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mess with the best,die like the rest
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smarsh556 has contributed to 50 posts out of 465493 total posts
(.01%) in 3,299 days (.02 posts per day).
20 Most recent posts:
How would u make more than just two teleporters??
is a script needed or is it really easy to do?
Download HEK+ and the map... then watch thhe short tutorial on how to use it
here are the links
maps in my older post
the tut helps alot if ur confused
Quote: --- Original message by: Zulu246
While this thread is up, can anyone tell me why when I add the same mongoose from the same link "smarsh556" posted up in a map I put it in, my sapien closes. Does this have to do with corrupted animations?
if this happen's. extract just the halo 3 folder itself, not the entire map
If the mongoose tags were from halomaps.org, they didnt work for me either....
if u were to extract the tags from the sandtrap map, those work better.
heres the map...
try these... when they are extracted, they should be in a folder in ur tags called "halo 3"
hope this helped...
I will post this again...
Does any 1 know how to make a "check_vehicle" so i can make a script to make more vehicles spawn than globals allows??
How would u change the first person arms?????
Does any 1 know how to make a Check_vehicle for EHSv2????
this is needed to make more vehicles than the globals limit.
maybe but its a CMT tag, why would they make a warthog with bad animations?? they're BEAST at this stuff...
I got a hog from CMT, i add it to the scenario, i got to place it in the map, I PRESS RIGHT CLICK, and Sapien closes up! is this a error or is it the tag??? heres the debug
05.29.11 10:14:36 sapien pc 01.00.00.0609 ----------------------------------------------
05.29.11 10:14:36 reference function: _write_to_error_file
05.29.11 10:14:36 reference address: 401b13
05.29.11 10:14:36 Couldn't read map file './sapienbeta.map'
05.29.11 10:14:36 CreateDevice succeeded with refresh rate = 0
05.29.11 10:14:36 Sound card doesn't meet minimum hardware requirements. Disabling hardware option.
05.29.11 10:14:37 Increasing sound decompression buffer size to 1048576 bytes
05.29.11 10:14:57 local player 0, weapon (0x0), deleted unexpectedly
05.29.11 10:17:37 EAX: 0x00000001
05.29.11 10:17:37 EBX: 0x00000001
05.29.11 10:17:37 ECX: 0x00000000
05.29.11 10:17:37 EDX: 0x00000000
05.29.11 10:17:37 EDI: 0x0018E110
05.29.11 10:17:37 ESI: 0x00000000
05.29.11 10:17:37 EBP: 0x0018DFE8
05.29.11 10:17:37 ESP: 0x0018DFD8
05.29.11 10:17:37 EIP: 0x77AB0BE2, 83 C4 04 C2 ?????
05.29.11 10:17:37 EXCEPTION halt in \halopc\haloce\source\tag_files\tag_groups.c,#3157: #3 is not a valid animation_block index in [#0,#2)
its most likely, but the script extracter has this odd error
"the procedure entry point
??1critical_section@Concurrency@@QAE@XZ could not be located in the dynamic link library MSVCR100.ddl"
what does this mean?
do u know some 1 who can has the scripts that dont have anything wrongg with them? i mean a10-50 dont work, b30 cant even get past the pelican fly in part.
the original scripts for the original halo pc single player maps
Edited by smarsh556 on Jul 13, 2011 at 03:40 PM
Anybody have a copy of the single player scripts for halo 1 pc?
yes, thank you
Whatever happened to people being nice. i mean, sure i ask a dumb question, but im sure other people have haved the same problem. im not the only 1. so screw u
Where would u find ur custom(made them yourself) maps??????
unfortunitly i dont know how to script, im new to this Single player mapping stuff....
Can someone direct me to a UNDERSTANDABLE tutorial on how to create a basic SP map
the reason its not working is there is too much on the map, even with everything gone, how do i fox this??
05.14.11 16:20:43 tool pc 01.00.00.0609 ----------------------------------------------
05.14.11 16:20:43 reference function: _write_to_error_file
05.14.11 16:20:43 reference address: 42ca20
05.14.11 16:20:43 Couldn't read map file './toolbeta.map'
it always says that....... why cant i make a10 playable??