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Viewing User Profile for: TemplarDG
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Joined: Jul 31, 2010 06:27 PM
Last Post: Aug 2, 2010 09:19 PM
Last Visit: Jan 10, 2016 04:56 PM
Location: Ireland
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Interests: Game design
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TemplarDG has contributed to 9 posts out of 469465 total posts (0.00%) in 3,401 days (0.00 posts per day).

20 Most recent posts:
Halo CE Technical / Map Design » Dev Mode Issue Aug 2, 2010 09:19 PM (Total replies: 9)

I can't speak for all his software but this one works great :)

General Machinima Discussions » -console -devmode issues Aug 2, 2010 02:23 PM (Total replies: 1)

hey just to make sure are you typing the commands right?? they should have ''cheat'' and a '' 1'' at the end for example

''cheat_deathless_player 1''

and make sure your using the latest devmode mod :)

here it is
http://hce.halomaps.org/index.cfm?fid=5073

Halo CE Technical / Map Design » sapien crashes when i try to spawn A.I Aug 1, 2010 01:46 PM (Total replies: 8)

i got all the tags i needed for the marine using your advice

i opened the original sapien and tried to spawn the marine and SUCCESS! :)

stiil not sure why E3pOs sapien wont work any more but no matter :)

thanks very much for all your help :)

Halo CE Technical / Map Design » sapien crashes when i try to spawn A.I Aug 1, 2010 12:26 PM (Total replies: 8)

thanks for the tag extractor works great :)

...but now the new sapien crashes when i try to open it! haha

Ive tried the tags in the stranded sapien but i just run in to my original problem :/

heres the debug i get when trying to open the one you gave me

E3pO Sap. 01.01.00.0609 ----------------------------------------------
08.01.10 09:00:27 reference function: _write_to_error_file
08.01.10 09:00:27 reference address: 401b13
08.01.10 09:00:27 Couldn't read map file './a_e3pobeta.map'
08.01.10 09:00:27 CreateDevice succeeded with refresh rate = 0
08.01.10 09:00:28 Sound card doesn't meet minimum hardware requirements. Disabling hardware option.
08.01.10 09:00:29 Increasing sound decompression buffer size to 1048576 bytes
08.01.10 09:00:30 file_open('tags\characters\marine_armored\flashlight_marine.light') error 0x00000002 'The system cannot find the file specified. '
08.01.10 09:00:30 couldn't open light tag 'flashlight_marine.light'.
08.01.10 09:00:30 file_open('tags\characters\marine_armored\flashlight_marine.light_volume') error 0x00000002 'The system cannot find the file specified. '
08.01.10 09:00:30 couldn't open light_volume tag 'flashlight_marine.light_volume'.
08.01.10 09:00:30 failed to load weapon tag 'weapons\assault rifle\assault rifle'
08.01.10 09:00:30 failed to load item_collection tag 'item collections\single weapons\assault rifle'


.....im only trying to open the original tutorial map

just one problem after another :/

Halo CE Technical / Map Design » sapien crashes when i try to spawn A.I Jul 31, 2010 09:45 PM (Total replies: 8)

I'm unsure as to how to rip the files from the campaign levels

so i got marine_armored.biped off the site but I'm not sure what to do with it,I'm still new to the mapping aspect of halo ce

Halo CE Technical / Map Design » sapien crashes when i try to spawn A.I Jul 31, 2010 08:01 PM (Total replies: 8)

thanks for the link :)

Ive tried it and it does run much smoother

unfortunately i have encountered a new problem

i might be easy to fix...

i cant seen to add my actor variant tags in the sapien you linked me too, i get this debug message:

07.31.10 16:52:13 file_open('tags\characters\marine_armored\marine_armored.biped') error 0x00000002 'The system cannot find the file specified. '
07.31.10 16:52:13 couldn't open biped tag 'marine_armored.biped'.
07.31.10 16:52:13 file_open('tags\characters\marine_armored\marine_armored assault rifle major.actor_variant') error 0x00000002 'The system cannot find the file specified. '
07.31.10 16:52:13 couldn't open actor_variant tag 'marine_armored assault rifle major.actor_variant'.
07.31.10 16:52:13 failed to load actor_variant tag 'characters\marine_armored\marine_armored assault rifle'
07.31.10 16:52:20 WARNING: cannot spawn actors in encounter_block_0/squads_block_0 because the actor variant specified for this squad is NONE or invalid

any ideas? thanks again :)

Halo CE Technical / Map Design » Halo ce devmode problem Jul 31, 2010 07:13 PM (Total replies: 2)

what version of halo ce do you have??

Halo CE Technical / Map Design » Dev Mode Issue Jul 31, 2010 07:04 PM (Total replies: 9)

yellow :)

here is a devmode mod that works for version 1.09

http://hce.halomaps.org/index.cfm?fid=5073

just open it, then open halo ce and when its open press ''pg up'' to activate it

then you can type in the devmode commands by pushing the button right under escape :)

Halo CE Technical / Map Design » sapien crashes when i try to spawn A.I Jul 31, 2010 06:39 PM (Total replies: 8)

hello thank you for taking the time to check this out,i hope you can help me :)

i open sapien and do the usual things to spawn and A.I,then when i go to test it (creating a new instance then deleting it) sapien simply crashes....every time

i am running windows vista 32 bit and i have a dual core

this is the debug message i get (in full):

07.25.10 15:36:31 tool pc 01.00.00.0609 ----------------------------------------------
07.25.10 15:36:31 reference function: _write_to_error_file
07.25.10 15:36:31 reference address: 42ca20
07.25.10 15:36:31 Couldn't read map file './toolbeta.map'

for the record i have set the affinity to one core and tried running it has XP service pack 2

also i am using the tutorial map scenario


Time: Thu November 21, 2019 7:26 AM 172 ms.
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