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Viewing User Profile for: Sgt Catastrophe
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Joined: Jun 12, 2011 09:09 PM
Last Post: Jun 12, 2011 10:16 PM
Last Visit: Jun 13, 2011 11:21 PM
Location: Florida
Occupation: Modder
Interests: Video Games
Your Age: 14
What Games do you play: Halo, Star Wars, Call of Duty
Avatar:
I hate sticky key popups while playing games...
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Sgt Catastrophe has contributed to 3 posts out of 465493 total posts (0.00%) in 3,270 days (0.00 posts per day).

20 Most recent posts:
Halo 2 Vista Map Design / Technical » Help with the .ASS Exporter? Jun 12, 2011 10:16 PM (Total replies: 8)

When I try to export with TheGhost's .ASS exporter, I get this error:

--No ""get"" function for undefined

I cannot figure out how to fix this.

When I attempt to compile in tool, I get these error messages:

-- mylevel.ass
processing enviroment geometry...
couldn't read mesh definition triangles count: unexpected end of file during parse
couldn't parse definition #1
couldn't parse file 'e:\mygames\halo 2 map editor\data\scenarios\multi\mylevel\structure\mylevel.ass'
### ERROR structure import pipeline failed for scenarios\multi\mylevel\mylevel
Press any key to continue. . .
Edited by Sgt Catastrophe on Jun 12, 2011 at 11:21 PM

Halo 2 Vista Map Design / Technical » Help with the .ASS Exporter? Jun 12, 2011 09:16 PM (Total replies: 8)

.ass is a type of file that H2 tool uses to make a .scenario file. But I have so much trouble with it ._.

Halo 2 Vista Map Design / Technical » Help with the .ASS Exporter? Jun 12, 2011 09:13 PM (Total replies: 8)

Alright, I'm having so much trouble with the .ASS exporter TheGhost made...I have tried both Editable Mesh and Editable Poly and I cant seem to get a clean export or a clean compile. I get errors for both the script and H2 Tool. Can anyone help? I am using 3DS Max 2010.
Edited by Sgt Catastrophe on Jun 12, 2011 at 09:16 PM
Edited by Sgt Catastrophe on Jun 12, 2011 at 09:17 PM


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