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Viewing User Profile for: Jose
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Joined: Nov 14, 2010 12:25 AM
Last Post: Jan 4, 2011 09:40 PM
Last Visit: Jan 16, 2011 12:12 AM
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cant stop laffing


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Jose has contributed to 36 posts out of 465511 total posts (.01%) in 3,485 days (.01 posts per day).

20 Most recent posts:
Halo CE Technical / Map Design » Halo 3 or Halo Reach campaigns Jan 4, 2011 09:40 PM (Total replies: 16)

this is what i want but it makes people mad becuz they think halo 3 and reach is unorigional.


Quote: --- Original message by: Juan

I'm surprised in both of you. This is not an error of naming materials. You get those material errors when compiling, not when exporting.
This error simple means that you have a material id that does not exist, applied to mesh.

Edited by Juan on Jan 4, 2011 at 09:05 PM

how do u have it if it does not exsist? idgi

Halo CE General Discussion » Firefight-Descent Officially Canceled... Jan 4, 2011 09:12 PM (Total replies: 140)

can i beta test?

Halo CE General Discussion » [idea] blood gulch h3 Nov 16, 2010 10:19 PM (Total replies: 63)

im not very good with english or i dont no what a troll is but i can tell it is not good. i am bullyed enuff in reall life i dont need it hear. i am leeving this form for good!

Halo CE General Discussion » [idea] blood gulch h3 Nov 16, 2010 10:03 PM (Total replies: 63)

but i thought the sandtrap tags was for every one to use public? cmt and zteam r good to

Halo CE General Discussion » [idea] blood gulch h3 Nov 16, 2010 09:59 PM (Total replies: 63)



Halo CE General Discussion » [idea] blood gulch h3 Nov 16, 2010 09:56 PM (Total replies: 63)

some one's jelous you member of z team or cmt or some thing?

Halo CE General Discussion » [idea] blood gulch h3 Nov 16, 2010 09:43 PM (Total replies: 63)

wow those r the best maps i have seen. better then cmt or z team. thank you! i will try to make more like thease.

Halo CE General Discussion » [idea] blood gulch h3 Nov 16, 2010 09:37 PM (Total replies: 63)

so their is no valhala or reach wepons rite. but there is blood gulch and h3 wepons. some1 shud make a mod like this. i can make a layout if it is nessecery. thank's

Halo CE General Discussion » [UPDATE]: Map Lossless Nov 16, 2010 09:29 PM (Total replies: 119)

jesse sum of us hear arent native to the english language. have sum respect.

Halo CE General Discussion » Need Translator Nov 15, 2010 10:14 PM (Total replies: 16)

i wud like this

Halo CE Technical / Map Design » 8/42+38 as a percentage. Nov 15, 2010 06:25 PM (Total replies: 53)

who r u?

Halo CE General Discussion » can some1 make this 4 me Nov 15, 2010 06:20 PM (Total replies: 38)

Quote: --- Original message by: HaloIsAHorribleGane
quit bein' so bossy guy jeez


Halo CE General Discussion » can some1 make this 4 me Nov 15, 2010 06:15 PM (Total replies: 38)

i have enough of ur bs

Halo CE General Discussion » The Trinity Map Pack UPDATE Nov 15, 2010 06:14 PM (Total replies: 424)

these maps look good. when will they b released.

Halo CE General Discussion » can some1 make this 4 me Nov 15, 2010 06:12 PM (Total replies: 38)

Quote: --- Original message by: l283023
Quote: --- Original message by: assassinchief106
dude, I already told you, THERE ARE NO REACH WEAPONS.

Which weapons does Halo Reach use then?

u can find them hear
http://www.brighthub.com/video-games/console/articles/87271.aspx

Halo CE Technical / Map Design » 8/42+38 as a percentage. Nov 15, 2010 06:09 PM (Total replies: 53)

dont listen 2 gamma he alweis thinks hes rite cuz he has a huge ego. just ignore him we all no whose rite hear.

Halo CE General Discussion » Need a Good Animator Please :) Nov 15, 2010 06:07 PM (Total replies: 15)

i can make animations in flash cs4. private message if u need my help.
Edited by Jose on Nov 15, 2010 at 06:07 PM

Halo CE General Discussion » how do you Nov 14, 2010 08:52 PM (Total replies: 8)

ya thats what i learned its to bad it doesnt work in 109 thank you for respondeing. what is a troll.

Halo CE General Discussion » how do you Nov 14, 2010 08:39 PM (Total replies: 8)

i am not here to take insalts. leave me alone!


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