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john117 has contributed to 88 posts out of 469506 total posts
(.02%) in 2,718 days (.03 posts per day).
20 Most recent posts:
Quote: --- Original message by: t3h m00kz I think you can do a little better than a bunch of convexed domes along the slide. It could be a little more interesting than that.
Like what? I think you could probably tell him useful ideas rather than saying "Make it more interesting", that does not help a designer at all.
There are many variations of pelican tags floating around the net, if you look hard enough you would be able to find and rip the tags.
These are maps with varying pelican tags within
Coldsnap: Pelican has rear turret that is operated only by the gunner seat.
Hugeass: Pelican has missiles and chaingun used by pilot/co-pilot.
Takedown P.L: Halo 3 pelican (not sure if usable)
Crowd Control: Halo 3 pelican Collision model not too bad, has missiles and chain gun.
Maps
Coldsnap: http://http://hce.halomaps.org/index.cfm?fid=1770
Hugeass: http://http://hce.halomaps.org/index.cfm?fid=1196
Takedown P.L: http://http://hce.halomaps.org/index.cfm?fid=6788
Crowd Control: http://http://hce.halomaps.org/index.cfm?fid=6474
I hope this helps in some way!
Never have I ever tried to be a troll on servers.
Oh and I haven't splattered some poor sod with a banshee.
Do you need a voice actor for anything? I would like to help in someway.
Thanks
Thank you very much!
Okay, I am trying to make a model (noobish person speaking) for halo custom edition, the one problem however is that in the user perspective mode I cannot see the wireframe or what I am selecting. Like this: https://www.dropbox.com/s/md9jjv26omj60w3/Capture.GIF
Very old map/structure thingy.
If anyone can help me that would be greatly appreciated.
Quote: --- Original message by: MatthewDrattQuote: --- Original message by: john117 I was just wondering, I have seen the rules and it said no bloodgulch.map mods or anything like it. The reason I am saying this is because I have a B40.map made for every gametype in multiplayer, even if it is not an original BSP would it be allowed? A little insight on the subject would be appreciated. We have had SP to MP maps before
Thank you MatthewDratt, and wow Hiralis that looks good. Edited by john117 on Apr 30, 2013 at 04:40 PM
Well it says on the first post bloodgulch.map mods or H3 mods would not be accepted. So yeah just wondering.
I was just wondering, I have seen the rules and it said no bloodgulch.map mods or anything like it. The reason I am saying this is because I have a B40.map made for every gametype in multiplayer, even if it is not an original BSP would it be allowed? A little insight on the subject would be appreciated.
are there any commands for setting player speeds, change bipeds position, etc, etc. Because i would like to know
If you can maybe add some objects in the back because it looks alot like the coldsnap warthog with lights. anyway great job hobbet
Im up for the beta test
The reach HUD is in one of the files. Im doing my best to look for the reach HUD.
Yaaaay anyone.else got suggestion
your ok i will keep up to date with your vids then. I cant belive cortana died. :-(
great atmosphere aswell as the music. It wanted me to play the game even more. (i dont have xbox(red ring of death)) p.s Watched your halo four one. good work on that one. p.p.s keep up the good work and pray to whatever god is. the didact wont be sucsessfull!! and remember you will always be sucessfull if you make the effort(covenant not included). Edited by john117 on Jan 9, 2013 at 09:50 AM
okay buddy this is a long time to reply but here you go also with extras ;-)
hud with weaps sorry that was the only reach hud i got. http://hce.halomaps.org/index.cfm?fid=5767
glauncher http://hce.halomaps.org/index.cfm?fid=6374
reach magnum http://hce.halomaps.org/index.cfm?fid=6469
gauss sniper http://hce.halomaps.org/index.cfm?fid=6335
tac br http://hce.halomaps.org/index.cfm?fid=5977
weapon and warthog tagpack http://hce.halomaps.org/index.cfm?fid=5982
ma5k one shot br like weapon http://hce.halomaps.org/index.cfm?fid=3972
The gauss cannon of a warthog made handheld. http://hce.halomaps.org/index.cfm?fid=3271
brutechopper if you make a level with brutes that is http://hce.halomaps.org/index.cfm?fid=6275
cmt tags http://hce.halomaps.org/index.cfm?fid=5144
crashed albatross scenary http://hce.halomaps.org/index.cfm?fid=6356
cov light http://hce.halomaps.org/index.cfm?fid=6290
hope you find this to your liking even though i was months behind :) Edited by john117 on Jan 9, 2013 at 09:34 AM
that is a truly awesome nade launcher.
Also with my nade launcher. I was modding halo 1 when doing that.(anyone familier with HMT/HHT will agree) also I am 15 if someone can not understand me than tell me how to get a job. also if dumb AI cant understand me than that might be alright. Edited by john117 on Oct 23, 2012 at 06:26 AM
It was actually pretty good. dont get me wrong I definitly expected a buggy CMT SPV2 remake that was hard to even look at. but no what I got was some lush lighting good interiers and some decent gameplay. cant wait for the next maps.
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