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Viewing User Profile for: EvilMindsGFX
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Joined: May 21, 2013 09:05 PM
Last Post: Jun 4, 2013 11:53 AM
Last Visit: Jun 4, 2013 10:09 PM
Location: West Allis, WI
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Your Age: 18
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I'm back! -inkscape13
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EvilMindsGFX has contributed to 14 posts out of 469803 total posts (0.00%) in 2,475 days (.01 posts per day).

20 Most recent posts:
Halo CE General Discussion » My Gallery Jun 4, 2013 11:53 AM (Total replies: 34)

Lol! What went on in here?... lol.

It's advancebo's AR, PERIOD! K?
I just simply used it for an example of how it would look onto a gun...

And atleast some people seem to understand the point of the render....
Quote: "Have we established that he's not looking for feedback on someone else's model yet, but the actual, y'know, textured part?"


Quote: "He's asking for criticism on the silencer, not the AR being used to exhibit the silencer..."


Quote: "I think he is just using the model to show how the silencer looks on the gun"


Thanks to them, maybe other people can finally get back to topic about the dang textured part and not what I use to give general ideas of it on something as Advancebo's AR... -.-

*If I may have missed anyone, my apologies. lol

I may not put in-game, but release model textured for anyone as I've done with one before...

http://hce.halomaps.org/index.cfm?fid=6013 (One of my first from when I began on high poly modeling and baking) [Often make things such as it for practice.]
Edited by EvilMindsGFX on Jun 4, 2013 at 11:59 AM

Halo CE General Discussion » My Gallery Jun 1, 2013 03:37 PM (Total replies: 34)

Quote: Unless people make something new and unique every day (or very often) I don't think it's good to make a personal thread. It seems a bit arrogant to me.


Well, people have their own opinions on whatever, but this is a public forum so freely anyone can post as they'd like or make a topic of whichever they'd likely want to create. If it wasn't, their would not be an open option to create a topic...
I just simply returned to the HCE forums as this is where I first began modeling and now have proceeded forward to better skill assets...

Halo CE General Discussion » My Gallery Jun 1, 2013 02:54 PM (Total replies: 34)

Quote: Okay you see having your own thread isn't a common thing
Look at all the things waffles has made now look at the thing you made now look at how interested people are in waffles things i'm pretty sure its up to 25 pages now look at yours okay still with me now feel bad and don't make your own thread until you geniuinly have a large amount of things to release that warrants you to make your own thread


What? O.o
Use punctuations. You're barely making much sense with run-on sentences...

---------------

Quote: oh look, another personal thread. I recommend more people to do that.
Looks good though.


Thanks bourrin33!
Edited by EvilMindsGFX on Jun 1, 2013 at 02:54 PM

Halo CE General Discussion » My Gallery May 31, 2013 11:37 PM (Total replies: 34)

Quote: --- Original message by: hobbet360

http://p3d.in/u0swV

Pizza pizza pie.

Or a pic for even lazier people.
http://i1243.photobucket.com/albums/gg551/hobbet360/image_zps8a53232f.jpg
Edited by hobbet360 on May 31, 2013 at 10:49 PM
Edited by hobbet360 on May 31, 2013 at 10:57 PM


Lol! I guess that can be helpful for lazy people but lazy people need to stop being so dang lazy nowadays... lol

Halo CE General Discussion » My Gallery May 31, 2013 06:54 PM (Total replies: 34)

Not exactly a complete gallery but atleast a progressive gallery of mine... lol

Killzone 3 style silencer/suppressor:
http://p3d.in/u0swV

example render with it on MA5C AR

(Advancebo's MA5C model)







*Will be updating as I do more.

--- People are looking at this but not saying anything... lol Comments and opinions are welcomed....
Edited by EvilMindsGFX on Jun 1, 2013 at 04:09 PM

Halo CE General Discussion » Texture concepts May 23, 2013 11:21 AM (Total replies: 9)

I can make them in Max to bake a normal of them...

Halo CE General Discussion » Texture concepts May 22, 2013 06:40 PM (Total replies: 9)

Anyone have any texture concepts? lol.

I be bored and bad at my own concepts for textures.

Halo CE General Discussion » Textures worth seeing in HCE? May 22, 2013 06:29 PM (Total replies: 13)

Sort of just remade better ;)

Halo CE General Discussion » Textures worth seeing in HCE? May 22, 2013 05:45 PM (Total replies: 13)

Back onto topic people? lol

New texture. (Not finished)
Opinion, comments, crit, etc. welcomed!

http://postimg.org/image/xsyuve2pt/

Halo CE General Discussion » Textures worth seeing in HCE? May 22, 2013 03:27 PM (Total replies: 13)

I gave it a try with OS, it turned out to look quite sexy :P

Halo CE General Discussion » Textures worth seeing in HCE? May 22, 2013 08:18 AM (Total replies: 13)

Lol! I probably will...
'Til this day, I see no reason to make attempts in making mildly detailed walls as the engine can barely handle stuff I begin to get into after a short time... lol

Halo CE General Discussion » Textures worth seeing in HCE? May 22, 2013 07:39 AM (Total replies: 13)

http://postimg.org/image/nyzxgufob/

http://postimg.org/image/h9te0tucb/



Do you think it's worth seeing these in HCE?
Made with Max 2009 & Photoshop. Baked normals in Max. 2048x2048 original resolution of textures.
Used XoliulShader 2 & Grabviewport 2 to capture the pictures in Max.
Edited by EvilMindsGFX on May 29, 2013 at 08:34 PM


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