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Viewing User Profile for: Zigadirasu
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Joined: Sep 8, 2010 01:26 AM
Last Post: May 27, 2013 02:54 AM
Last Visit: Jan 2, 2018 05:21 PM
Website:  
Location: INFERNO
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Your Age: 17.142
What Games do you play: Halo;Gears of War
Avatar:
all life will end soon or late


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Post Statistics
Zigadirasu has contributed to 91 posts out of 468141 total posts (.02%) in 3,086 days (.03 posts per day).

20 Most recent posts:
Halo CE General Discussion » [WIP] h3 style campaign revamp May 27, 2013 02:54 AM (Total replies: 252)

Quote: --- Original message by: Tiel
Quote: --- Original message by: Delicon20
No brute hating please.


The brutes must die


lol hate brutes too.
long time

Halo CE General Discussion » [Release][H3Style] - Containment Jun 25, 2012 04:16 AM (Total replies: 511)

Quote: --- Original message by: Spartan314
Either way when I extract the biped.model_animations corrupt.


try this one

http://www.mediafire.com/?04t4a364500wmpv

Halo CE General Discussion » help open sauce wont do anything ingame Jan 19, 2012 01:12 AM (Total replies: 10)

on my wasn't work, but now is Working!!.
what i do?

i used the 7zip to open the installer of Halo Custom edition and extracted all exept by the folders, after i replaced all files on my Halo Custom edition folder, after i used the regedit to change my halo version back to 1.00.
and applyed the patch 1.09 again, and unistalled the OS and Installed again and Work perfect

resuming... try make SURE if your haloce.exe is really 1.09 version, right click on right mouse button then "properties"
them "details"

(i extracted the installer because i Don't wanted to Insatall the game again!!:P)

Edited by Zigadirasu on Jan 19, 2012 at 01:17 AM

Halo CE General Discussion » OpenSauce for HaloCE, V3.0, Released Jan 18, 2012 05:04 PM (Total replies: 818)

How do we Run the .yelo format?
Edited by Zigadirasu on Jan 18, 2012 at 05:11 PM

Halo CE General Discussion » Halo maps goes.... Dec 28, 2011 12:44 AM (Total replies: 3)

OH NO!!!! ITS AGAIN NO!!
THIS FOLLOW ME EVERY WHERE xD
(i will kill all of them [killtacular] [shotgun spree] why they don't die)
Edited by Zigadirasu on Dec 28, 2011 at 12:47 AM

Halo CE General Discussion » Semi-Official Gallery [WIPS] Dec 27, 2011 07:30 PM (Total replies: 11475)

Quote:
Well you see....umm.....I kind of already did that a few months ago as a joke.
http://img835.imageshack.us/img835/2505/gncyborg.jpg (ignore the horrible pose and wrong colored visor)

And no, I do not know why I wasted the 5 minuets it took to get in in game.
http://screenshot.xfire.com/s/120393026-4.jpg
http://screenshot.xfire.com/s/120393029-4.jpg
Edited by rerout343 on Dec 26, 2011 at 08:00 AM


wow. looks Gundam 00 and GN particles
Edited by Zigadirasu on Dec 27, 2011 at 07:31 PM

Halo CE General Discussion » SPARTAN 279..... Dec 22, 2011 08:51 PM (Total replies: 27)

誕生日おめでとう
Happy Birthday!!!

Halo CE General Discussion » [RELEASE] Normandy SR-2 Scenery Dec 11, 2011 01:15 AM (Total replies: 16)

lol nice!

