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Galloping along the hilltop rode the Narstrom....
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Karima Narstrom has contributed to 173 posts out of 469494 total posts
(.04%) in 3,313 days (.05 posts per day).
20 Most recent posts:
Anyways, you have your wireframes.
wireframed
Edited by Karima Narstrom on Jul 7, 2012 at 04:51 PM
I do them all by myslef, I've been at it for years.
It's a WIP, She'll look alot better when she's done- for now anything you see out of place is a placeholder.
She wont have it ingame, it's only for show purposes
Similier model used to my old ones, but this one is far better propotioned and has less raccon eye makeup
I'm working on getting it uploaded, but I'm just haveing issues with the hair. I might have to leave it like it is or cover her head with a helmet. obviously she wont be in this dress ingame
:D I'm getting alot better at skinning and modeling
It's an OC mod for the blam engine, I'm thinking of dropping halo out of it entierly
I created a new bridge for the ship in my Kavlari SP but the model when put in game ha s aton of holes in it, you can see right into the amned skybox D:
also, here is a tease picture. Anyone can help, please?
Quote: --- Original message by: OMEGAMUFFIN9000 trollbump.
Anywhom, What happened to this mapping team? You never returned my IM D:
I think you missed the title, We have no goal in sight, we have no proof of progress.
As I said, I am a perfectionist. I'll take a look into it, but I guess. :)
Ok guys. Should I use all stock weapons or customs? I really am a perfectionist and most customs just dont feel right. So what should I go with?
Yes you can. I will post one here and PM you it.
I'm actully a terrible artist xD, I'm just a green thumb at modeling.
Quote: --- Original message by: JazQuote: --- Original message by: TM_updatesQuote: --- Original message by: CorpseManTS "Visor down" picture somehow reminds me of Lost Planet 2. can we see a vid showing how awesome the animations are?
Overall, this mod is placed 2nd on my list, CMTSpv3 is 1st. Except this isn't just a simple mod, this is virtually an on-it's-own standing game or turning out to be one which just uses the blam! engine. Karima, I don't know how skilled you are in terms of encounter-planning and scripting (frankly it seems like you've got alot of stuff covered on your own already!), but if you ever want help/advice in encounter planning and/or scripting I wouldn't mind lending a hand. :-) 'simple mod'? I loled. But yeah, this is pretty cool. I love the artistic style. FXAA injector for that antialiasing, enbseries, or some secret method I don't know about yet? Actually, there is no anti aliasing used at all. The only diffrence is that halo uses stock 11 year old models and I'm useing current gen models with Maya.
Thank you very muc Deniis. :)
Noted some bugs on Kalvari, glad I spotted them before I posted it on halomaps
Thank you :D I like orginal stuff.
clever modeling and good alphas :)
:D Maybe. Just played throughe a10 with all the marine bipeds swapped out with my new marines, it looked great :). noticed a few issues that I'll have to fix
YEsh :D. I just have an overlay on so it looks a little prettier and not 11 years old.
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