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May 22, 2013 11:50 PM |
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-Did I miss something?- -Art Director for HPMT-
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Xfire: SilentJa |
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SilentJacket has contributed to 1045 posts out of 439531 total posts
(.24%) in 351 days (2.98 posts per day).
20 Most recent posts:
I couldn't figure out how to close the models :(
could you do separate hit boxes for the panels and make them fall apart depending on what section you hit it in ?
more brush and vines? :s
I've always wondered what separated CE maps from that of any other game, from what I can tell, there is just simply more detail in the map, anyway to replicate that through some clever portaling/texturing?
can you tweak the flash suppressor and the cheek rest?
remove the "gear" on the suppressor, and flesh out the cheek rest
O_O
Quote: --- Original message by: bourrin33 as far as I remeber those concepts are out of the cancelled halo MMO
they are, early, early concept art
Quote: --- Original message by: master noobhttp://i.imgur.com/2TymACW.jpg 1up me it is now a challengefgadtbht and no gmod, ya bloody gob Edited by master noob on May 13, 2013 at 11:48 PM
pink one looks like he was just falcon punched in the 'nads..
what is going on with the site?
I'll give you a full breakdown, but just know that I am being hypercritical on purpose
[spoiler][sarcasm]<insert hipster joke>[/sarcasm][/spoiler]
Quote: --- Original message by: killzone64Quote: --- Original message by: Dumb AI The same kind of logic people use when they compare games only by their graphics quality. its like watching porn for its story... @bourrin nice job on getting that AR ingame
why can't we have both?
I thought he was joking...
E: let's not start this again.
Edited by SilentJacket on May 11, 2013 at 11:22 AM
needs moar bushes and vines :D
I feel so dirty D:
we're kinda underground right now
please, please, please tell me those arms have collision models :P
beware the thrashing forklift!
what if you move the front rig to the back axel?, then it would be moving in the right direction
I'd still be all for a visual revamp of blood gulch
Quote: --- Original message by: altis94Quote: --- Original message by: Jesse -turn right, going forward with the forklift- the front wheels incorrectly steer left only back wheels are supposted to turn as far as i remember -when playing classic snipers, you're supposed to start with a sniper, not a BR try changing position of that weapon in globals to match the h1 sniper position there
In H3, they don't move, but yeah, modern forklifts have rear steering Edited by SilentJacket on May 9, 2013 at 03:42 PM
Quote: --- Original message by: Masters1337Why are you people even making a big deal over this? Sali and I don't give a **** about what happened then. But I guess Lodex's protege wants to make it a big deal.. Quote: --- Original message by: Ki11erFTWQuote: --- Original message by: TheHiralis Unbalanced Gameplay Mapping Team? Thought this name was taken by the makers of lumoria I thought it was HPMT. Edited by Masters1337 on May 9, 2013 at 08:36 AM
what do you have against HPMT, we haven't even released any finished maps...
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