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Joined: Dec 27, 2011 11:49 PM
Last Post: Dec 10, 2012 01:24 AM
Last Visit: Dec 17, 2012 07:55 PM
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ReAcH has contributed to 98 posts out of 438897 total posts (.02%) in 512 days (.19 posts per day).

20 Most recent posts:
Halo CE General Discussion » One last community playdate? Dec 10, 2012 01:24 AM (Total replies: 96)

:D

Halo CE General Discussion » One last community playdate? Dec 10, 2012 01:09 AM (Total replies: 96)

I joined but its only running normal maps -_- and i just download the server map pack

Halo CE General Discussion » Game spy server closing update... Dec 9, 2012 10:51 PM (Total replies: 26)

Direct IP works and i joined a server but only the host was there (the host is a afk bot in this server) -_- ill keep looking for other players but i don't think ill find any.

I test 10 servers and it was only me and the auto host. I would like to point out the server i used are fully 24/7
Edited by ReAcH on Dec 9, 2012 at 10:57 PM

Halo CE General Discussion » Halo CE servers being shut down Dec 9, 2012 05:35 PM (Total replies: 320)

https://forums.halowaypoint.com/yaf_postst161547_RIP-Halo-CE--The-end-of-an-era.aspx

Halo CE General Discussion » Halo CE servers being shut down Dec 9, 2012 02:57 PM (Total replies: 320)

Wont that be illegal? If they really do shut down halo ce we could still use the cryengine3 but make our own game or something.

Halo CE General Discussion » Halo CE servers being shut down Dec 9, 2012 01:51 PM (Total replies: 320)

Quote: --- Original message by: sshers1
Quote: --- Original message by: sehe

Hey all!

Stop whining pls! They closed Halo Trial but no1 said they will close Halo PC or CE too. And probably they won't close as long as people have rented servers on them. BUT, even if they do one day, Btcc is working already on a GS emulator. With that and a small server sided patch (included in Sapp and Phasor) and a client sided dll (with many awesome features like load maps FAST in Halo CE starting, downloading CE maps when you join to the game, unified serverlist, fov change, bookmarking servers, increased polygon number in ce maps, etc, Yes, these ALREADY exists and WORKING), so with these we can play Halo like before, or in even better quality ^^. Also atm I'm helping to Sean in making http://halorank.com work again, at least on some basic level. SO, halo ISN'T dead yet, many awesome stuff are just now incoming =)
PCE!
Edited by sehe on Dec 9, 2012 at 06:39 AM




Seriously did they shut down Halo Trial?


i looked before and they did :(

Halo CE General Discussion » Halo CE servers being shut down Dec 8, 2012 10:43 PM (Total replies: 320)

sorry for using text-speak.
Edited by ReAcH on Dec 8, 2012 at 10:44 PM

Halo CE General Discussion » Halo CE servers being shut down Dec 8, 2012 10:39 PM (Total replies: 320)

Quote: --- Original message by: reeiiko15
Quote: --- Original message by: licon4812
you could use sapp
Do you have any idea what sapp is?

sapp is a modded halo ce dedi thats is used by most servers. Its used so much because of all the commands u can use. From sapp 3.02 i think u could make your own zombies server. From i think 4.5 it had the no-lead mod.

Halo CE General Discussion » Halo CE servers being shut down Dec 8, 2012 09:17 PM (Total replies: 320)

ill try

Halo CE General Discussion » Halo CE servers being shut down Dec 8, 2012 06:06 PM (Total replies: 320)



Halo CE General Discussion » Ideas on how to make my map better? Dec 7, 2012 03:03 AM (Total replies: 22)

I was going to get rid of all my halo's until i found this -->Adjutant<--. I think that's what they use to get the textures from halo reach and stuff (i hope I'm not wrong) is it really hard to use? I just want to use it for textures.


You just need a program to convert it into .wav

Halo CE General Discussion » Ideas on how to make my map better? Dec 7, 2012 02:18 AM (Total replies: 22)

Quote: --- Original message by: mastur cheef
It's too small, and the uvs are not good.


Ill make it bigger when i get my new PC. But i can't really do anything right now. To export my map in to .jms take 5hours and its 50% ( i used a map i made a little bit ago. Every thing is the same it took 6hours to export as a few weeks ago about 1 hour) :(

Halo CE General Discussion » Ideas on how to make my map better? Dec 7, 2012 01:48 AM (Total replies: 22)



-_- i made it as a weapon but my PC would not let me export the model. So i made it in to scenery and this is the size different. How is it , to small or what?

Halo CE General Discussion » Ideas on how to make my map better? Dec 6, 2012 04:19 PM (Total replies: 22)

Going to stop work on this map fro a few days -_- this pc has had it. So im going to buy a new 1 in the next week or so.

Quote: --- Original message by: General Okar
This would be an awesome map with KingFisher's layout. Just wondering but will you be using standard halo 1 tags or different ones?


I might edit the guns. Like the sniper so it not a 1 hit kill gun all the time. But i was going to keep the halo shotgun but make something like this.

As you can see its just the shotgun made smaller. Its damage will be more but its range will be shorter.
Edited by ReAcH on Dec 6, 2012 at 05:02 PM

Halo CE General Discussion » Ideas on how to make my map better? Dec 6, 2012 04:58 AM (Total replies: 22)

Oh i see now. That looks nice. Did it really take you 5 mins? because it look as if it took u a bit.

Halo CE General Discussion » Ideas on how to make my map better? Dec 6, 2012 01:12 AM (Total replies: 22)



I might have your idea wrong so tell me if i do.

1) red team
2)blue team
3)The only way to get in to any of the 2 buildings (random rooms)
4)random room
5)random room.

I was think of making the tunnels (3) more shotgun friendly. Its not just from point 1 to point 2. It has corners so your weapon will do more damage.

Halo CE General Discussion » Ideas on how to make my map better? Dec 5, 2012 11:22 PM (Total replies: 22)

I should of said this before but i am working from the middle out . There will be four rooms. 1 room Red Team other Blue team and in a game like free for all you will spawn in a random room. I was thinking of adding doors at the start of every room , but ill wait till i get to it. Any ways


I had to restart because i delete something and saved it -_- But i like this one a lot more.



How would i link all the tunnels? In the middle tunnel i was going to add a gravity lift. And the only way to get to it is one on the four tunnels. And over the middle tunnel hole (if it can be done) i would make it one way only. So u can walk over it but if you use the gravity lift you will go through it and up to the 2nd level.


Edited by ReAcH on Dec 5, 2012 at 11:28 PM

Halo CE General Discussion » Ideas on how to make my map better? Dec 5, 2012 07:15 PM (Total replies: 22)

Quote: --- Original message by: Dumb AI
Seems to be based off the general design of Hang Em High.

Add some tunnels under all those structure things.


Thank you for your idea.

Halo CE General Discussion » Ideas on how to make my map better? Dec 5, 2012 06:22 PM (Total replies: 22)

Any ideas?



Edited by Dennis on Dec 5, 2012 at 06:26 PM


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