||Nov 26, 2011 01:11 AM
||May 19, 2013 09:39 PM
||May 21, 2013 04:14 PM
||Modding,Creating AI Battles......(school D:)
||Gaming, Airsoft, Paintball, Weight lifting, Marijuana, Cooking
|What Games do you play:
||Battlefield 3 , MW3, Halo Reach, Halo (1, 2, 3, ODST, Reach), Conker L&R
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ICE x Toxiic has contributed to 166 posts out of 439520 total posts
(.04%) in 547 days (.30 posts per day).
20 Most recent posts:
Personally I liked the Halo 2 Flood they sounded the best in my opinion.
None the less I shall try Hobbet.
Ok I thought there was another way to do it, But ill offer them food nipples and do it sketchy by pulling up next to them randomly and be like "hey kids you want some nipples" >:D
I have a driveable Spirit and I was wondering how do I make the seats to where when I land near some grunts and elites they will get in the dropship and fill up the seats. Currently when I try it only 1-3 covies get in usually 1 lol, but I have changed the cargo seats (passenger) to (Label: GT-gunner) and the marker name is gunner. Some help with this would be greatly appreciated.
Thank you altis94 that solved the problem! now I can finish the map and upload it :D!
I have looked and it seems that all the tags are in their right places.
file_read('tags\levels\test\dangercanyon\bitmaps\dangercanyon_arrow_blue.bitmap') error 0x00000026 'Reached the end of the file. '
02.23.13 01:34:35 couldn't read #108 bytes from offset #64 in local tag 'tags\levels\test\dangercanyon\bitmaps\dangercanyon_arrow_blue.bitmap'
02.23.13 01:34:35 couldn't read elements for bitmap block
02.23.13 01:34:35 failed to load bitmap tag 'levels\test\dangercanyon\bitmaps\dangercanyon_arrow_blue'
02.23.13 01:34:35 failed to load shader_transparent_chicago tag 'levels\test\dangercanyon\shaders\dangercanyon_arrow_blue'
02.23.13 01:34:35 failed to load scenario_structure_bsp tag 'levels\test\sidewinder\sidewinder'
02.23.13 01:34:35 failed to load structure bsp 'levels\test\sidewinder\sidewinder'
I get this error as I try an open one of my maps I've tried re extracting tags from both maps but it's still not working, I don't know whats going on can someone send me these tags?
"What do you think about instead of them walking out of nowhere, ODST's drop in from above to fight alongside?"
He could always just make a dropsship full of marines come in that would work to. And ODST's to like pods dropping from the sky that would put a smile on my face any option would lol.
Edited by ICE x Toxiic on Feb 6, 2013 at 02:49 PM
Ok concious cleared then! :D
I hope you get to come across the line of friendly AI which is a favorite for me in firefight maps! but can't wait to see best of luck with this project! C:
What are your plans as in support options?
Ok then. which Elite?
ok quite a long wait but I shall survive without them...for now, let me know if you get them in earlier.
Does anyone know where I can get some Halo 2 Flood Dialogue tags?
>heres a little video of what i've been working on lately i haven't died in modding yet, ill start work on the DayZ map after my exams are over! :D
Can somebody take this link of a song that I put up and please convert it to a sound.looping file. would help me out a lot for I don't know how to do this.
Edited by ICE x Toxiic on Jan 16, 2013 at 10:37 AM
sorry for the really long wait guys, ive just been really busy...I start exams on friday, and im making a project already for one of my exams so dont worry the dayz is not dead nor will i let it become that I will hopefully post more information about the project in the next couple weeks or so.
i want to be the body actor/voice actor thts happy, sarcastic and or logical.
I should have some new content to show within this weekend :D just busy with Halo 4.
well so far i've been working on putting in the scenery right now, which means bunch of trees for forests, and crates and other small stuff to make like smallish buildings/bunkers. The weapons are scattered around the map with little ammo and there is also equipment such as the standard active camo, overshield, helth packs.
I haven't made it final of what weather and atmosphere I want to use yet.