A Community discussion forum for Halo Custom Edition, Halo 2 Vista, Portal and Halo Machinima

Home  Search Register  Login Member ListRecent Posts
  
 
Viewing User Profile for: Svanke Svans
About Contact
Joined: Apr 3, 2012 08:00 AM
Last Post: Jul 24, 2013 01:18 PM
Last Visit: Sep 26, 2013 04:17 PM
Location:
Occupation:
Interests:
Your Age:
What Games do you play:
Avatar:
Email: {hidden}


Send Private Message
Post Statistics
Svanke Svans has contributed to 49 posts out of 469503 total posts (.01%) in 2,807 days (.02 posts per day).

20 Most recent posts:
Halo CE General Discussion » [SP]The Flood: Forgotten Exile Jul 24, 2013 01:18 PM (Total replies: 252)

If your still on the fence on getting voice acting to gravemind.

perhaps it's better with something like not giving it a voice
but rather it utters weird noises and you have short cutscenes that shows your next objective. Think of "Prototype" http://www.youtube.com/watch?v=8bo41U9Fa6o

I think it'll add the overrall alien/parasitic atmosphere
Edited by Svanke Svans on Jul 24, 2013 at 01:23 PM

Halo CE General Discussion » CMT RETURNS! New project and team details inside! Jul 13, 2013 12:05 PM (Total replies: 12123)

those forerunner textures look like they're cel shaded
Edited by Svanke Svans on Jul 13, 2013 at 02:44 PM

Halo CE General Discussion » CMT RETURNS! New project and team details inside! Apr 5, 2013 08:36 AM (Total replies: 12123)

is A30 really going to be that desturated in the final version?

also i would like to see more vivid colors in some areas in A10 so all the corridors doesn't look all the same. That was one the more major problems when Halo 1 came out.

Halo CE General Discussion » Lumoria Episode 3: Confirmed Apr 4, 2013 04:29 PM (Total replies: 33)

thankfully this is just another predictable april fools than having to play another shlock

Halo CE General Discussion » CMT RETURNS! New project and team details inside! Feb 18, 2013 12:47 PM (Total replies: 12123)

http://www.youtube.com/watch?v=g8rRkNdIxII


Halo 2 already had boring gameplay so i don't really see much of a loss that CMT's doing their way

Halo CE General Discussion » Vehicles - Works in Process thread [WIP] Nov 21, 2012 12:03 PM (Total replies: 4974)


better view on the front side


i was disapointed that in the arbiter missions you didn't get to kill any humans

and no the sacred icon level doesn't count, as they get killed off the moment you see them.

Halo CE General Discussion » Project Lumoria... Complete. Oct 16, 2012 05:14 PM (Total replies: 382)

My mod does not get a 9 out of 10?

fuc you!

Halo CE General Discussion » Bipeds - Work in Process thread [WIP] Oct 12, 2012 04:23 PM (Total replies: 8490)

lmao

Halo CE General Discussion » Lumoria: Episode Two. Sep 23, 2012 06:25 PM (Total replies: 1793)

Quote: --- Original message by: The Lodeman

sound-related bugs


http://www.youtube.com/watch?v=j3uz7DeQO4I&feature=plcp


Edited by Svanke Svans on Sep 23, 2012 at 06:26 PM

Halo CE General Discussion » [SP]The Flood: Forgotten Exile StKft Release Sep 17, 2012 09:58 AM (Total replies: 118)

It would've helped if you kept the heartbeating sound effect to tell the player he's about to die

Halo CE General Discussion » CMT RETURNS! New project and team details inside! Sep 7, 2012 02:47 PM (Total replies: 12123)

give em laser sights or don't make them instant kill

Halo CE General Discussion » Lumoria: Episode Two. Sep 3, 2012 05:06 PM (Total replies: 1793)

http://www.youtube.com/watch?v=2QIfzJP88NQ&list=UUGAeERzFRj0aejbm-LrtLSw&index=2&feature=plcp

Halo CE General Discussion » :3 Waffles' WIP/RELEASE thread Aug 26, 2012 01:27 PM (Total replies: 1082)

no...

Halo CE General Discussion » Bipeds - Work in Process thread [WIP] Aug 26, 2012 11:57 AM (Total replies: 8490)



Halo CE General Discussion » :3 Waffles' WIP/RELEASE thread Aug 23, 2012 10:19 AM (Total replies: 1082)

Im more interested in the stuff that got there download links broken

Halo CE General Discussion » Vehicles - Works in Process thread [WIP] Aug 19, 2012 02:40 PM (Total replies: 4974)

both have that crappy cel-shading look

Halo CE General Discussion » Weapons - Works in Process thread [WIP] Aug 18, 2012 05:16 PM (Total replies: 14974)

-snip-
Edited by Svanke Svans on Aug 18, 2012 at 05:22 PM

Halo CE General Discussion » Lumoria: Episode Two. Aug 15, 2012 05:06 PM (Total replies: 1793)

the trees lack shadows


Time: Mon December 9, 2019 2:38 AM 235 ms.
A Halo Maps Website