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Joined: Nov 27, 2012 05:26 PM
Last Post: Apr 27, 2013 07:38 PM
Last Visit: Jul 23, 2013 11:26 PM
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Scarecrow has contributed to 13 posts out of 469503 total posts (0.00%) in 2,569 days (.01 posts per day).

20 Most recent posts:
Halo CE General Discussion » Need help with a script. Apr 27, 2013 07:38 PM (Total replies: 9)

One of the commands in your script is missing a " ) "

Have a look through the script and check that all the commands have the correct amount, or send me a copy of the script.

Halo CE General Discussion » HD Halo 1 HUD? Apr 8, 2013 02:25 AM (Total replies: 17)

Well I have finally fixed my tagset. I now have jackal shields again however I still have one problem:



Halo CE General Discussion » HD Halo 1 HUD? Mar 30, 2013 01:36 AM (Total replies: 17)

Bump.

Can someone tell me exactly which folders to overwrite to get the hd hud without screwing my tagset?

Halo CE Technical / Map Design » Can't find missing file Mar 30, 2013 01:26 AM (Total replies: 5)

Cheers

Halo CE Technical / Map Design » Can't find missing file Mar 29, 2013 07:05 PM (Total replies: 5)

03.30.13 11:57:00 file_open('tags\ui\editor\markers\normal\normal.gbxmodel') error 0x00000003 'The system cannot find the path specified. '

I've extracted tags from a number of maps now and still can't find this tag in any of them. Help?

Halo CE Technical / Map Design » Kill player? Dec 19, 2012 06:34 PM (Total replies: 2)

I'm trying to make a simple kill trigger script but can't remember the command to kill the player. Here's the script I want to put the command into:

(if (= (volume_test_objects kill1 (players)) true) (unit_kill player0))

(unit_kill player0) is not a valid command

Halo CE General Discussion » How to blur the camera Dec 18, 2012 03:32 PM (Total replies: 2)

What is the command to blur the camera as seen at the start of Lumoria Episode 1?

Halo CE General Discussion » HD Halo 1 HUD? Dec 13, 2012 04:32 AM (Total replies: 17)

No I only used it on bitmaps, lumoria and tm folders

Halo CE General Discussion » HD Halo 1 HUD? Dec 12, 2012 10:33 PM (Total replies: 17)

Thanks I used overwrite and now have the new hud and animations. But now I have a new problem. The blue and yellow shields of tm's jackals don't show up. I think it's something to do with a corrupt bitmap. Does anyone know which files I need to replace to get them working again?


Edited by Scarecrow on Dec 12, 2012 at 10:33 PM

Halo CE General Discussion » HD Halo 1 HUD? Dec 12, 2012 05:51 PM (Total replies: 17)

I've tried extracting the weapon huds and the assault rifle animations but they stay the same. I've tried deleting the assault rifle weapon folder but I still end up with the default tags.

Halo CE General Discussion » HD Halo 1 HUD? Dec 12, 2012 01:59 AM (Total replies: 17)

Was the HD HUD project by Choclate Thunda ever released?

Halo CE General Discussion » Problem submitting files Nov 27, 2012 11:46 PM (Total replies: 5)

It still isn't working. I added both ports 20 and 21 as seen here:

http://www.cyberciti.biz/faq/open-ftp-port-21-on-windows-xp-operating-system/

Halo CE General Discussion » Problem submitting files Nov 27, 2012 05:43 PM (Total replies: 5)

When I go to upload a .zip file in the FFTP window, this comes up in the box:

Connecting to host ... please wait
220 HaloMaps FTP ready...
USER ******
331 Password required for anonymous.
PASS ******
230 User anonymous logged in.
SYST
215 UNIX Type: L8
TYPE I
200 Type set to I.
PWD
257 "/" is current directory.
CWD /
250 CWD command successful. "/" is current directory.
PWD
257 "/" is current directory.
PORT 192,168,1,64,194,79

Followed by a popup saying the connection was terminated, retry? This happens over and over again.
What do I do?


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