A Community discussion forum for Halo Custom Edition, Halo 2 Vista, Portal and Halo Machinima

Home  Search Register  Login Member ListRecent Posts
  
 
Viewing User Profile for: Shawn
About Contact
Joined: Apr 21, 2013 04:58 PM
Last Post: Apr 28, 2013 09:17 PM
Last Visit: Apr 28, 2013 09:20 PM
Location:
Occupation:
Interests:
Your Age:
What Games do you play:
Avatar:
The situation is secure...
Email: {hidden}


Send Private Message
Post Statistics
Shawn has contributed to 5 posts out of 465493 total posts (0.00%) in 2,591 days (0.00 posts per day).

20 Most recent posts:
Halo CE Technical / Map Design » base model attaching issues Apr 28, 2013 09:17 PM (Total replies: 0)

Ive been trying to attach the bloodgulch base to my 3d model of my map, and it always makes the edge update errors, i make the map without it, and it works fine, i never found a good tutorial on base attaching, and ive looked on halomaps, and i did, but half way through it, the quality make it impossible to see, can any one explain to me the proper way to attach a base?

EDIT: checked the HEK tutorial website, found what i was looking for.
Edited by Shawn on Apr 28, 2013 at 09:20 PM

Halo CE Technical / Map Design » Error: Could not update edges Apr 27, 2013 09:36 AM (Total replies: 1)

Ive been having this problem with multiple maps, and i cant figure out what it means, does anyone else know?

Halo CE Technical / Map Design » 3d base attaching problems Apr 22, 2013 02:22 PM (Total replies: 6)

Thanks for all the help guys!

Halo CE Technical / Map Design » 3d base attaching problems Apr 21, 2013 10:06 PM (Total replies: 6)

Does 3ds max 2012 require a add on for the .wrl?, because i cant find it in my root directory

looked for a add on for 3ds max, i might have missed a step in the map making progress, i cant seem to find which one, anyone got any ideas?
Edited by Shawn on Apr 21, 2013 at 10:15 PM

Halo CE Technical / Map Design » 3d base attaching problems Apr 21, 2013 05:05 PM (Total replies: 6)

I have just learned how to attach a base to my 3d map model in 3ds, but when i compile the map, it all ways finds multiple triangles that can not "update". ive tried everything to fix this, but i am out of ideas. i would kindly ask for some guidance toward a solution.


Time: Sun May 24, 2020 11:48 PM 172 ms.
A Halo Maps Website