  Search Register  Login Member ListRecent Posts
Viewing User Profile for: ymt iz back
About Contact
Joined: Jul 21, 2010 09:46 PM
Last Post: Apr 7, 2011 03:50 PM
Last Visit: Apr 7, 2011 03:59 PM
Your Age: 14
What Games do you play:
-gamer- -modder-
Email: {hidden}

Send Private Message
Post Statistics
ymt iz back has contributed to 15 posts out of 464918 total posts (0.00%) in 3,643 days (0.00 posts per day).

20 Most recent posts:
Halo CE General Discussion » The Life And Death Of Khajied-766 Apr 7, 2011 03:50 PM (Total replies: 27)

Quote: --- Original message by: Karima Narstrom

Quote: --- Original message by: Dennis
Quote: --- Original message by: Karima Narstrom
I make a comic using halo, I was wondering if it was OK to post it here...
Yes it is.

Quote: --- Original message by: anonymous_2009
Just the OP being a child and crying because someone didn't like their "comic".
Just shut up.

Thank you Dennis, Any-whom- aside from the Trolls, I will post daily, I'll include a back story in the OP and fill you in more with each daily installment. As for anonymous, I find ignoring him quite useful. Also, The edit was me putting in the pictures, I never asked for an opinion.
Edited by Karima Narstrom on Apr 5, 2011 at 03:18 PM

you seem to be really pissing anonymous off with that troll remark. it looks like you are the one trolling him. IMO

----------on topic------------

its good considering your probably a beginner at making comics.
Edited by ymt iz back on Apr 7, 2011 at 03:54 PM

Halo CE General Discussion » Lumoria: Episode Two Apr 7, 2011 03:42 PM (Total replies: 418)

this topics getting a little weird...

/off topic

so let me get this straight. your fixing up lumoria episode 1 then letting someone else finish episode 2?

Halo CE General Discussion » I NEED THIS!!! Mar 6, 2011 09:39 AM (Total replies: 7)

Quote: --- Original message by: NeiaG
The real problem isn't just getting a decent model, the other real problem is getting a walking animation to work. At least from what I remember. Mainly because of how the animation is done. The Blam! engine dislikes it.

we could take the animations from the mecha robot on cold snap. Those seem to work fine.

Halo CE General Discussion » What exactly is a dedicated server? Feb 25, 2011 04:25 PM (Total replies: 10)

Quote: --- Original message by: HaloIsAHorribleGane


Halo CE General Discussion » putting halo 2 and 3's campaigns in halo ce Feb 25, 2011 04:19 PM (Total replies: 32)

good luck getting the last level of halo 3 to work.

date released: feb 15, 2010.

maps that have this model in-game: 0


Halo CE General Discussion » The Trinity Map Pack UPDATE Feb 25, 2011 06:40 AM (Total replies: 424)

cant wait for this map :)

Halo CE General Discussion » Requiem - Extinction on Steroids Feb 24, 2011 10:11 PM (Total replies: 1627)

Quote: --- Original message by: CAG Gonzo
Pelican will likely be the model from extinction with little modification. I may tweak the speed values, but they may be fine as is. I will probably keep them at defaults, then change them if results from beta testing show a trend in desire for faster speeds. There will already be the AA hog from extinction, with tweaked missiles, plus the jet missiles may deal more damage.

But fret not; I have spent a lot of time thinking about balance and equality. Right now you should hopefully see such thinking in the layout of the minimap, and hopefully the main map too (by the way, I will be adding one more structure to each side to give players somewhere to go to besides just a hill or cliff or the base. Said structure will be large and have at least some walkspace for players to take shelter).

take the pelican from RPG beta 6_2 that thing's awesome :)

Halo CE Technical / Map Design » halo trial mod>halo Custom edition map? Feb 24, 2011 04:39 PM (Total replies: 5)

this mod is very easy to do. if you want it in halo ce, just convert halo custom edition's bloodgulch to a halo combat evolved map using this --> http://hce.halomaps.org/index.cfm?fid=1082

mod it with HMT. the convert it back to a halo custom edition map.

Halo CE Technical / Map Design » H3 ODST PHANTOM TAGS Feb 24, 2011 04:38 PM (Total replies: 7)

Edited by ymt iz back on Feb 24, 2011 at 04:38 PM

Halo CE General Discussion » Requiem - Extinction on Steroids Feb 23, 2011 10:37 PM (Total replies: 1627)

wow, this is looking awesome.

Halo CE General Discussion » Halo 3 Sandtrap V2 (most likely.) Feb 23, 2011 08:06 PM (Total replies: 1788)

Quote: --- Original message by: pepzee


Now, when's it getting released?
Edited by pepzee on Feb 20, 2011 at 05:05 PM

Edited by ymt iz back on Feb 23, 2011 at 08:08 PM
* image deleted by admin
Edited by Dennis on Feb 23, 2011 at 10:08 PM

Halo CE General Discussion » RPG_Beta6.2: Work in Progress Jul 21, 2010 10:18 PM (Total replies: 232)

scenery is beautiful

Halo CE General Discussion » mw2 map pack Jul 21, 2010 10:15 PM (Total replies: 26)

http://tinyurl.com/NOOOOOOO000000000000000000 no

Time: Fri July 10, 2020 5:12 AM 360 ms.
A Halo Maps Website