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Viewing User Profile for: aPerson
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Joined: Jun 11, 2011 12:17 AM
Last Post: Jun 29, 2011 06:38 PM
Last Visit: Jul 2, 2011 09:00 PM
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What Games do you play: Halo CE
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aPerson has contributed to 7 posts out of 469660 total posts (0.00%) in 3,146 days (0.00 posts per day).

20 Most recent posts:
Halo CE Technical / Map Design » Wierd exception Jun 29, 2011 06:38 PM (Total replies: 2)

Looks like your crosshair tag is corrupted or made wrong along with the sound problem
Edited by aPerson on Jun 29, 2011 at 06:39 PM

Halo CE Technical / Map Design » Script error Jun 29, 2011 06:33 PM (Total replies: 3)

(unit (list_get (players) 1) ) will work where the unit goes.

Hope this helps

Halo CE Technical / Map Design » Custom Characters Jun 18, 2011 02:15 AM (Total replies: 6)

My guess is that your marine tag is corrupted. Just delete the extracted marine files and extract them again.

Halo CE General Discussion » CMT Elite Playable Biped Beta 2 Tag Pack Jun 14, 2011 10:13 PM (Total replies: 92)

It seems that the carbine is also lacking FP animations
Edited by aPerson on Jun 14, 2011 at 10:22 PM

Halo CE Technical / Map Design » Odst mapping team Jun 11, 2011 12:43 AM (Total replies: 1783)

If yall ever need help with scrpting just message me and I should be able to help.

Halo CE Technical / Map Design » need sp help Jun 11, 2011 12:29 AM (Total replies: 3)

Make sure in the spawn point's Property window's type 0 says 'all games' and not 'none'
Edited by aPerson on Jun 11, 2011 at 12:33 AM

Halo CE Technical / Map Design » Ai follow script function Jun 11, 2011 12:22 AM (Total replies: 2)

I have tryed to use ai_follow_target_ai and ai_follow_target_players and the ai just stand there being stupid. Am I using the function wrong or does it just not work?


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