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Viewing User Profile for: Ubergoober
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Joined: Oct 11, 2010 07:11 AM
Last Post: May 19, 2013 11:39 AM
Last Visit: Yesterday @ 08:37 AM
Website:  
Location: Nowra
Occupation: Student, Chef. Teacher
Interests: Basketball, Moutainbike riding
Your Age: 35
What Games do you play: halo, serious sam
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MSN IM: obi1ktoby@hotma
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Post Statistics
Ubergoober has contributed to 648 posts out of 438878 total posts (.15%) in 954 days (.68 posts per day).

20 Most recent posts:

he who eats grunts: Okay, sorry. I guess i just completely missed it :/

ur forgiven, now get back to work, there are grunts to be eaten
Edited by Ubergoober on May 19, 2013 at 11:40 AM


ahhh, so thats how u get to the hidden room, nice one! very cool! but how does one get to the forklifts?


great job guys, really having fun on this map :)

Halo CE General Discussion » Halo 3 Foundry Port WIP by Jesse & Sali May 14, 2013 11:36 PM (Total replies: 1207)

:D

Halo CE General Discussion » Halo 3 Foundry Port WIP by Jesse & Sali May 14, 2013 10:33 AM (Total replies: 1207)

yes! me too! cant wait for the release of this map!

Halo CE General Discussion » Halo 3 Foundry Port WIP by Jesse & Sali May 12, 2013 09:22 AM (Total replies: 1207)

*back on topic*

Sooooooo...... must be pretty close then ay? :P

Halo CE General Discussion » Halo 3 Foundry Port WIP by Jesse & Sali May 10, 2013 04:08 AM (Total replies: 1207)

"Funny rigging error with the forklift (which is what I get for trying to fix the wheels.)"

http://www.xfire.com/videos/5fa115

haha, funny as!
Edited by Ubergoober on May 10, 2013 at 04:08 AM

Halo CE General Discussion » Halo 3 Foundry Port WIP by Jesse & Sali May 7, 2013 12:31 PM (Total replies: 1207)

well i liked it, he who eats grunts.

Halo CE General Discussion » The Trinity Map Pack UPDATE May 7, 2013 09:35 AM (Total replies: 346)

locked
this thread will become

Halo CE General Discussion » The Trinity Map Pack UPDATE May 5, 2013 10:53 AM (Total replies: 346)

i see him on xfire heaps, hes always playing EVE

Halo CE General Discussion » Halo 3 Foundry Port WIP by Jesse & Sali May 5, 2013 04:32 AM (Total replies: 1207)

"the oddball's way too shiny"



......could never be too flamy
Edited by Ubergoober on May 5, 2013 at 04:33 AM

Halo CE General Discussion » The Trinity Map Pack UPDATE May 5, 2013 03:05 AM (Total replies: 346)

i wonder if ender is trolling us, pops in once a year to keep our hopes up?

Halo CE General Discussion » Firefight Portent II Official Thread May 5, 2013 03:02 AM (Total replies: 190)

it would be fitting if Gamma927 finished this map
in all seriousness tho, what is there left to do? the bsp, the tags, they're all there, is it just scripting? kirbs could whoop that up in a coffee break
Edited by Ubergoober on May 5, 2013 at 10:58 AM

Halo CE General Discussion » Halo 3 Foundry Port WIP by Jesse & Sali May 4, 2013 12:29 AM (Total replies: 1207)

dayum, sure hope the exception issue gets ironed out, sure would be a shame to come all this way and not be able to stop the exception data from occurring

Halo CE General Discussion » Halo 3 Foundry Port WIP by Jesse & Sali May 3, 2013 04:20 AM (Total replies: 1207)

Quote: --- Original message by: Jesse

-No flagstands

-forklift Windshield ID error

-#### poster is too large, compared to others

- Add the flaming oddball and flag

- There seems to be some rare times where people exception, but I'm not sure why. It happens maybe once every two or three games, but it might be the sounds of some weapons. If Kirby or DSalimander can tell me what they were doing when it happened, maybe we can figure it out. We once had an issue with the Brute Shot firing sound causing exceptions, and Arbiter100 exceptioned when firing the shotgun...

- Fix the vehicle sync problems
Edited by Jesse on May 3, 2013 at 02:02 AM


ftfy :P
Edited by Ubergoober on May 3, 2013 at 04:21 AM

Halo CE General Discussion » Requiem - Extinction on Steroids May 2, 2013 01:51 AM (Total replies: 1587)

*baaaaarrrrrrmmp*

Halo CE General Discussion » Firefight Portent II Official Thread May 2, 2013 01:44 AM (Total replies: 190)

*baaaaarrrrrrmmp*

Halo CE General Discussion » Halo 3 Foundry Port WIP by Jesse & Sali May 2, 2013 01:19 AM (Total replies: 1207)

dear god man! looks freakin awesome!
Edited by Ubergoober on May 2, 2013 at 01:20 AM

Halo CE General Discussion » Halo 3 Foundry Port WIP by Jesse & Sali Apr 27, 2013 11:25 PM (Total replies: 1207)

flaming cranium plz ty
Edited by Ubergoober on Apr 27, 2013 at 11:25 PM

Halo CE General Discussion » [WIP] With_Whiteness Apr 23, 2013 09:33 AM (Total replies: 390)

there was an issue with the 'ALLIEDENEMIES.NET hogwars' server, so it was reset, should be a lot less lag now


Time: Tue May 21, 2013 2:23 AM 187 ms.
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