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Viewing User Profile for: Ubergoober
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Joined: Oct 11, 2010 07:11 AM
Last Post: Jun 22, 2014 10:57 AM
Last Visit: Jun 22, 2014 11:11 AM
Location: Nowra
Occupation: Student, Chef. Teacher
Interests: Basketball, Moutainbike riding
Your Age: 35
What Games do you play: halo, serious sam
MSN IM: obi1ktoby@hotma
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Post Statistics
Ubergoober has contributed to 704 posts out of 421911 total posts (.17%) in 1,533 days (.46 posts per day).

20 Most recent posts:
Halo CE General Discussion » Halo X - Arena Jun 22, 2014 10:57 AM (Total replies: 20)

looks awesome :)

Halo CE General Discussion » [WIP] Halo 3 The Pit Jun 18, 2014 10:16 AM (Total replies: 515)

a frog in a bog hit his head on a log and the noise went "bump!"
oh, and hows this going then? be ready for ce3? i see ur doing stuff for cmt too

Halo CE General Discussion » Halo 3 "Rats nest" the remake thread. Jun 18, 2014 10:07 AM (Total replies: 141)

hows this coming along then?

Halo CE General Discussion » Halo 3 "Rats nest" the remake thread. May 6, 2014 11:23 AM (Total replies: 141)

very excited about this, i think rats nest is a great multi-player map

Halo CE General Discussion » CMT RETURNS! New project and team details inside! Mar 21, 2014 04:11 AM (Total replies: 10222)

is it necessary to have the flash-light icon? as it seems they all have the flash-light.

Halo CE General Discussion » Halo CE 10th anniversary this saturday Mar 12, 2014 02:47 AM (Total replies: 35)

Quote: --- Original message by: MoooseGuy
Game night for the win!

omg, da moose! wheres our firefight map u promised?

i too would like to participate in an evening of ce gaming fun :)
Edited by Ubergoober on Mar 12, 2014 at 02:48 AM

Halo CE General Discussion » TM MAPPING TEAM ARCHIVES Jan 15, 2014 08:19 AM (Total replies: 25)

thank you :)

3+ access points to the flag makes a great ctf map, the advantage has to be given to the flag seeker. it doesnt matter how pretty the map and bases are, if you've got a base with only 1 or 2 access points then it's just too easy for the flag protectors to camp and too frustrating for the flag seekers.
id like to see 'savior', i know some people have some versions of it, but id like to see it completed and released.
some halo 3 maps id like to see made would be 'rats nest', 'guardian', 'construct' and 'stand off', and of course 'valhalla' when -grunt eater- re-releases -slappy the pirates'- effort.

Halo CE General Discussion » [WIP] ChBgt909 Unnamed map 01 Dec 22, 2013 08:56 AM (Total replies: 743)

i'd like to see you remake the map that you lost. it was a really awesome looking map

Halo CE General Discussion » Installation 01: Picture Update #2 Dec 18, 2013 10:06 AM (Total replies: 62)

i think, if anything, people creating halo content on different engines will strengthen the community, eventually modders will compete with each other, creating content on the engine of their choice.

Halo CE General Discussion » Release: Pit_v2 Dec 16, 2013 09:27 AM (Total replies: 27)

yay! slap happy! nice to hear from you :)

edit: i enjoyed the map, it seems balanced, the grav-lift is reasonably consistant (looks funny when u put a hog in there), love the psychedelic mushrooms and the colours in the sky. id really like to see how the map performs online, someone gonna run a server?

Edited by Ubergoober on Dec 16, 2013 at 10:03 AM

Halo CE General Discussion » CMT RETURNS! New project and team details inside! Dec 11, 2013 12:15 PM (Total replies: 10222)

and check the trajectory, on some ce maps u need to look directly up in the sky just to shoot the plasma bomb a decent distance

Halo CE General Discussion » BlindWolf (Working in progress!) Dec 11, 2013 12:07 PM (Total replies: 235)

looks awesome!! im just wondering if the tail would look better if it thinned out near the tip, it looks a little too thick from the middle of the tail to the end. should it have that finger shape?
just my opinion :) great work by the way :)

Halo CE General Discussion » Halomaps Nostalgia Party Dec 9, 2013 10:26 AM (Total replies: 49)

Quote: --- Original message by: ActivatedTrapCard

what map is that?

Halo CE General Discussion » Official Halo 4 HUD replica WIP Thread. Nov 20, 2013 04:51 AM (Total replies: 63)

dear god, already a flamewar, lets just say that u both agree. the HUD looks great :)

Halo CE General Discussion » [WIP] Halo 3 The Pit Nov 19, 2013 01:30 PM (Total replies: 515)

looks fantastic jesse!

@killzone- great to hear that rats nest is in the works, love that map

Halo CE General Discussion » Halo StarWars Public Betas Nov 6, 2013 11:39 AM (Total replies: 152)

10+ players sure would be awesome on that map :)

Halo CE General Discussion » Halo StarWars Public Betas Nov 4, 2013 07:51 AM (Total replies: 152)

or $5


there seems to be a lot of copies getting around on ebay for under $10

i didnt have trouble DLing the map through OS 3.1's automatic DL feature
Edited by Ubergoober on Nov 4, 2013 at 08:20 AM

Halo CE General Discussion » CMT RETURNS! New project and team details inside! Oct 31, 2013 02:29 AM (Total replies: 10222)

vid-doc or it didnt happen :P

Halo CE General Discussion » [WIP] Halo 3 The Pit Oct 25, 2013 02:48 AM (Total replies: 515)

looking very nice, what method will u use for the fan-lifts?

Time: Sun December 21, 2014 11:05 PM 250 ms.
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