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Viewing User Profile for: clicktotalk
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Joined: Sep 22, 2011 04:41 PM
Last Post: Dec 3, 2012 03:21 AM
Last Visit: Aug 30, 2018 07:27 PM
Location: millenium falcon
Occupation: School arhh
Interests: Making maps scripts and a bit of textures also talking
Your Age: why would you want to know
What Games do you play: gnop
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Post Statistics
clicktotalk has contributed to 37 posts out of 469359 total posts (.01%) in 2,919 days (.01 posts per day).

20 Most recent posts:
Halo CE Technical / Map Design » Grunt birthday armor effect Dec 3, 2012 03:21 AM (Total replies: 14)

ok i will check once finished downloading jsut a question would i need open source to use the file


going to have to downlaod tomorrow internet to laggy

Edited by clicktotalk on Dec 3, 2012 at 03:24 AM

Halo CE Technical / Map Design » Grunt birthday armor effect Dec 3, 2012 03:18 AM (Total replies: 14)

it says its incorrect password

Halo CE Technical / Map Design » Grunt birthday armor effect Dec 3, 2012 03:07 AM (Total replies: 14)

Where would i get them i dont think i can extract the tags

Halo CE Technical / Map Design » Grunt birthday armor effect Dec 3, 2012 02:55 AM (Total replies: 14)

how would i create an effect like this in halo ce
http://www.youtube.com/watch?v=vXCO6r-XgQc

Halo CE General Discussion » How does the needler reload? Mar 26, 2012 04:05 AM (Total replies: 51)

i just took this from a halo reach book to see if it would help



Halo CE Technical / Map Design » Secret room Feb 24, 2012 12:32 AM (Total replies: 11)

thanks guys its worked it was so simple i am a noob


on a different topic how would i add distant trees like in timberland

Halo CE Technical / Map Design » Secret room Feb 22, 2012 02:49 PM (Total replies: 11)

I am trying to make a cretis room

what i meant to say was coudl you post and image on how you would make one

Halo CE Technical / Map Design » Secret room Feb 21, 2012 11:33 PM (Total replies: 11)

HOW IMAGE

Halo CE Technical / Map Design » Secret room Feb 21, 2012 01:42 AM (Total replies: 11)

what would be the best way to make a secret room in max

Halo CE Technical / Map Design » HALO CE LIGHTMAP SHADOWS Feb 13, 2012 02:44 PM (Total replies: 4)




i too square

Halo CE Technical / Map Design » HALO CE LIGHTMAP SHADOWS Feb 12, 2012 11:50 PM (Total replies: 4)

my shadows are bad with tress it annoying ther block when the tress thin how do i fix



Edited by clicktotalk on Feb 12, 2012 at 11:52 PM

Halo CE Technical / Map Design » BSP DESIGN Jan 6, 2012 10:58 PM (Total replies: 8)

going a bit of topic

imagine if you place a scenery called ligh in a levels the have a program the would rendder a new light map with that scenery file as a light source

Halo CE Technical / Map Design » BSP DESIGN Jan 6, 2012 02:56 PM (Total replies: 8)

i just allways get errors

Halo CE Technical / Map Design » BSP DESIGN Jan 5, 2012 04:08 PM (Total replies: 8)

ok

Halo CE Technical / Map Design » BSP DESIGN Jan 5, 2012 12:22 AM (Total replies: 8)

does anyone want to design a bsp for my firefight map i will give credit

Halo CE General Discussion » flood Jan 2, 2012 03:44 PM (Total replies: 4)

how would i get open source

Halo CE General Discussion » flood Jan 1, 2012 08:45 PM (Total replies: 4)

how would i do this
to make a script turn a marine into a flood when only killed by a flood incetion
using death spawned actor

Halo CE Technical / Map Design » help biped Jan 1, 2012 03:49 AM (Total replies: 1)

i have some new biped tags but the character is too strong how do i cahnge its health

Halo CE General Discussion » WIP halo ce firefight flod map Dec 20, 2011 09:52 PM (Total replies: 19)

this is my first halo ce map

Halo CE General Discussion » WIP halo ce firefight flod map Dec 20, 2011 03:21 PM (Total replies: 19)

a old vidoe of my map going to update bsp soon

http://www.youtube.com/watch?v=TYIbejKZWOo






Edited by clicktotalk on Dec 20, 2011 at 03:28 PM


anyone want to help me make a better bsp
Edited by clicktotalk on Dec 20, 2011 at 03:33 PM


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