Halo CE General Discussion » modify size of texture of the HUD Dec 10, 2011 04:38 PM (Total replies: 6)



go to weapon hud interface and just change this values



btw hi guys

EDIT> ok here to help, only
Edited by Zigadirasu on Dec 10, 2011 at 04:57 PM

Halo CE General Discussion » The Terrible Truth: A Must Read Jul 22, 2011 06:17 AM (Total replies: 371)

I was born on 22/2 so 2+2+2=6
my destiny is kill all humanity, now is clear,thats why i hate Humans

Halo CE General Discussion » Slappy Updates - Warning: Pix Jul 7, 2011 09:04 PM (Total replies: 1751)

Quote: --- Original message by: SlappyThePirate
As far as I understand, Zigadirasu is editing the map, something I said not to do when I gave him the alpha. The shaders don't look that good, anyway, just ubershiny and uberbumped. Mine look almost like that at a certain angle, anyway.


i am not editing the map i just saw alot of people complain about the base shaders, so edited the shader of metals to try help
(I continue with my promise)[and i don't like do mp maps i even can play it online because of sucks bandwith]

Halo CE General Discussion » Slappy Updates - Warning: Pix Jul 7, 2011 03:07 AM (Total replies: 1751)

how is looking my concrete with lines painted?

-deleted-
-deleted-

edit: sorry i forgot the bumps here the updated pics:



Edited by Zigadirasu on Jul 7, 2011 at 04:52 AM

Halo CE General Discussion » [Release] Project Subterfuge Jun 21, 2011 09:08 PM (Total replies: 86)

i did play it, just re-install the game ( i formated my pc) and intalled again and updated to v1.08

map is cool just short and easy

Halo CE General Discussion » [Release] Project Subterfuge Jun 20, 2011 10:31 PM (Total replies: 86)

Quote: --- Original message by: jesse
Getting the tags ready. Should be up within half an hour at least.

cool, good luck :D ;

the map get exeptions with me every time i get start :( damn PC

Halo CE General Discussion » [Release][H3Style] - Containment May 24, 2011 11:54 AM (Total replies: 511)

Quote: --- Original message by: XlzQwerty1
Quote: --- Original message by: XlzQwerty1
Bad collisions, probably phantom bsp's usually happen when a sealed piece of geometry cuts through another sealed piece of geometry, which never happens in halo 1 but happens in halo 2-3-reach-odst.

Disappearing IS solved with portals, slappeh.

Unlimited sky as in you can fly as high as you can or something? Just lower the height of the sky in your bsp (Like, select the faces of the top then move them down, that is, if that's what you mean by unlimited sky.)

Seriously, why give up when Some People eagerly await for the final version. lulz


Did you even bother reading my post?


sorry my page wasn't refreshed when i press "post"

Halo CE General Discussion » [Release][H3Style] - Containment May 23, 2011 09:02 PM (Total replies: 511)

Quote: Bad collisions... did you make the whole bsp 2-sided?

i not make the bsp but saying the guerilla=no

Quote: IDK what unlimited sky means.

sky box doesn't have limit we can fly to infinit and away

Halo CE General Discussion » [Release][H3Style] - Containment May 23, 2011 06:52 PM (Total replies: 511)

bad collisions (uncollidable for bullet and grenades,ghost stuck some areas), disappering some angles, unlimited sky.

Halo CE General Discussion » [Release][H3Style] - Containment May 23, 2011 04:56 AM (Total replies: 511)

Quote:
Well, it's not like anyone else can't do what ziga has already done. It's that simple, that everyone else can make their own if they all TRIED.

thats right, maybe is how i do

yeah i begining mesh with campaign again so i was editing for sp stuff and i forggot about containment.
well basiclly the map just need fix the bsp(i failed on this) and one thing more.

on my 3dmax i just know animate D:
Edited by Zigadirasu on May 23, 2011 at 05:06 AM
Edited by Zigadirasu on May 23, 2011 at 09:32 PM

Halo CE General Discussion » [Release][H3Style] - Containment May 22, 2011 08:21 PM (Total replies: 511)

Quote: --- Original message by: Ubergoober
Whats going on with this map?? havent heard anything for ages!


because i stopped with this map, i forggot to comment here

Halo CE General Discussion » Slappy Updates - Warning: Pix May 10, 2011 09:16 PM (Total replies: 1751)

Quote: --- Original message by: SlappyThePirate
I guess so, through scripts or animation seats or something like that. Should that even be done?


yeah is possible just edit the biped animation


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